Dwarves vs Zombies v.1.4

Details

  • Filename
    Dwarves_vs_Zombies.jar
  • Uploaded by
  • Uploaded
    Feb 3, 2013
  • Size
    88.74 KB
  • Downloads
    295
  • MD5
    269d4e65beee5be2efa504f5c9e6f34e

Supported Bukkit Versions

  • CB 1.4.7-R1.0

Changelog

v.1.4 - 03.02.2013 - CB 1.4.7-R1.0

  • First steps to making it automatic:
    • Added a hacky way to delete the DvZ_Main world
    • Added Save/Loadsystem for Spawnpositions/Monument
    • Added System to save Prebuild Maps
    • Added automatic Map reset
    • Added a simple Lobby system(Lobby World)
    • Added Autostart depending on Playercount
  • Added need_release config Option
    • Monsters can either be released automatically after a certain time
    • or by typing /dvz_release
  • Added Cats
  • Added Hungry Pigs
  • Added Monster Invulnarability - configurable
  • Added Suizidepill - configurable
  • Added new Class Selection System - can be disabled
  • Made the IronGolem stronger
  • Fixed Arrows still doing damage when friendly fire is disabled
  • Temporary Workaround: the item not appering problem(uses a deprecated method)
  • Temporary Workaround: invisible monsters after dying(undisguise and redisguise every Player, when someone respawns)

v.1.3.1 - 13.01.2013

  • Fixed error in command: /dvz_join

v.1.3 - 12.01.2013

  • Completly customisable Dwarf Classes
    • The Normal ones can be edited or completly removed
    • Up to 10 different classes
    • Name, Chance, Items to give at start, Items needed for Spell, Items get for Spell and more can be configurated
  • New Config Option: dedicated_mode - default: true
    • When this Option is diabled, the Plugin will ignore Players by default and they must use /dvz_join to join the Game.
    • This can be used if you want to use the Server for other Stuff too and not only DvZ
  • Assasins Customisable(What Items they get and how much time they have)
  • An Option to disable the check for DisguiseCraft
    • Only disable this if you have DC installed but it doesn't detect it somehow
  • Added support for different language files
  • new Command: /dvz_join
  • Change encoding of config.yml to UTF-8 - this should fix some problems
    • WARNING: The German language file is not encoded in UTF-8!

v.1.2 - 05.01.2013

  • Enderman Portals
  • Item/Spell description(not complete)
  • Dwarf Monument
  • Lose checks with last dwarf standing
  • Added Assasins(automatic or per command)
  • Option to disable friendly fire
  • Option to disable PvP in Spawn
  • Option to enable Crystal Storage
  • new Commands: /dvz_monument /dvz_add /dvz_assasin /dvz_saveworld
  • Fixed: Null Pointer Exceptions whilst handling Players
  • Fixed: Not existing config keys gave errors - Thanks to SuperMinecraftBrosMC for making me aware of this

v.1.1 - 02.01.2013

  • Added Config File
  • Added Permissions
  • Fixed Logoutbug
  • Fixed a bug with /dvz_start

v.1.0 - 01.01.2013

  • Initial Release