[Feature Request] Real Drops #53


  • Enhancment
  • Accepted
Open
Assigned to devil_boy512
  • _ForgeUser6862400 created this issue Jun 20, 2012

    I have a feature request that is taken from MobDisguise:

    Real Drops.
    Players who are disguised and killed, will lose their inventory and drop what their mob normally drops.

    :D

  • _ForgeUser6862400 added the tags New Enhancment Jun 20, 2012
  • Devil_Boy512 posted a comment Jun 20, 2012

    I know this can be added, but I just have been too lazy to look up what each mob drops.

    Think you can list all of it for us? O.o

  • Devil_Boy512 removed a tag New Jun 20, 2012
  • Devil_Boy512 added a tag Waiting Jun 20, 2012
  • _ForgeUser6862400 posted a comment Jun 29, 2012

    Sure no problem, here they are:
    (Taken from the wiki)

    Chicken: 0-2 Feathers, 1 Raw Chicken
    Cow: 0-2 Leather, 1-3 Raw Beef
    Mooshroom: 0-2 Leather, 1-3 Raw Beef
    Ocelot: None
    Pig: 1-3 Raw Pork
    Sheep: 1 Wool
    Squid: 1 Ink Sac
    Wolf: None
    Villager: None
    Iron Golem: 1-2 Rose, 3-5 Iron Ingot
    Snow Golem: 0-15 Snowball
    Blaze: 0-1 Blaze Rod
    Cave Spider: 0-2 String, 0-1 Spider Eye
    Creeper: 0-2 Gunpowder
    EnderDragon: None
    Enderman: 0-1 Ender Pearl
    Ghast: 0-1 Ghast Tear, 0-2 Gunpowder
    Magma Cube: 0-1 Magma Cream
    Silverfish: None
    Skeleton: 0-2 Arrow, 0-2 Bone
    Slime: 0-2 Slime Ball
    Spider: 0-2 String, 0-1 Spider Eye
    Zombie: 0-2 Rotten Flesh
    Zombie Pigman: 0-1 Rotten Flesh, 0-1 Gold Nugget.

    Suggested YML (Based on MagicSpell's Conjure spell) http://nisovin.com/magicspells/conjurespell:
    To make it customizable, so players can choose what is dropped.

    Possibly useful source?
    https://github.com/nisovin/MagicSpells/blob/4b33dc5e920feef4c9afeb5923bc8b89aacca008/src/com/nisovin/magicspells/spells/instant/ConjureSpell.java

    drops:
        chicken:
            - 288 0-2 #item ID followed by the number of drops.
            - 365 1 #It has equal chances of dropping either 0,1 or 2
        cow:
            - 334 0-2
            - 363 1-3
        mooshroom:
            - 334 0-2
            - 363 1-3
        ocelot:
        pig:
            - 319 1-3
        sheep:
            - 35 1
        squid:
            - 351
        wolf:
        villager:
        irongolem:
            - 38 1-2
            - 3-5 265
        snowgolem:
            - 332 0-15
        blaze:
            - 369 0-1
        cavespider:
            - 287 0-2
            - 375 0-1
        creeper:
            - 289 0-2
        enderdragon:
        enderman:
            - 368 0-1
        ghast:
            - 370 0-1
            - 289 0-2
        magmacube:
            - 378 0-1
        silverfish:
        skeleton:
            - 262 0-2
            - 352 0-1
        slime:
            - 341 0-2
        spider:
            - 287 0-2
            - 375 0-1
        zombie:
            - 367 0-2
        zombiepigman:
            - 367 0-1
            - 371 0-1

    Thanks so much if you implement this!


    Edited Jun 29, 2012
  • _ForgeUser6862400 removed a tag Waiting Jun 29, 2012
  • _ForgeUser6862400 added a tag Replied Jun 29, 2012
  • Devil_Boy512 posted a comment Jun 29, 2012

    @invinciblemode: Go

    Definitely not going YML. I may end up creating my own format.

    SnowGolems really drop 0-15? :O


    Edited Jun 29, 2012
  • _ForgeUser6862400 posted a comment Jun 29, 2012

    @Devil_Boy: Go

    yeah, anything makes you comfortable, as long as it's customizable, haha. :D

    And yeah, snow golems do drop 0-15 snowballs.


    Edited Oct 7, 2012
  • Devil_Boy512 removed a tag Replied Mar 22, 2015
  • Devil_Boy512 added a tag Waiting Mar 22, 2015
  • Devil_Boy512 removed a tag Waiting Mar 22, 2015
  • Devil_Boy512 added a tag Accepted Mar 22, 2015

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