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Hi again :) While messing around with your plugin, I came up with another suggestion for SoundCenter. Letting music play for other players. In most cases, this would be executed by the server and not actual players. For example, you could use one of those commandblocks or commandsigns to make it so that after a player performs an action, a certain music or sound plays for them. This could work with npcs, as another example. You talk with an NPC, and then he says he wants to fight you, and then the "/sc <player> play <songname>" command could run and play the battle music. Also, there should be a way to prioritize the audio file, just in case the player is inside a region where there is already existing music playing. Or if not prioritization, then you could make it so that the command automatically mutes anything else that is playing.
Thanks again! :D
I have thought about that earlier, but decided not to implement it, because I was unsure if it was very useful. However, I forgot about command blocks. You're right, this is a good idea and it will be very easy to implement.
@WegFetZ: Go
Great! Thanks :)
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