Custom Server Messages
Custom Server Messages
Custom Server Messages | csm
With csm you can redefine the default Bukkit/Minecraft-server messsages.
(For example: whitelist message, join message, block /plugins message, and much more)
Features
- Edit Join & Leave messages
- Edit /say & /me format (csm.say & csm.me to allow it)
- Block /plugins, /version & /seed (csm.plugins, csm.version & csm.seed to allow it)
- Disable messages by typing: Message: ''
- Edit deathmessages!
- If you have an other idea, write it in the Comments =]
Color codes
> CustomServerMessages works with this Color Codes! Click here to show the color codes
Config
> Click here to show the default config.
Permissions
csm.me Acces for the command /me <Message>
csm.say Acces for the command /say <Message>
csm.plugins Acces for the command /plugins
csm.version Acces for the command /version
csm.seed Acces for the command /seed
Disclaimer
CustomServerMessages uses an Auto Updater. This means that new Versions will be downloaded automaticly, by default. You can disable this option in the config.yml!
The plugin sends statistics about the usage to the server http://mcstats.org/. You can disable in the config.yml!
Good! ;) no more java errors in the log BUT, the custom kill message not work all time :P (some time is the original msg like when the error appear) continue your good work ;)
Okay, one feature I really want is this: Random kill messages, like this: <player> was shot by skeleton! <player> was sniped by skeleton! Skeleton knocked the wind out of <player>
And it will cycle and/or randomly choose one.
@FlashLight32
same here
hmmm when someone joins it says: [NAME]joined the game
but when someone leaves it says [RANK][NAME]left the gameit says this is the config:
//# CustomServerMessages by michidk
CustomServerMessages:
Settings:
useDisplayName: true
enableLogging: true
Event:
join:
enable: true
message: '&6&player &9joined the Game!'
quit:
enable: true
message: '&6&player &9left the Game!'//
why is it different? Its formatted the same way.
I added the file but I changed that and when we reload the server , the config.yml become as default ...
What I have to do ?
I don't find the config.yml file Where is it ? Not in plugins
Have I have to make the file ?
@michidk: yep 1.4.7
@FlashLight32
now. the stacktrace has more infos.
do you have the newest bukkit?
I also get the error, I think it's for people running 1.4.6 with the newest version as it's written for 1.4.7
http://pastie.org/5851444
more details on it.
I don't know man I got this in my consol so you know the method try { some code } catch (Exception e) { getLogger().warning("Error at playerdeath msg!"); } ???
@FlashLight32
how oyu did this?
ROLF :| 02:58:56 [SEVERE] Could not pass event PlayerDeathEvent to CustomServerMessages v3.1.4 org.bukkit.event.EventException
@RiotShielder
uploaded version with no error.... wait for bukkit to aprove it...
@Borrachondo
uploaded version with no error.... wait for bukkit to aprove it...
I need a new version!! the actually version isn´t work well, always it have an error: Could not pass player event to death... or something like that, can you update please??
Can't use the plugin why?
J'utilisais également la 3.1.3 mais j'ai la même erreur que peman3232 et piritacraft :( Je repasse en 3.1.2. aucun soucis pour le moment.
-------I also used the 3.1.3 but I get the same error that peman3232 and piritacraft: ( I revert to 3.1.2. no worries for the moment.
using 1.4.6 r0.3 and csm 3.1.3
http://pastebin.com/PRVVhjpM
Any progress on fixing the nasty error on 1.4.7?
This plugin is cool