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=== First of all ===# FAQ -> http://dev.bukkit.org/server-mods/creativecontrol/pages/configuration/# Configurations -> http://dev.bukkit.org/server-mods/creativecontrol/pages/configuration/
This plugin have a lot of functions, some of then are disabled by default because it don't fit in most of the servers, so please, before creating a ticket make sure you have read those pages above.
=== What steps will reproduce the problem? Consider taking pictures or videos if your problem is hard to explain ===# 1 - Im in creative.# 2 - Type /gm 0# 3 - Same Creative inventory. ( Doesn't switch to survival inventory )
=== What is the expected output? What do you see instead? ===- I want it to change so I have a survival inventory, and a creative inventory.
=== What version of the product are you using? [Latest is not a version] ===- I am currently using version 6.4
=== Do you have an error log? This plugin also generates logs, they can be found at /plugins/CreativeControl/errors/ ===- No error log.
=== Please provide any additional information below. ===-
<p>Creative Inventory</p>
<p>Type /gm 0</p>
<p>Same items from creative</p>
You need to enable: Inventory: true
under playerdata in settings.yml
@chris_61: Go
I have this
PlayerData: Inventory, if true, players will have an inventory to survival, other to creative an other to adventurer Inventory: true Status, if true, will save the player survival status [e.g Health, Food, etc] Status: true Teleport, if true, the player will be teleported to the floor on login if needed Teleport: false SetSurvival, if true, the player will be set to survival on login (ATTENTTION: THIS MAY GLITCH WITH AUTH PLUGINS) SetSurvival: false FallGlith, if true, if the player is falling and right before hitting the ground he change its gamemode to survival he wont take damage FallGlitch: false HideInventory, if true, the player inventory will be hidden until login using an auth plugin HideInventory: false
Inventory, if true, players will have an inventory to survival, other to creative an other to adventurer Inventory: true
Teleport, if true, the player will be teleported to the floor on login if needed Teleport: false
FallGlith, if true, if the player is falling and right before hitting the ground he change its gamemode to survival he wont take damage FallGlitch: false
You may have MultiverseInventories, if you do, you must enable it to handle the gamemode inventory, creativecontrol will disable its function;
I have same problem. I have like this: Inventory: true How I fix that?
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