Survival Inventory #104


  • New
  • Enhancment
Open
Assigned to _ForgeUser2623578
  • _ForgeUser10812348 created this issue Jul 16, 2013

    === First of all ===
    # FAQ -> http://dev.bukkit.org/server-mods/creativecontrol/pages/configuration/
    # Configurations -> http://dev.bukkit.org/server-mods/creativecontrol/pages/configuration/

    This plugin have a lot of functions, some of then are disabled by default because it don't fit in most of the servers, so please, before creating a ticket make sure you have read those pages above.

    === What steps will reproduce the problem? Consider taking pictures or videos if your problem is hard to explain  ===
    # 1 - Im in creative.
    # 2 - Type /gm 0
    # 3 - Same Creative inventory. ( Doesn't switch to survival inventory )

    === What is the expected output? What do you see instead? ===
    - I want it to change so I have a survival inventory, and a creative inventory.

    === What version of the product are you using? [Latest is not a version] ===
    - I am currently using version 6.4

    === Do you have an error log? This plugin also generates logs, they can be found at /plugins/CreativeControl/errors/ ===
    - No error log.

    === Please provide any additional information below. ===
    -

  • _ForgeUser10812348 added the tags New Enhancment Jul 16, 2013
  • _ForgeUser10812348 added an attachment 2013-07-16_16.33.55.png Jul 16, 2013

    2013-07-16_16.33.55.png

    <p>Creative Inventory</p>

  • _ForgeUser10812348 added an attachment 2013-07-16_16.33.31.png Jul 16, 2013

    2013-07-16_16.33.31.png

    <p>Type /gm 0</p>

  • _ForgeUser10812348 added an attachment 2013-07-16_16.33.42.png Jul 16, 2013

    2013-07-16_16.33.42.png

    <p>Same items from creative</p>

  • _ForgeUser8977039 posted a comment Jul 17, 2013

    You need to enable: Inventory: true

    under playerdata in settings.yml

  • _ForgeUser10812348 posted a comment Jul 17, 2013

    @chris_61: Go

    I have this

    PlayerData: Inventory, if true, players will have an inventory to survival, other to creative an other to adventurer Inventory: true Status, if true, will save the player survival status [e.g Health, Food, etc] Status: true Teleport, if true, the player will be teleported to the floor on login if needed Teleport: false SetSurvival, if true, the player will be set to survival on login (ATTENTTION: THIS MAY GLITCH WITH AUTH PLUGINS) SetSurvival: false FallGlith, if true, if the player is falling and right before hitting the ground he change its gamemode to survival he wont take damage FallGlitch: false HideInventory, if true, the player inventory will be hidden until login using an auth plugin HideInventory: false

  • _ForgeUser2623578 posted a comment Jul 18, 2013

    You may have MultiverseInventories, if you do, you must enable it to handle the gamemode inventory, creativecontrol will disable its function;

  • _ForgeUser11246467 posted a comment Aug 4, 2013

    I have same problem. I have like this: Inventory: true How I fix that?


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