"Energy" projectile type not firing underground #412


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  • MiyamiEthan created this issue Jun 16, 2022

    I made a kind of "Sound Gun" on version 1.16.5, but for some reason, it isn't firing underground.. anybody got a clue what's happening?

    BassCannon:
    Item_Information:
    Item_Name: "&eBass Cannon"
    Item_Type: diamond_horse_armor
    Item_Lore: "&eOvercharged handheld subwoofer.|&eLifts enemies into the air.|&eTravels through 1 block thick walls.|&e50 block maximum range. |&eTravels through enemies. |&eEliminates Endermen. |&eDon't tell Dr. Brown...."
    Sounds_Acquired: BAT_TAKEOFF-1-1-0
    Inventory_Control: gBass
    Shooting:
    Right_Click_To_Shoot: true
    Cancel_Left_Click_Block_Damage: true
    Cancel_Right_Click_Interactions: true
    Recoil_Amount: 5
    Projectile_Amount: 1
    Projectile_Type: energy
    Projectile_Subtype: 50-5-2-0
    Projectile_Damage: 35
    Projectile_Speed: 1
    Bullet_Spread: 0
    Sounds_Shoot: BLOCK_CONDUIT_DEACTIVATE-9-0-0,BLOCK_BEACON_DEACTIVATE-9-0-0,BLOCK_NOTE_BLOCK_BASEDRUM-9-0-0,BLOCK_NOTE_BLOCK_BASS-9-0-0,BLOCK_SHULKER_BOX_OPEN-9-0-0,BLOCK_NOTE_BLOCK_BASEDRUM-9-0-0,BLOCK_NOTE_BLOCK_BASS-9-0-0,BLOCK_NOTE_BLOCK_BASEDRUM-9-0-0,BLOCK_NOTE_BLOCK_BASS-9-0-0,BLOCK_SHULKER_BOX_OPEN-9-0-0,BLOCK_NOTE_BLOCK_BASEDRUM-9-0-0,BLOCK_NOTE_BLOCK_BASS-9-0-0,EXPLODE-9-2-0,ENTITY_FIREWORK_ROCKET_LARGE_BLAST_FAR-9-2-0,ENTITY_FIREWORK_ROCKET_LARGE_BLAST_FAR-9-2-0,ENTITY_FIREWORK_ROCKET_LARGE_BLAST_FAR-9-2-0,ENTITY_FIREWORK_ROCKET_LARGE_BLAST_FAR-9-2-0,ITEM_TRIDENT_RIPTIDE_3-9-0-0,BLOCK_CONDUIT_DEACTIVATE-9-0-0,BLOCK_BEACON_DEACTIVATE-9-0-0,BLOCK_NOTE_BLOCK_BASEDRUM-9-0-0,BLOCK_NOTE_BLOCK_BASS-9-0-0,BLOCK_SHULKER_BOX_OPEN-9-0-0,BLOCK_NOTE_BLOCK_BASEDRUM-9-0-0,BLOCK_NOTE_BLOCK_BASS-9-0-0,BLOCK_NOTE_BLOCK_BASEDRUM-9-0-0,BLOCK_NOTE_BLOCK_BASS-9-0-0,BLOCK_SHULKER_BOX_OPEN-9-0-0,BLOCK_NOTE_BLOCK_BASEDRUM-9-0-0,BLOCK_NOTE_BLOCK_BASS-9-0-0,EXPLODE-9-2-0,ENTITY_FIREWORK_ROCKET_LARGE_BLAST_FAR-9-2-0,ENTITY_FIREWORK_ROCKET_LARGE_BLAST_FAR-9-2-0,ENTITY_FIREWORK_ROCKET_LARGE_BLAST_FAR-9-2-0,ENTITY_FIREWORK_ROCKET_LARGE_BLAST_FAR-9-2-0
    Sneak:
    Enable: true
    No_Recoil: true
    Custom_Death_Message:
    Normal: "&e<victim> was boosted by <shooter> using the Bass Cannon!"
    Reload:
    Enable: true
    Reload_Amount: 1
    Reload_Duration: 34
    Sounds_Reloading: IRONGOLEM_THROW-1-0-0
    Firearm_Action:
    Type: slide
    Close_Duration: 10
    Close_Shoot_Delay: 14
    Sound_Close: BLOCK_WOODEN_TRAPDOOR_CLOSE-1-0-0
    Abilities:
    Reset_Hit_Cooldown: true
    Knockback: 2
    Super_Effective: ENDERMAN
    Particles:
    Enable: true
    Particle_Player_Shoot: BLOCK_BREAK-1
    Particle_Terrain: true
    Hit_Events:
    Enable: true
    Sounds_Shooter: SHOOT_ARROW-1-2-0
    Potion_Effects:
    Activation: hit
    Potion_Effect_Victim: levitation-4-50
    Scope:
    Enable: true
    Zoom_Amount: 5
    Zoom_Bullet_Spread: 0
    Sounds_Toggle_Zoom: ENTITY_SHULKER_OPEN-1-0-0

  • MiyamiEthan added the tags New Waiting Jun 16, 2022
  • MiyamiEthan edited description Jun 17, 2022

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