Details
Supported Bukkit Versions
Changelog
v2.8.1
- Fixed getting alerted about gaining 0 experience
- Added config.enablePets, pets give you experience
- Added orbEnhance.viewExp permission, allows you to use /exp <player>
v2.8
- Fixed VirtualExperience not giving experience in PvP
- Fixed expBurn to output experience lost and gained correctly
- Added support for PluginChannels.
- Now sends experience messages to my client mod, SimpleNotice
v2.7.1
- Fixed hideVirtualEXPMessage not working correctly.
v2.7
- Cleaned a lot of code
- Added support for ALL projectiles (not just arrows)
- Added more debug messages
- /exp-set should work... but it might not save. (Sorry... broke the version of configuration it used so had to downgrade a bit)
- Added "PlayerPlaceBlockDropEvent"
- I don't like these block events... :(
- Added block chance percentages
- Added support for negative virtual block experience
- Boosted speed a bit
- Fixed config.expBurn to actually work
- Added /exp <player> command to get experience for (online) players
v2.6.2
- Fixed noExperience flag from mob_spawner monsters
- Restarting server will not persist the flag!
v2.6.1
- Added Ocelot
- Added IronGolem
- Added missing Snowman
v2.6
- Fixed ender dragon experience
- added "config.hideVirtualEXPMessage" to hide virtual experience messages
- added "stopMonsterEXP.monsterSpawner" for stopping experience from mob spawner-spawned monsters
- added "multipliers.monsterEXP" for multiplying experience
- added "config.debug" to get various debug messages
- Added "exp-set" command
- It's very finicky, usage: "exp-set Wolf 100" <- will set wolf experience to 100
v2.5.1
v2.5
- blockExp! Breaking blocks can get you experience!?!
- Please ignore, blockExp: Basic: 0, it is not an actual setting
- Can be hooked by plugins...!
- This is a test for a suggestion made on leaky, available here: Leaky 340
- virtualBlockExp. (Need I say more?)
- Fixes for CraftBukkit 1.1
- New permission: orbEnhance.keepExp
- Fixed MagmaCube experience
Removed debug messages
v2.4
- Added configuration for 1.0.0 mobs
- Added virtualPlayerEXP to config.yml
v2.3.1
v2.3
- Less bugs
- More control over experience in 1.0
- Overrides /xp usage
- Reintroduced experience buffer (for deaths)
- Please report all bugs!
v2.3 beta
- Half baked experience patch for 1.0.0, no extra additions!
v2.2.1
v2.2
- Fixed name Requires you to move old config to new folder! Or Remake your config.yml
- Added more expLoss configurations
- Added deLevel config (allows you to keep your level after death if false)
- Added "expLossByTotal" to lose based off of total instead of level
- Added "expBurn" (experience permanently lost upon death)
v2.1.1
- Bug fixes for "negative" experience.
v2.1
- Streamlined Experience Command
- Fixed bugs when setting experience with /exp
- Added configurable "showTotal" when using /exp
- Added configurable (basic) death loss percentage
- Percent loss based on current "experience to next level"
- eg:
- Level 2, 0 exp, 30 experience total, 30 to next level
- Percent: 50
- Lose 15 experience. (30*(50/100))
- New level: 1, 5 exp, 15 experience total.
- Will add more options later! Including "no down-level" and "lose exp based on total experience"
- Cleaned code.
- More Awesomeness
v2.0
v1.0
- Players keep 100% experience on death
- Opens up a path to new RPG usages! :o
- Sometimes shows experience orbs that don't exist, re-join to fix. (Minecraft Bug)
- This is very apparent for EnderDragon's!