CompleteDeaths 1.4
Details
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FilenameCompleteDeaths.jar
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Uploaded by
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UploadedAug 17, 2015
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Size24.31 KB
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Downloads262
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MD5b3e4bdd616d5b3e22fee7ace30e65082
Supported Bukkit Versions
- 1.8
Changelog
1.4
- Fixed issue where mutes would not apply when custom messages not found/used
- Fixed issue where global mutes were not being taken into account sometimes
- Fixed issue where commands returned incorrect information
- Fixed issue where death messages would not send to the dying player if death radius was enabled
- Reworked commands. Now use individual commands:
/deaths list
/deaths enable
/deaths disable
/deaths silence
/deaths unsilence
/deaths muteplayer <player>
/deaths unmuteplayer <player>
/deaths muteworld <world>
/deaths unmuteworld <world>
/deaths hideplayer <player> - new 'Deafen' feature
/deaths unhideplayer <player> - new 'Deafen' feature
/deaths hideworld <world> - new 'Deafen' feature
/deaths unhideworld <world> - new 'Deafen' feature
- Changed config handling. Messages are now kept in 'Messages.yml'. Old configs will be renamed to "config_old.yml". You will need to copy over your message lists if you had your own messages in there, and any config variables you changed.
- Changed setup to use my custom message list by default. Admins will need to remove them as needed, or there is a blank list inside the jar if needed.
- Added some messages for Guardian deaths
- The config should no longer remove the comments/instructions it contains on server start + Added Ability to 'deafen' players and worlds. Deaf players/worlds will not receive death messages, but can output them to others. + Added Ability to mute worlds ingame via commands + CompleteDeaths will now save global, player, and world mutes and deafens in external config - meaning that they will persist through server restarts now.
Still contains "MuteAllMessages" in config.yml it will no longer work