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How it would look like: A. Plugin checks the player surroundings once he logs out and if other player is close by it spawns his npc for a set amount of time. or B. Everytime player quits (without /logout command) his npc spawns for a set amount of time.
The only way to logout safely would be to issue a /logout command and stand still for a set amount of time in a safe place after which the player would be safely kicked whiout his npc spawning.
Why? I'm having trouble on my server with players who logout before they can get tagged. They quit as soon as they see someone coming or notice them too close on website map.
I'll think about it. I'm unsure if I will implement it or not.
@cheddar262: Go
Thanks! Hope you do!
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