Modded Mobs - Prevent Removal #355


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  • RawrMaoster created this issue Dec 3, 2021

    Hello,

     

    Id like to know how i would add modded mobs to my do not kill on killmobs list.

     

    Modded mobs are from illagers+

     

    I've tried for example:

    - archer

    - illagers+:archer

    - illagers:archer

    - illagers+_archer

    - illagers_archer

     - illagers_plus_archer

     - illagers_plus:archer

     

    but im having no luck with modded mobs

     

    when i use CMI to get entity info it claims its modded mob names are unknown and then i add the work unknown in to killmobs in the config modded mobs dont die but i want to know how to target specific modded mobs to not die when commands are run?

     

    Thanks,

    Rawr

  • RawrMaoster edited description Dec 3, 2021

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