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Hello,
Id like to know how i would add modded mobs to my do not kill on killmobs list.
Modded mobs are from illagers+
I've tried for example:
- archer
- illagers+:archer
- illagers:archer
- illagers+_archer
- illagers_archer
- illagers_plus_archer
- illagers_plus:archer
but im having no luck with modded mobs
when i use CMI to get entity info it claims its modded mob names are unknown and then i add the work unknown in to killmobs in the config modded mobs dont die but i want to know how to target specific modded mobs to not die when commands are run?
Thanks,
Rawr
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