Fix for the Known Bug #4


  • Enhancment
  • Accepted
Open
Assigned to _ForgeUser7492705
  • _ForgeUser9390622 created this issue Aug 11, 2012

    Check if the player is on the ground before allowing them to run the command. If Minecraft doesn't provide a simple player.IsOnGround() check, then I'd suggest checking their y velocity. And if that still doesn't work, get their height and check if there's a block beneath them.

  • _ForgeUser9390622 added the tags New Enhancment Aug 11, 2012
  • _ForgeUser7492705 posted a comment Aug 18, 2012

    Yep. Already had planned to do one of those things, it's on my to-do list. Might be a while unless someone tells me they've been having serious issues.

  • _ForgeUser7492705 removed a tag New Aug 18, 2012
  • _ForgeUser7492705 added a tag Accepted Aug 18, 2012

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