ChristmasEvent V0.2.3

Details

  • Filename
    ChristmasEvent_V0.2.3.jar
  • Uploaded by
  • Uploaded
    Dec 25, 2013
  • Size
    25.54 KB
  • Downloads
    1,833
  • MD5
    14ca5644213cbf3810c6b8e38cd08008

Supported Bukkit Versions

  • CB 1.7.2-R0.2

Changelog

FEATURES Christmas Event V0.2.3


  • Added new features to control the drops
    1. allow_drops_from_monsters -> Allow or not the drop from monsters (zombies,skeletons,etc)
    2. allow_drops_from_animals -> Allow or not the drop from animals (pig,chicken,etc)
    3. allow_drops_from_spawners -> Allow or not the drop from spawners
    4. allow_drops_from_eggs -> Allow or not the drop from eggs
    5. blacklist_this_worlds -> True or false to blacklist the list of the next worlds
      1. blacklisted_worlds -> If "blacklist_this_worlds" is true, all worlds here dont will drop gifts
  • You DONT need to delete old config.yml

FEATURES Christmas Event V0.2.2


  • Added new commands with permissions
    1. /ce reload -> Perm: ce.reload -> Reload the config ingame
    2. /ce list -> Perm: ce.list -> List in chat all gifts in config
    3. /ce give <player> <gift> ->Perm: ce.give -> Give to <player> the <gift>
    4. /ce chance global -> Perm: ce.chance -> Return the chance of gift being dropped (min/max)
    5. /ce chance <gift> -> Perm: ce.chance -> Return all info about chances for <gift>
    6. /ce help -> Perm: ce.help -> List all info aobut commands
  • Added new configs to customize the plugin
    • Option to enable/disable drops of gits from mobs "allow_mob_drop_gifts"
    • Option to enable/disable the msg to player when they received a gift from command "allow_msg_to_player_on_give_command"
    • Option to add a permission to your donors to have different chance to drop a gift "mobdropchance_for_donor"
      • Perm for donors: ce.donor
    • Option to enable/disable drops only being dropped when killed by player "only_drops_killed_by_player"
    • Option to enable/disable mobs only drop chest NOTHING MORE "mobs_only_drops_gifts"
    • Option to enable/disable a permission to open each diferent gift "gifts_has_permissions_to_be_opened"
      • If the keyname of my gift is "testgift" so the perm will be ce.gift.testgift
  • You can change all messages when:
    • Player receive a gift by command
    • Player receive a gift by command and they have the inventory full (gift will be dropped to ground)
    • Player dont have perm to open the gift
  • You DONT need to delete old config.yml
  • Cleaned some of the code
  • Now with "/ce chance <gift>" you can check more easy about commands chances

TODO LIST V0.2.2


  • Add amount of gifts droped every X minutes
  • Add blacklisted worlds
  • Add entity checking (What mobs will have chance to drop?)
  • Add donator perks (Permissions for add more chance to drop)
  • Add commands for modificate the config.yml (Add/modificate/delete gifts or commands)
  • Add checking for SpawnReason (Blacklist spawners/eggs/etc drops)
  • Add method to manage items, player commands and economy (vault).

First beta release. All features working.

FEATURES Christmas Event V0.1.3


  • All mobs from the world have a chance (configurable) to drop a gift
    • Only mobs killed by a player can drop a gift
  • Each gift can be configured
    • Change the name, lores, color, id of each gift.
    • FullColor Support for names and lores.
  • Each command can be configured
    • Add as many commands you want, use %player% for reference the user, select chance to execute that pack of commands
    • Execute commands from console.
  • Config chance to drop from a mob a gift
  • Config chance between each gift
  • Config chance to execute each command of the gift list

TODO LIST V0.1.3


  • Add amount of gifts droped every X minutes
  • Add blacklisted worlds
  • Add entity checking (What mobs will have chance to drop?)
  • Add donator perks (Permissions for add more chance to drop)
  • Add commands for modificate the config.yml (Add/modificate/delete gifts or commands)
  • Add checking for SpawnReason (Blacklist spawners/eggs/etc drops)
  • Add method to manage items, player commands and economy (vault).

Any known caveats.