Checkers v1.1.2

Details

  • Filename
    Checkers.jar
  • Uploaded by
  • Uploaded
    Sep 23, 2013
  • Size
    455.54 KB
  • Downloads
    1,224
  • MD5
    0b78d8f20d5f8392d1e3838492065190

Supported Bukkit Versions

  • CB 1.6.2-R1.0
  • CB 1.5.2-R1.0

Changelog

Checkers v1.1.2 (23 Sep 2013)

  • CraftBukkit 1.6.4 supported.
  • Players will now be properly auto-teleported to boards when they join a game (assuming the auto_teleport_on_join setting is true). Also added auto_teleport_on_start setting which will teleport players to the board when the game starts (if they're not already there) - default true. http://dev.bukkit.org/bukkit-plugins/checkers/tickets/9-checkers-broken/
  • Added new force_jump config setting. This sets a default for enabling or disabling the forced jump rule (if you can jump a piece, you must jump it).
  • Also added /chc forcejump command which can be used to override the default per-game. This command toggles the forced-jump rule for the player's active game - you must use it while the game is being set up, before it is started.

Checkers v1.1.1 (28 Aug 2013)

  • Results database tables are now prefixed with "checkers_" - existing tables will be renamed. This is primarily for the benefit of MySQL users who'd like to store both Checkers and ChessCraft results tables in the same DB instance - the table names from the two plugins previously clashed.

Checkers v1.1.0 (9 Aug 2013)

  • Adds CB 1.6.2 compatibility.
  • Adds basic dynmap support: checkers boards and some information about any running games will be shown on dynmap maps now. See Dynmap Support for more information.
  • Adds results logging and leaderboard support. If you're familiar with the way ChessCraft does it, then you'll know exactly how it works. See Leaderboard.
  • Falling blocks which land on a checkers board will no longer form - instead they will drop as an item (assuming the falling block was set to drop an item initially).

See Changelog for complete change history.