v0.9
Details
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FilenameCatacombs.jar
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Uploaded by
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UploadedNov 7, 2011
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Size549.79 KB
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Downloads10,594
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MD5e63c67adc462f38145ddc43b29fef968
Supported Bukkit Versions
- CB 1337
Changelog
Release v0.9
- Fixed an in-game Null pointer exception during planning caused by special end rooms
- Fixed bug which caused lava to be able to ignite things in dungeons
- Fixed problem getting stuck in walls when teleporting to the dungeon end
- Fixed problem with blocks getting messed up (byte code was lost) when reseting secret doors
- Fixed serious bug in the dungeon overlap checking code (now also reports offending dungeon)
- Confirmed spawner protection config option works. Set this to 'true' to force players to place torches around spawners to disable them rather than removing them.
- Converted code to use bukkit's new configuration code to avoid deprecated warnings during compile
- Dungeon maps now get saved as text files when dungeons are built
- Added a series of debug commands to help identify user problems (list <name>, dump, map)
- '/cat which' or '/cat ?' will now report the name of the dungeon in the crosshairs if you aren't in a dungeon (and it's close enough).
- Integrated lots of code related to boss mobs that will guard the final chest currently disabled while I run some more tests on it (due in v1.0)
- *KNOWN ISSUE* (in bukkit or minecraft I think). Client will crash if you build over a chest, so chests are left behind when a dungeon is deleted (filed bukkit bug report #1729)