CashFlow v1.01

Details

  • Filename
    CashFlow.jar
  • Uploaded by
  • Uploaded
    Jan 21, 2012
  • Size
    102.33 KB
  • Downloads
    262
  • MD5
    c3ea3ac04fab9920c5309d42cfc593d6

Supported Bukkit Versions

  • CB 1.0.1-R1

Changelog

Version 1.01

  • Buffer should now save itself on shutdown, and load state on startup.
    • Gets rid of nagging null pointer error on server shutdown.
  • Fixed the two salary commands not working.
  • Minor edit on a string regarding syntax error.
  • Changed version to be compliant with internal updater.


I would like to make a note that this is a beta release. If you are reliant on the time persistence support from the previous stable release, DO NOT use this version as its missing.
GroupManager is not fully supported, if at all. It has been tested with PEX. Other group plugins, such as bPermissions and PermissionsBukkit have what seem to be the correct logic, however I have not been able to test them. They will more than likely work for regular groups, its the default group method that may or may not work.
While your old config files should be fine, it is recommended that you make a backup, just in case. Although I didn't change the logic greatly when it came to the actual config.yml, there is a chance that I changed something and forgot about it.

For any issues and suggestions, please comment about it so that we may be able to help you and improve things :D

GroupManager is NOT supported for this beta release

  • If the world is not named "world" and you try to create a tax or salary with a receiver/employer, it will fail and tell you "Player not found". To stop this from happening you must remember to use the command /cashflow setworld <world name>.
    • This may not be as much of an issue, but its still recommended to set the world anyways.
    • Rather, it is highly recommended that you import players via the /cashflow addplayers <worldname> command
  • Taxes/Salary times do not persist when server is stopped. Thus, the thread timers get reset when the plugin is enabled/disabled.
  • Player intervals have been temporarily removed...
  • However, depending on how the economy is set it, some inactive accounts may not be taxed/paid. This is a minor issue and one that cannot be remedied by the plugin. This is entirely dependent on how the economy plugin is setup.
  • If a tax/salary is fired and the taxes/salaries are disabled, the entries stay stuck in the Buffer since its not running.