Brewery
Brewery is a Plugin for an alternate brewing process, including alcoholic Potions.
This Plugin works with Craftbukkit and Spigot 1.19, 1.18, 1.17, 1.16, 1.15, 1.14, ..., 1.8.x.
The somewhat difficult brewing process rewards you with a diversity of Potions, which, through their effects, create a drunkeness that has never existed in Minecraft before.
Learn the art of brewing through fermenting, distilling and barrel aging on your Minecraft server. Experience how, from spring water and wheat, through hard work, a cool beer is created. Distill high-proof liquor, which gets that unique taste after some aging in oak barrels. Celebrate the biggest feasts you can imagine and always keep the cheerful athmosphere. Fill the taverns with laughter and loud music, while the drunkards scuffle on the streets.
Features
- Brew alcoholic Drinks, that actually can make you drunk
- Drunk people will stagger, the chat is influenced, effects and more
- Wake up at /home after a long night of drinking
- Lower quality brewed drinks have downsides like hangover
- Process of brewing with different steps like fermenting, distilling, aging
- Refine the quality, until the Drinks are perfect
- Master the brewing of even the most difficult Drinks
- Create your own Recipes including ingredients, properties and creation process
- Configurable influence on the chat
This Plugin now uses bStats! This submits anonymous stats about your server (player count, plugin/server version, etc.) to the public statistic website bStats.org which will provide developers with usage statistics of this plugin. If you don't want this feature and wish to opt-out, you can do so in the /plugins/PluginMetrics/config.yml. It would mean a lot to me though if you could leave it enabled, its part of what keeps me motivated :)
This Plugin uses an automatic Update Checker. It checks the CurseForge api for updates to this Plugin at each server start. If an update is found, the log and Ops are notified. The Update Checker runs in a seperate async thread, so it doesn't use any of your main processing resources. It will never download any files. If you wish, you can turn the Update Checker off in the config.yml
Brewing Tutorial and quick overview: Plugin Showcase and Config tutorial:
Check the Wiki for more Information on how to install and use Brewery.
Translations
Das Plugin ist auf Deutsch entwickelt worden, ist aber standardmäßig auf Englisch.
Das Wiki ist auch komplett auf deutsch, schaut dort für mehr Informationen!
By Default, the Plugin is in english language and config. It is highly advised to use the config and language file for your language, as some parts of the plugin (like the Chat distortion) are language specific.
Config and Language files are included with the Plugin and can be found in the Brewery folder after first run. Simply replace the generated config with one from the "configs" folder. Which language file to use is set in the config.
Language files are to be placed in the folder: plugins/brewery/languages/
German and English language file and config by me
French language file and config, thanks to AzuraStars, citron09 & XTREM5000
Italian language file and config, thanks to FraazT0
Getting Started
After installing you can simply start brewing, by fermenting ingredients, distilling and aging the ingredients. Check the Wiki for detailed informations about the process of brewing.
To also take advantage of the more advanced features, you may want to have a look at the config, where you can create your own recipes and even alter the word replacements in chat when a player is drunk. By default there are just some basic recipes, that show what settings you can utilise. There are plenty more possibilities to create own recipes such as other Liquors, Special Drinks, etc. You may want to look around on the internet about how the Drinks are made, or create fantasy recipes with funny effects and ingredients.
Most of the good Drinks should be kept secret or have just vague descriptions on how to brew them. That allows players to try around on specific ingredients, so that only certain brewers master the creation of a high quality drinks.
When it comes to drinking, it is nice to define Wakeup Points. These are places in the World where players "wake up" when they log off for a period of time while drunk. These places may be anything like high on a tree, inside a cave, on towers, on small islands or in astonishing buildings.
For best results the places should be distributed over a big area, as the algorithm favors a place near the players current position
Important Commands
Command | Description |
---|---|
/brew help | Shows the help page |
/brew info | Information about your own drunkeness |
/brew info <player> |
Information about the drunkeness of <player> |
/brew create <recipe> |
Create a Brew by Command |
Important Permissions
Permission | Description |
---|---|
brewery.user | Access to everything needed for brewing (Default) |
brewery.mod | Allow to maintain Wakeup Points and to login even if overdrunken |
brewery.admin | Gives access to Every Command and most bypasses (Default: op) |
A complete list of commands and permissions can be found here
Upcoming Features
- -
This plugin is released under GPLv3.
Currently the support for this Plugin is very minimal. It is in a very mature stage where everything should work as expected. Any issues arising with the use of this Plugin may considerably be solved using the Wiki, or the help of existing discussion.
Still, feel free to drop a comment below! Suggestions and bug reports are also welcome on GitHub.
If you have found a bug you may want to create a ticket or a pull request. You can also pm me for critical bugs.
@Sn0wStorm
Perhaps this could be feature request for next update? It would be neat if we could, for example, create a "grapes" custom item (netherwart with different item data and name to distinguish it from regular netherwart) that could be used to brew wine.
you can make permissions for the barrels?
@Typical_Name
Item ids should work, but unfortunately metadata does not.
Can brewery take an item ID as an ingredient, rather than a material name? I want metadata for some of my ingredients.
More alcohol types would be cool, and LWC support would be nice, too. Nice Plugin!
Now that 1.7.4 is out, could you please add the woodtypes of acacia and dark oak? And make it so that they can be the barrels and have effects? That would make this perfect, please post here when you've done it!
80 Player Roleplay server, that fills every night, ever kingdom has a massive brewery, Everyone drinks in taverns, NOT 1 error, not 1 issue with this plugin on a spigot 1.7.2 server using the 1.6.4 jar of this plugin..
Snow thanks again! My players love this plugin we were all honored to have you check us out!
@Fyrehawk3 http://jd.bukkit.org/rb/doxygen/d6/d0e/enumorg_1_1bukkit_1_1Material.html Under "Public Attributes"
Sorry but one more question, as I'm not so good with this.
When adding items, I see most just have their name such as "SUGAR_CANE" and "WHEAT". Some items however are less intuitive, such as potatoes which are "POTATO_ITEM". Is there a list of some sort I can find which will help me make the distinction and use the proper name for the item I am trying to add (as I am assuming of course that if I were to use simply "POTATO", that I would not be using the correct item).
Thanks again for the help.
Thanks for the info!
Also, FYI, it is running on our 1.7 server with no problems yet.
@Marsi77 Fix for what error?
@Thepom360 It should run without problems on future releases and ive seen it working on 1.7 servers, but never tested it myself.
@Fyrehawk3 Of course you can add new items to the Cooked list. Items on that list will then be accepted as ingredients by the cauldron and may be used in recipes.
You may create fairly simple recipes, look at the sample potato soup in the default config.
This plugin is too good man.
First off, awesome job. I've been having a lot of fun testing this out on a test server before we port it over to our actual server.
I do have some customization questions however.
My main question is where it says in the config file, #Cooked, and says it lists every possible item for cooking.... does this mean that these are the only items that may be used, or am I able to add items to this list, and then add them into the ingredients for individual beverages. I ask because I would love to not only use this mod for making complex brews that require a variety of ingredients, but because I would also like people to use this plugin for creating such things as Chicken soup, or vegetable beef stew in order to increase the depth of player interaction on the server.
Thanks for your work on this awesome plugin.
Does this plugin work with 1.7 Because I can't seem to work any of it.
@Sn0wStorm could you make a video on how to use?
Yes a fix for the error would be nice
Everything english looks perfect, ive yet to see any player have any issue, mind you my RP server peaks at 60 (Sever cap) haha with players waiting 10-30 minutes to log in. Have yet to see any error, any issue what so ever. So thank you again. We love it.
@FlOppythp
Wine is an alcoholic beverage made from fermented grapes or other fruits. The natural chemical balance of grapes lets them ferment without the addition of sugars, acids, enzymes, water, or other nutrients.[1] Yeast consumes the sugars in the grapes and converts them into alcohol and carbon dioxide. (source: http://en.wikipedia.org/wiki/Wine)
You can make your own drinks, called like "apple wine", which takes apples? Don't make a cook time, maybe a little aging time... The config is at your disposal if you have some creativity.
@atomie21
Make sure you write "Barrel" not Fass.
i can't make a barrel is this a bug?
Could you show a diagram or video on how to make and use distillers? The instructions do not seem to work. Thanks, Virgil