Add a way to deal with inventory full #2


  • Accepted
  • Enhancment
Open
Assigned to _ForgeUser8414435
  • _ForgeUser8414435 created this issue May 12, 2013
    Owner

    Think of a way to deal with items reward when a player's inventory is full.

    Keep in mind that the message part can contains messages that inform about giving rewards.
    Perhaps create a pending reward on player's metadata and store it on database too.

    A way:
    inventory is full -> store items on player's metadata and database if he quit

    on open inventory event look if player has a pending metadata and slots free to give items

    on join check if database contains pending items and store them on player's metadata

  • _ForgeUser8414435 added the tags Accepted Enhancment May 12, 2013
  • _ForgeUser8414435 posted a comment Jan 5, 2014

    For the moment items that can't be stored in player inventory will be drop front of him.


To post a comment, please login or register a new account.