BoomcMMoReward-0.9

Details

  • Filename
    BoomcMMoReward-0.9.jar
  • Uploaded by
  • Uploaded
    Jul 18, 2012
  • Size
    79.13 KB
  • Downloads
    451
  • MD5
    7b02a4446e6b386a848c213430c646ef

Supported Bukkit Versions

  • CB 1.2.5-R4.0

Changelog

Beta v0.9

  • added the damage for items with damage:
    now the sentence for an item can be :
    • ItemId/Damage:Quantity:enchantmentId:Multiplier
  • added the lotteryMoney:
rewards:
  lotteryMoney:
    probability: 1
    amount: 100
    sender: 'johnny' (optional)
    messages:
      broadcast:
      - 'We have a lucky player, %player% win %amount%'
      mp:
      - 'Luck, you win %amount%'

You can use the replacement variable %amount% to add the winning amount on the lotteryMoney messages part.
The messages part is processed if player win the lottery.

Time execution in milli (just to compare with next releases on same conditions)
Beta v0.9
<sub>Thanks to perf4j, log4j and GooGle Chart Api</sub>

Installation

  • put the .jar on your plugins folder
  • start your server it will create the its folder structure
  • no need to restart your server, create some yml rewards file and put them where they must be

Upgrade Instructions

No modifications on rewards files, just replace the .jar.
Your config.yml will be updated.
If you want to add enchantment on your items reward just add them.
For your items with damage edit the item part and use this pattern:
ItemId/Damage:Quantity:enchantmentId:Multiplier
So for 4 x Red Wool the sentence is : 35/14:4

New parameters on the config.yml available :

  • version: 0.9
  • an item Id checker block modded item id, it will be fix at next releases
  • Depends : mcMMO
  • Soft Depends: Vault
  • Regarding performances stats Vault Money handling seems to be not very efficient
  • Waiting for more concurrent accesses to validate external Queue thread