BattleKits v1.3.2
Details
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FilenameBattleKits.jar
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Uploaded by
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UploadedNov 4, 2012
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Size36.44 KB
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Downloads664
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MD5bc54106c0763bd55476b6bebf9ce0440
Supported Bukkit Versions
- CB 1.4.2-R0.2
Changelog
v1.3.2
- Allow armour to be enchanted
- Allow multiple enchantments per item
- Support kit costs with vault
v1.3.1
- Fix auto-update config setting
- Now simply a true/false setting
v1.3
- Pretty big update!
- Name items with new 1.4 naming API (see archer kit for example, supports color codes)
- Dye leather armor items with any hex color (see archer kit)
- Ability to change some game behavior:
hide-death-messages: false disable-dropping-items: false #With Q/drag out of inv disable-player-drops-on-death: false disable-crafting: false disable-player-xp-drop: false disable-mob-xp-drop: false disable-block-xp: false #XP on block break (e.g. coal) disable-inventory-interaction: false disable-pickup-items: false disable-block-break: false disable-block-place: false show-kit-info-on-respawn: true override-disable-respawn-kits: false
- Add one-per-life kit restriction
- Add auto kit respawn (player needs permission BattleKits.auto.kitName)
- Add support for user to specify commands to run when kit is given:
commands: #Executed on kit give - 'tell <player> Enjoy your kit :)' #Commands executed as console
- Add support for on-give-message that is executed when the kit is given to the player:
on-give-message: '&cGo and shoot some targets!'
- Clean code up
v1.2
- Update to 1.4.2
- Multi-world exclusions
- Auto-updater & opt-out
- Rename entire project due to naming issues
v1.1.1
- Redid the config layout to prepare for future changes
- Added chainmail armor
- Minor edits
v1.1
- Complete rewrite
- The ability to define your own kits!
v1.0.1
- Recompiled with CB 1.3.1-R2.0
v1.0
- Initial release
* Potions on kit are not natively supported - grab our plugin PotionCommands to do this and much more