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Negation of potion effects.
If possible I am looking to negate certain potion effects. For example:--------------------------------------------------------------------------------------------------------------------------------I have a region set up stating that upon entry give the player blindness 2 indefinitely.
If they have a white dyed helmet that gives them Blindness 0 and enter the region then blindness 2 does not effect them being that the blindness 0 overrides the regions flag.--------------------------------------------------------------------------------------------------------------------------------
Is this something that will be possible?
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