Negation of potion effects #7


  • New
  • Enhancment
Open
Assigned to _ForgeUser7435793
  • _ForgeUser4354492 created this issue Dec 3, 2014

    Negation of potion effects.

    If possible I am looking to negate certain potion effects. For example:
    --------------------------------------------------------------------------------------------------------------------------------
    I have a region set up stating that upon entry give the player blindness 2 indefinitely.

    If they have a white dyed helmet that gives them Blindness 0 and enter the region then blindness 2 does not effect them being that the blindness 0 overrides the regions flag.
    --------------------------------------------------------------------------------------------------------------------------------

    Is this something that will be possible?

  • _ForgeUser4354492 added the tags New Enhancment Dec 3, 2014

To post a comment, please login or register a new account.