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xAuth v2.4.x
Authentication plugin for bukkit powered servers


xAuth is a second-factor authentication plugin that can be used to secure player accounts on your server. As the plugin has been enhanced over time, the direction and main purpose have expanded to new possibilities. Let's say you run a community page. With xAuth, players can authenticate using their forum accounts or using a web-driven account management system. It is also possible to get the credentials from a foreign database.

News and Updates

Please checkout News and upcoming changes for news and update notices.


The basic idea of this protection plugin is allowing players to register an account based on their player name and a supplied password and optionally their email-address. When a registered player connects to the server, that player will be prompted to authenticate his or herself by logging in. If and only if a valid password is supplied, they will regain full control of their account until their session expires.

Permissions (READ ME)

This plugin has the ability to block almost any action (including command execution) for guests and registered xauth players. It also does not use negated permissions in order to not interfere with existing plugins. Permissions are "allowed" or "restricted".

In order to restrict certain actions executed by registered xauth players you need to restrict them since xauth players are trusted. This is different from guests since the default for guests is always "restrict" if not set since a guest is an unknown state. Guest nodes can also only be set via configuration and have the last say even if you might have the right to execute any command.

Please keep in mind in order to block admin commands you need to restrict them via xauth.restrict.player.command.xauth.* or add each command to a group.

This might be confusing at first but has its cons since you always can see if a permission is restricted or allowed via permission node and not via bullet point. More details can be found on page Permission-System


  • Before registering/logging in, players can't:
    • Chat, execute commands, interact with objects (like levers or chests), move or pickup items
    • Break or place blocks
    • Receive or give damage, be targeted (followed) by hostile mobs
  • Inventory and location protection
  • In-depth setting and message configuration
  • Persistent login session through server restarts
  • Player name filter and password complexity configuration
  • Kick non-logged in (but registered) players after a configureable amount of time
  • Fine graded Permission System that also allows you to block interactions or commands
  • Permissions support (PermissionsEx, Bukkit, GroupManager)
  • Kick or temporarily lockout the IP address of a player who fials to log in after a configureable amount of tries
  • Custom, highly secure password hashing
  • Authenticate yourself with /login <password>
  • H2 / mySQL Database storage supported
  • Authentication over URL (AuthURL) allows for connection to forum or website databases
  • Auto-Updater (thanks to Gravity)


Checkout the News & Upcoming-Changes page for details.


The Wiki is located on github.
Please visit the http://bukkit.luricos.de/ress/icons/github_16.png Github Project-Page and click on Wiki


All credits goes to CypherX from bukkit forums who created this plugin. Thanks for your work and long time support!

The old bukkit-thread can be found here

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  • Avatar of luricos luricos Mar 06, 2015 at 01:45 UTC - 1 like

    @Camaroz1: Go

    im currently focusing on getting the plugin back online. There is much work to do as you can imagine.

    If you could create a jira ticket for me i will look into it. Adding more third party support is on my todo list.

  • Avatar of Camaroz1 Camaroz1 Mar 05, 2015 at 14:49 UTC - 0 likes

    @luricos: Go

    nice to see u back. Can you make intergration with popular source like xenforo?

    Indie Game VN: http://igvn.org/

  • Avatar of luricos luricos Mar 04, 2015 at 13:46 UTC - 1 like

    @LizardFreak7: Go

    I did answer you. You can't compile against Java 8 and be compatible against Java 6. If you run your server with Java 8 plugins that are compiled against 6 will break. I need to check if i can compile against java 7 so it can be run by java 8. Currently you need and should run java 7.

  • Avatar of luricos luricos Mar 04, 2015 at 13:41 UTC - 1 like

    @ElekzaliZ: Go

    Currently not. Right now im working on an update that works with 1.7.9-R0.2. After it goes live i will check on that.

  • Avatar of ElekzaliZ ElekzaliZ Mar 04, 2015 at 00:58 UTC - 0 likes

    Heylo People!

    Is this plugin compatible with Spigot 1.8?

  • Avatar of LizardFreak7 LizardFreak7 Feb 22, 2015 at 04:24 UTC - 1 like

    Luricos, when will my issue on the jira be fixed?

    Last edited Feb 22, 2015 by LizardFreak7
  • Avatar of CompeteToDefeat CompeteToDefeat Feb 04, 2015 at 22:34 UTC - 0 likes

    @harrykennedy If you're using bungee this is not really what you're going to want, at least not by itself. If you do use this or even AuthMe Reloaded on it's own you'll have to disable any bungee commands you don't want people to be able to use. I'd suggest AuthMe Reloaded and AuthMe Bridge. There's also a bridge for XAuth however since AuthMe Reloaded is still being actively updated it's a better option IMO. Also if you have multiple lobbies (or any server somebody could initially land on) each will need the authentication plugin installed. If a player could potentially land on more than one server use a shared MySQL database for all of them so once they register on one they won't need to on any others. That's the setup I used and it worked flawlessly for multiple lobbies and without me having to disable any of the bungee commands.


  • Avatar of Megasuper1232 Megasuper1232 Jan 03, 2015 at 08:49 UTC - 1 like

    luricos update to 1.7.2

  • Avatar of harrykennedy harrykennedy Nov 28, 2014 at 16:31 UTC - 0 likes

    ok i have it working but players and do /server with out logging in

  • Avatar of harrykennedy harrykennedy Nov 26, 2014 at 20:08 UTC - 0 likes

    it wont work it is there but when i do /plugins it is red is it outdated? if so please update it


Date created
Jan 23, 2012
Last update
Oct 22, 2013
Development stage
  • enUS
GNU General Public License version 3 (GPLv3)
Curse link
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Optional dependency