Wormhole X-Treme

Wormhole X-Treme v1.x
Multi-World capable Stargates for bukkit powered servers


Wormhole X-Treme is a multi-world capable Stargate plugin. Auto-Build your Stargates easily with the integrated wxbuild feature and enjoy the taste of real Stargates as you may know them from the Stargate[tm] TV-Series.

News and Updates

Please checkout News and upcoming changes for news and update notices.


  • Player teleportation through Wormhole X-Treme Wormholes!
  • Multi-world support (native world loading support and more advanced through Wormhole X-Treme Worlds)
  • PermissionsEx integration. (As well as some basic built-in permissions)
  • Custom 3d & 2d gate shapes
  • Iris password protection (currently only for dial gates)
  • Minecart teleportation
  • Help plugin support

YouTube - Video


The Wiki is located on github.
Please visit the http://bukkit.luricos.de/ress/icons/github_16.png Github Project-Page and click on Wiki


The history of this plugin and some background information can be found on the BukkitDev history page.

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  • Avatar of charlza charlza Jun 20, 2015 at 14:08 UTC - 0 likes

    @Hopp00: Go

    You're right! I haven't run a craftbukkit build in a loooooong time. I switched from Spigot to Craftbukkit and sure enough Wormhole Extreme gates are working. I can even create new gates.

  • Avatar of Hopp00 Hopp00 Jun 19, 2015 at 20:40 UTC - 1 like

    @small81: Go

    @luricos: Go

    I have the Same error on spigot. It seems to work on craftbukit 1.8.7, but not on Spigot 1.8.7, and I need spigot because I use Bungee.

  • Avatar of small81 small81 Mar 23, 2015 at 22:40 UTC - 0 likes

    @luricos: Go

    Spigot 1.8-R0.1

  • Avatar of luricos luricos Mar 23, 2015 at 11:24 UTC - 0 likes

    @small81: Go

    Spigot or bukkit?

  • Avatar of small81 small81 Mar 23, 2015 at 11:04 UTC - 0 likes

    @luricos: Go

    Build #20151203a 1.8 R0.1 (20141203)

  • Avatar of luricos luricos Mar 22, 2015 at 20:41 UTC - 0 likes

    @small81: Go

    What server version do you use?

  • Avatar of small81 small81 Mar 22, 2015 at 19:42 UTC - 0 likes

    @luricos: Go

    Sorry for my late anwser, but i had a lot a things to do the last days.

    I use /wxlist and Wormhole x-treme tell me: Avaible gates ManiacMansion, Caesium-137 (I have only two Gates at the moment)

    I use /wxbuild and Wormhole x-treme tell me: /wxbuild <GateShape> <GateShape> The GateShape to build. After placing a DHD with a buttom (and sign if wanted) runnung this command then pressing the button will cause the specified <GateShape> to be built.

    I activated a gate use /dial Caesium-137 and Wormhole x-treme tell me: error Invalid gate target

    Both are sign-gates with a lever.

    And now, there is water on the top of the ring, but its not going away anymore.

  • Avatar of luricos luricos Mar 19, 2015 at 09:36 UTC - 0 likes

    @small81: Go

    If the event horizon is not formed but chevrons will get a lock then your gate is at least still in the database and recognized by the system. I had this effect once before i compiled the plugin again 1.7.9-R0.2 but this was resolved after doing so.

    It could be that the gate was not in the database and you accidently created it in this case it would be a dial gate which do wait for a command like /dial Target.

    Can you please check with wxlist and wxbuild if gates are shown and build shapes are listed?

    I would also like to hear what happens if you use /dial something when the gate is activated. If it is like i think it is then it should give you an error message when using an incorrect target.

    Is the gate a sign or dial gate?

  • Avatar of small81 small81 Mar 18, 2015 at 12:25 UTC - 0 likes

    @SableDnah: Go

    Have you installed the latest update about it? Or you have deleted everything and reinstalled?

    Did you have to make all gates new? Or worked the old ones?

    I have installed the latest version.

    I can also activate the gates and the lights come on and the message appears that the gate was open, but the water does not appear.

    Last edited Mar 18, 2015 by small81
  • Avatar of SableDnah SableDnah Mar 12, 2015 at 22:04 UTC - 2 likes

    Just wanted to say thanks for this.

    Been using WXT since the Lologarithm & alron days so really happy to see updates for it.

    I'm using it with 1.8.1 and as long as I set it all up and don't let players make gates (which i prefer!) it all works ok for me - didn't realise others where having issues with it!

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Date created
Dec 07, 2011
Last update
Mar 12, 2015
Development stage
  • enUS
GNU General Public License version 3 (GPLv3)
Curse link
Wormhole X-Treme
Recent files



Optional dependency
Wormhole X-Treme Worlds