WorldPos - continuity between worlds




This plugin simply saves your position whenever you leave a world, this allows the plugin to teleport you back to your previous position when you want to go back to that world. Without this plugin, you would be sent to the spawn (previous position not saved). Also, I promise to keep this plugin updated, whether that means a new Bukkit build or the official Minecraft API.


Commands & Permissions

CommandAliasesDescriptionPermission Node
/world [world name]/worldwarp [world name]Teleports you to a world and returns you to your last position in that{world name} OR{world name}.others (if a target player is given)
/worldpos list/wp listLists all loaded worlds on the serverWorldPos.list
/worldpos back/wp backTakes you back to your last position before being teleportedWorldPos.back
/worldposDisplays plugin versionNone

All permissions

TitleDescriptionPermission Node
Hostname teleportAllows access to specified hostname teleportWorldPos.hostname.{hostname key}
Portal teleportAllows players to use a portal to enter specified worldWorldPos.portal.{world name}
List worldsAllows players to use /worldpos listWorldPos.list
BackAllows players to use /worldpos backWorldPos.back


Click on "pages" at the top of this website! Please check if your question is answered there BEFORE asking me directly.


All of the work I do for Bukkit is done out of my love of the community. I am not paid to do any of this work. Donations help me continue development of these projects and ultimately lead to a better product. I appreciate everyone that donates to me. You can do so by clicking here. Thank you.

Source Code & Jenkins

All source code can be found on my Github repository found here: WorldPos Github Repository Feel free to take code, fork, ect. Credits are appreciated.

Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk. You can grab the latest developer builds here. Whenever I push a commit to Github (upstream) a new build will be created automatically. However I recommend you stick to builds posted on here on BukkitDev as they are usually more stable.

While upgrading to a newer version PLEASE backup the players folder inside of the WorldPos folder. I cannot be held responsible for any lost data during an upgrade. Please play it safe and backup.

CONVERTER (3.6 => 3.7)

Version 3.7 now supports (and only supports) UUID instead of player names. Upgrading without using the converter will cause players to lose their location data.

Instructions are provided in the .zip file, please read them.


Download and run at your own risk. This file and its contents have NOT been verified by Bukkit staff.

Please note, I tried uploading this file this BukkitDev project page to have it verified, but it was rejected due to not being a plugin.

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  • Avatar of Mike724 Mike724 May 09, 2016 at 15:45 UTC - 0 likes

    @LOOHP: Go

    At some point it will be. The current version should work fine, minus groups. I have deadlines to make at work.

  • Avatar of ProfesorG ProfesorG May 09, 2016 at 12:07 UTC - 0 likes

    Great plugin! ^^

    Really nice job, that's what I was looking for ;)

  • Avatar of LOOHP LOOHP Apr 30, 2016 at 10:53 UTC - 0 likes

    Will the plugin be out anytime soon?

  • Avatar of LOOHP LOOHP Apr 16, 2016 at 05:24 UTC - 0 likes

    It is fine to spawn back in a MV portal, cuz MV Portal  won't tp you if spawn directly inside the portal

  • Avatar of Mike724 Mike724 Apr 15, 2016 at 14:01 UTC - 0 likes

    @LOOHP: Go

    If you go into an MV portal (or any portal) it will save your last position in that world before you got teleported away, which would actually be wherever the portal is located.

    I do have rudimentary portal support ( but it's implemented in a strange way, so your mileage my vary.

  • Avatar of LOOHP LOOHP Apr 15, 2016 at 13:56 UTC - 0 likes

    So it won't work if I go in a MV Portal ?

  • Avatar of Mike724 Mike724 Apr 15, 2016 at 00:36 UTC - 0 likes

    @ChampsTheLegend: Go

    Check the rounding option in your config. The plugin should be saving the position to 5 decimal digits of accuracy if I remember correctly.

    I probably don't have to mention this, but make sure you're teleporting between worlds using commands from this plugin, otherwise there will be no effect..

  • Avatar of ChampsTheLegend ChampsTheLegend Apr 15, 2016 at 00:31 UTC - 0 likes

    @Mike724: Go

    "This plugin simply saves your position whenever you leave a world, this allows the plugin to teleport you back to your previous position when you want to go back to that world."

    When players go back to a world, it sometimes shifts them 1 block, and sometimes if they are against a wall, they will go through it...

  • Avatar of LOOHP LOOHP Apr 14, 2016 at 11:14 UTC - 0 likes

    Good! That is exactly what I want!

  • Avatar of Mike724 Mike724 Apr 13, 2016 at 12:11 UTC - 0 likes

    @LOOHP: Go

    I thought that was the entire point of groups? So, if you leave "group-a", and later teleport back to "group-a", you would go to your last position in that group, no matter which world that position is in (as long as it is a part of the group).

    I make zero dollars from this plugin, and I have more important things to complete right now, so I can't/won't give an ETA. It really depends on how motivated I am to work on it and what time I have.


Date created
Apr 30, 2012
Last update
Jul 04, 2014
Development stage
  • enUS
GNU General Public License version 3 (GPLv3)
Curse link
WorldPos - continuity between worlds
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