WorldEdit

WorldEdit 5.5.7

Change log

Quote:

Protect your server! WorldEdit also works with WorldGuard.

Want the warps? homes? basics? Try CommandBook.

Make your server even more fun! Give CraftBook a try!

Changes in v5.5.7"

  • Updated for Minecraft 1.6 (and 1.6.1)
  • Fixed a bug with GroupManager detection.
  • Added a coordinate argument for //chunk.
  • Allowed cyclinder selector to by changed to a rough polygon.

Changes in v5.5.6:

  • Updated for Minecraft 1.5.2.
  • Pistons can now be rotated with cycler tool.
  • Hoppers no longer lose orientation.
  • Using //setbiome now respects global biome masks.
  • Fixed an issue with certain blocks that had multiple possible TileEntities. (mods only)
  • Added console support for /remove command. (removes from ALL worlds).

Changes in v5.5.5:

  • Added compatibility for CraftBukkit builds running MC 1.5.1.

Changes in v5.5.4:

  • Fixed a bug caused by MC 1.5 where block updates were not being sent.

Changes in v5.5.3:

  • Updated WorldEdit to not crash due to the minecart API change.

Changes in v5.5.2:

  • Update to MineCraft 1.5.
  • Fixed //flip going the wrong direction in certain cases.
  • Fixed 4096 block id support in schematics and snapshots.
  • Fixed max-blocks-changed not being used.

Known caveats

Read the Wiki Chat with Us Report a Bug Source Code

  • When possible, update to the latest version of CraftBukkit.
  • If you use WorldGuard, be sure to update that too.

Facts

Uploaded on
Jul 02, 2013
Game version
  • 1.6.1
  • 1.5.2
  • 1.5.1
Filename
worldedit-5.5.7.zip
Size
782.0 KiB
MD5
3dcb3ad47326e30171066c9b5a65debe
Type
Release
Status
Semi-normal
Downloads
574,401

Authors