WorldEdit

Logo

WorldEdit is an easy-to-use in-game world editor for Minecraft, supporting both single player and multiplayer.

  • Fix griefing and other issues without shutting down your server
  • Quickly create, replace or delete thousands of blocks in seconds
  • Level an entire mountain and replace it with natural looking terrain
  • Use hand-bound tools and brushes to quickly make changes
  • Generate spheres, cylinders, cuboids, forests, pumpkin patches, and snowy areas
  • Use your compass to quickly teleport to areas by left clicking or using /jumpto
  • Choose an area and have it instantly restored from backups
  • Copy areas, paste them, load them, and save them as .schematics

NOTE: This version is for Bukkit. Looking for the Minecraft Forge version?

WorldEdit has no impact on your server when not in use. Only users that you trust can use WorldEdit, but you can extend this trust with a permission plugin. Try WorldEdit today!

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We also recommend WorldGuard, CommandBook and CraftBook!




How do I install WorldEdit?

  1. Download WorldEdit and extract the WorldEdit.jar file into your "plugins/" folder
  2. Either give op or, if you have a permissions plugin, give the permission nodes.
  3. Run your server!

Where do I learn how to use WorldEdit?

To learn how to use WorldEdit, read our wiki. There are also a number of YouTube tutorials that others have made.

Where can I get my questions answered?

If you have a question, ask it on our forum. You may also visit our IRC channel or ask @sk89q on Twitter.

Can I get WorldEdit for Forge or LiteLoader?

Yes! Check out our Minecraft forums thread.

Where can I report bugs or request features?

Visit our issue tracker. However, if you just have a question, ask it on our forum.

Can I download WorldEdit's source code?

Visit our GitHub repository. WorldEdit is licensed under LGPLv3 and you can compile it with Maven.



Patreon

Check out my Minecraft server!

SK's Minecraft Server

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  • Avatar of trollinmypants trollinmypants Aug 16, 2012 at 01:28 UTC - 0 likes

    what do i do to delete a tool? i accidently made sugar deltree and i dont know how to take it back help?

  • Avatar of Orlandobloomoh Orlandobloomoh Aug 15, 2012 at 10:48 UTC - 0 likes

    @DrFusion: Go

    i tried it but when i opened minecraft in a new world, i tried to use a command from the singleplayer command mod but it didnt work. and do i have to install it even for minecraft 1.3.1?

  • Avatar of DoctorBoyd DoctorBoyd Aug 14, 2012 at 23:38 UTC - 0 likes

    @codemanj94: Go

    Using WorldEdit1229 with 1.3.1RB craftbukkit I get the same message when pasting in enderchests or the new wood stairs. New slab/steps seem to paste fine.

  • Avatar of DrFusion DrFusion Aug 14, 2012 at 21:56 UTC - 0 likes

    @Orlandobloomoh: Go get single player commands

    http://diamondhost.org/wp-content/uploads/2012/11/Logo.png

  • Avatar of Orlandobloomoh Orlandobloomoh Aug 14, 2012 at 18:23 UTC - 0 likes

    does anyone know how to install it for just for single player on 1.3.1?

  • Avatar of midnightfang22 midnightfang22 Aug 14, 2012 at 13:32 UTC - 0 likes

    @gilby96: Go

    Isn't that the change log for the 5.3 update which was from March 31?

    Edit: Anyways, anyone know about this error? http://pastebin.com/ShpWPUFK

    Last edited Aug 14, 2012 by midnightfang22
  • Avatar of gilby96 gilby96 Aug 14, 2012 at 04:12 UTC - 1 like

    Download the 1.3.1 version hear[World Edit 1.3.1]←

    And just for fun hear is a change log

    5.3:

    • - Made #region mask keep the region selected when the pask was added, and added #dregion mask that always uses the player's current selection
    • - Allow inverted and under/overlay masks to affect masks, making them more flexible. This allows for things like /gmask !$biome and /gmask >>>#region
    • - Added basic entity handling with copy and paste. Paintings do not currently respawn properly, entity pastes cannot be undone yet, and schematics do not yet store entities
    • - Added getChunkCubes() to Region to get 16^3 chunks a region overlaps with
    • - Cleaned up ContainerBlock inventory reading from NBT.
    • - Added a command to list schematics and the abilitiy to autodetect schematic format when loading schematics
    • - Added support for multiple schematic formats
    • - Corrected flag checks for biome commands
    • - Added allFlags setting to Command to prevent it from restricting allowed flags (for dveleopers!)
    • - Make sure all WorldEdit files are in the plugins/WorldEdit folder
    • - Added initial support for plugin channels with WECUI
    • - Remove error-prone redundancy in Polygonal2D min/max management
    • - Updated for SpoutVanilla changes
    • - Added Falling sand/gravel entities to /remove command
    • - Added support for new tree types to TreeGenerator and make adding more tree types later easier
    • - Updated for changes to SpoutAPI
    • - Fixed FloatingTreeRemover (/tool deltree) to work correctly with jungle trees
    • - Fix bPermissions instanlled check
    • - Add a -f (friendly) flag to butcher which applies -a, -n, -p, and -g, and a -g flag which allows butchering of iron and snow golems
    • - Add FlatRegion interface and an associated iterator (for developers!)
    • - Fix a NPE with brush using a global mask and no brush mask
    • - Fixed shift not updating polygonal regions properly.
    • - Add support for expand with reverse dir for Cylinder & Ellipsoid
    • - Make inset/outset use varargs contract/expand, so they can be used with cylinders and ellipses.
    • - Add positive() to Vector and Vector2D
    • - In WorldGuard, teleport/spawn location yaw/pitch should now work.
    • - Register command permissions, integrate with the Bukkit help API
    • - Allow annotation-free registering of commands with other plugins (for developers!)
    • - Added default radius setting for butcher and added permissions for killing pets, npcs, and non hostile animals.
    • - Added support for new Anvil saving format, fixed old chunk saving format.
    • - Clean up some stray 128 values and update the fallbacks to 256
    • - Add support for 1.2.4 and newer
    • - Updated for new 1.2 and 1.2.4 blocks, items, and mobs
    • - Fix Dispensers, Furnaces and remove redundant casts.
    • - Fix restoring enchantments from snapshots/schematics.
    • - Made tree planter tool try 10 times to make the tree before giving up.
    Last edited Aug 14, 2012 by gilby96

    ☢▬ⒼⒾⓁⒷⓎ▬☢

  • Avatar of codemanj94 codemanj94 Aug 13, 2012 at 21:14 UTC - 0 likes

    http://pastebin.com/ksP6zE9r New error when trying to paste a schematic. Dunno if you know about it or not, just thought I might try to help

    The Pirate Octopus

  • Avatar of ChaskyT ChaskyT Aug 13, 2012 at 14:57 UTC - 0 likes

    @CraftedWarrior59: Go

    Yes, but can be buggy. Use with caution. Do small WorldEdits, not big ones.

  • Avatar of dalatorabvon21 dalatorabvon21 Aug 13, 2012 at 13:27 UTC - 0 likes

    I really need this plugin soon. My players are getting restless with the no-plugins temp world I set up

Did you know that you can find WorldEdit's source code on GitHub? You can find it at https://github.com/sk89q/worldedit

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Facts

Date created
Aug 25, 2011
Categories
Last update
Dec 06, 2014
Development stage
Release
Language
  • enUS
License
GNU General Public License version 3 (GPLv3)
Curse link
WorldEdit
Downloads
9,535,404
Recent files

Authors