WorldEdit

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WorldEdit is an easy-to-use in-game world editor for Minecraft, supporting both single player and multiplayer.

  • Fix griefing and other issues without shutting down your server
  • Quickly create, replace or delete thousands of blocks in seconds
  • Level an entire mountain and replace it with natural looking terrain
  • Use hand-bound tools and brushes to quickly make changes
  • Generate spheres, cylinders, cuboids, forests, pumpkin patches, and snowy areas
  • Use your compass to quickly teleport to areas by left clicking or using /jumpto
  • Choose an area and have it instantly restored from backups
  • Copy areas, paste them, load them, and save them as .schematics

WorldEdit has been supported for every version of Minecraft since 2010 (MC Alpha), and has no impact on your server when not in use. By default, only users you trust can use WorldEdit, but you can extend this trust with a permission plugin. Try WorldEdit today!

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We also recommend WorldGuard, CommandBook and CraftBook!

Watch WorldEdit in Use

Three-Step Install

  • Step 1. Download WorldEdit and extract the WorldEdit.jar file into your "plugins/" folder
  • Step 2. Either give op or, if you have a permissions plugin, give the permission nodes.
  • Step 3. Run your server!

See the the installation page if you are not using Bukkit. To learn how to use WorldEdit, read our wiki.

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Follow me on Twitter

For updates and announcements, find me on Twitter.

The wiki contains help for most of WorldEdit. If you need to ask a question, try the forum, IRC, or by asking sk89q on Twitter. The source code is also available!

Check out my server!

SK's Minecraft Server

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  • Avatar of SirPalmer SirPalmer Nov 24, 2012 at 17:47 UTC - 0 likes

    Not Working...Wont Enable it. Help?

  • Avatar of roughtoast roughtoast Nov 24, 2012 at 05:32 UTC - 0 likes

    iv got two idea for world edit

    1. 1)how about making a wall were its like outline but you can do other function like randomise other blocks into the wall eg stone brick wall as a main block with 20% cracked and %20 mossy brick to make the wall look old and frail and the command could be wall <main blocktype><another block type>%<percentage of blocks randomised> soo wall 98 4%20 which would be a stone brick outline with %20 cobblestone randomised into it
    2. 2)and the other idea i have for world edit is spaceing eg sp 1 4 which would be 1 air block after every block of cobblestone they would be extremely helpful when making walls like around castles or making a randomised greifbait house or something like that.
    Last edited Dec 12, 2012 by roughtoast
  • Avatar of mattyhastheforce mattyhastheforce Nov 22, 2012 at 07:57 UTC - 0 likes

    I am not sure if this is world-edit or world guards problem so i will post on both walls. anyway the problem is that on my server water or lava flow i have checked the config ect and i cant find the solution please help if you can thanks

    Lumix_1 mattyhastheforce

  • Avatar of mammuthuslol mammuthuslol Nov 21, 2012 at 19:24 UTC - 0 likes

    When will be update?

  • Avatar of Zankla Zankla Nov 21, 2012 at 04:16 UTC - 0 likes

    Is there a way to make the brush ignore water?

    For example a sphere brush that can be used to build under water?

    As it is now I get stuck in the middle of the sphere cause it builds the sphere centered on th block of water right in front of me

    Thanks

  • Avatar of AngelEyes_666 AngelEyes_666 Nov 19, 2012 at 12:21 UTC - 1 like

    1.4.4? When I used /br sphere air 5, huge square chunks disappeared and didn't load until I restarted. its very buggy.

    When will this be 1.4.4 friendly?

  • Avatar of ttfractal44 ttfractal44 Nov 19, 2012 at 01:40 UTC - 0 likes

    @combsb97: Go

    @WizardCM: Go

    Better way to do it. The data values for leaves are repeated, however the second range do not decay. Instead of specifying the materials as 18:0, 18:1, 18:2, and 18:3 for Oak, Spruce, Birch, and Jungle respectively, use 18:4, 18:5, 18:6, and 18:7, as these do not decay.

  • Avatar of ttfractal44 ttfractal44 Nov 19, 2012 at 01:35 UTC - 0 likes

    Hello. I am a faithful user of worldedit, and as the owner of a server with many different world generators on different worlds, I often need worldedit for repairing terrain, fixing glitches, etc. I would love to see the old 'Chunk tools' functionality restored. I see that the now defunct functionality uses batch/bash, but I know a fair amount of python and feel that this would me more appropriate to the application. With McRegion and now McAnvil the task is more complicated. Whereas in the original world format each chunk had its own file, they are now grouped and compressed into larger files, requiring more code to extract and delete the correct chunks. I am willing to work on scripts that can do all of this for a given list of chunks if the authors will integrate it.

  • Avatar of WizardCM WizardCM Nov 17, 2012 at 04:53 UTC - 0 likes

    @combsb97: Go

    Any not-natural way to place leaves (WorldEdit mostly) they decay after a time. You must place them by hand, or put logs near them.

  • Avatar of krisdestruction krisdestruction Nov 15, 2012 at 22:55 UTC - 0 likes

    Is your issue tracker host having issues? I can't seem to access it.

Did you know that you can find WorldEdit's source code on GitHub? You can find it at https://github.com/sk89q/worldedit

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Facts

Date created
Aug 25, 2011
Categories
Last update
Apr 01, 2014
Development stage
Release
Language
  • enUS
License
GNU General Public License version 3 (GPLv3)
Curse link
WorldEdit
Downloads
7,922,389
Recent files

Authors