War

War logo

http://i.imgur.com/FAolT.png

War - Minecraft PVP Arenas (TDM, CTF & more!)

Version: v1.8 (Nimitz)

War lets you create warzones, arenas that host team deathmatch and capture-the-flag battles.

Features:
As a player, you get a fast-paced PVP experience in SMP.

  • Join a battle by entering through the warzone lobby. There is one gate per team (team diamond, gold or iron): step in to join that team.
  • Your inventory is saved when you join a battle, and restored when you exit.
  • When you die inside a warzone, you get instantly teleported back to your spawn, and one life is taken from your team's life pool. When that pool runs out, the other teams score a point!
  • Steal the enemy team flag to score for your team.
  • Fight over monuments, control points that, when captured, restore health to your teammates.
  • Return the cake home to score a point for your team and refill your life pool.
  • Capture the bomb and run for your enemy's spawn to blow it up. Careful! If you get attacked at close range you'll blow up.

As a warzone maker, you have total control.

  • Take advantage cool landscape features or existing player-build structures and incorporate them in new warzones.
  • Tons of options: friendly-fire, auto-assign, turn off PVP outside warzones, define respawn loadouts specific to each zone, and more!

War lets you keep mayhem contained in the warzones.

  • All the blocks in a zone are reset at the end of every battle.
  • Players are prevented from entering or leaving a zone - except through the designated warzone lobby - by a magic glass wall.
  • A warhub can be created to link all your zones together.

Download War v1.8 (Nimitz) See this comment for important v1.8 release notes.

Compatible with Craftbukkit 1.6.4-R2.0 and 1.7.2-R0.2.

Important 1.7.9 support note

War does not currently support 1.7.9, as there is no recommended release. However, most of the plugin should work fine.

Known issues:

  • Non-player skulls may prevent saving warzone
  • Non-player skulls may not reset, but this does not break the zone

Support for the latest update of minecraft is in progress.

(Make backups before this/any update!)

Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.

Dev builds - Join the bug hunt. To download a build: click the build number; click the 'artifacts' tab; click 'war'. We have transitioned to a different build server, please mind the changes.

Source - Fork the code.

Want to play war in your native language? Join the translation team and help bring the fun of War to non-English speakers. Translate for your localized server community or just to help out. Thanks for contributing.
https://webtranslateit.com/api/projects/bfirSLROmcAunUPA-1ovqg/charts.png

This plugin uses Metrics to gather data. If you would like to opt-out, you may do so by editing plugins/PluginMetrics/config.yml and changing opt-out to true. It sends the information on this page to Hidendra's servers.

Keeping stats enabled allows the War team to find which features of War are most enjoyed by players so we can focus on improving certain areas of the plugin to make the experience of playing War the best it can be.

Also, you can look at the cool graphs it gives us!

http://api.mcstats.org/signature/War.png

Issues - Known bugs and planned features. Please read this. Submit an issue.

Find everything you need (release notes, instructions, forums, server list) at the official website: war.tommytony.com

To try out the plugin's gameplay, check out the warzones we set up at

The War Hub - tommytony's official War server @ warhub.tommytony.com (website) (minestatus)

How to install: Full instructions here

How to donate: Thanks for your help

How to play: List of player commands

How to create warzones: List of zone maker commands

Video tutorial:
tommytony shows you how to create a warzone

Video trailer:

Spout UI features:
Message feed, stats board, event notifications and team-colored player names.
http://i.imgur.com/PPunW.png

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  • Avatar of MCTylerPVP MCTylerPVP Jul 27, 2014 at 22:27 UTC - 0 likes

    :) I guess not....oops

    MC Client Link-EODSteven.org- WebPage http://MCTyler.Enjin.com

  • Avatar of MCTylerPVP MCTylerPVP Jul 21, 2014 at 09:27 UTC - 0 likes

    Has anyone got this to work with MySql? I set it up and it acts like it works but there is nothing in the database. Thanks > advance.

  • Avatar of EDWIN3150 EDWIN3150 Jul 14, 2014 at 00:24 UTC - 0 likes

    Do you guys think you can add a feature that lets customize messages in a file named messages.yml

    BFAK:90937785,8a0f322087e59659ddfa86fb491fbfc30591dd9aa728966d1a9097ef14976404

  • Avatar of nelson2tm nelson2tm Jul 10, 2014 at 13:18 UTC - 0 likes

    Is it possible to get loadouts per permission, like if you have the permission war.loadout.vip you will be able to get the loadout vip (by shifting at the spawn). Otherwise if you do not have the permission it will skip the loadout. If it is not possible it could be a nice suggestion. :)

    Last edited Jul 10, 2014 by nelson2tm

    Click here to see my plugins!

  • Avatar of daniksh daniksh Jul 08, 2014 at 20:08 UTC - 0 likes
    I suggest you to make saving zones to disk process in a separate thread. It locks the main thread and everything crashes.
  • Avatar of TheOnlyRealTGS TheOnlyRealTGS Jul 07, 2014 at 21:07 UTC - 0 likes

    @MetalGearDaner: Go

    Already there.

    Owner of MC-Simple Gaming! Hope to see you there :)
    Need a free BuyCraft alternative? Try MinecraftMarket! | Need a great Spleef plugin? Try HeavySpleef!

    http://minecraft-mp.com/regular-banner-17943-3.png

  • Avatar of MetalGearDaner MetalGearDaner Jul 07, 2014 at 18:03 UTC - 0 likes

    I suggest to add "classes" to the plugin ;)

    BFAK:90803471,7bcb28aed4c11f9509467f1005bdeba643ffbd54efdc2c5a1f2794d9ca6c1d38

  • Avatar of daniksh daniksh Jul 07, 2014 at 15:29 UTC - 0 likes
    Nice plugin, BUT. It is not resource efficient to store the whole map of arena. It takes many Hard drive space and takes almost a minute to reset. I suggest you store only changed blocks. You should listen for player block break/place events and write block data (type, meta, etc) and location. After the match ends, you can go through the saved blocks and put them back on their locations. It would be great!
  • Avatar of elkidz elkidz Jun 30, 2014 at 18:04 UTC - 0 likes

    When I break blocks they don't drop ... (nodrops: false)

    www.magicshot.org

  • Avatar of ByMiji ByMiji Jun 24, 2014 at 05:25 UTC - 0 likes

    I Wanna Translate it to Turkish Please

Facts

Date created
Sep 10, 2011
Categories
Last update
May 06, 2014
Development stage
Mature
Language
  • deDE
  • enUS
  • esES
  • frFR
  • koKR
  • plPL
  • ptBR
  • ruRU
License
MIT License
Curse link
War
Downloads
123,636
Recent files

Authors