VoxelSniper Splash

Lead Design & Programming

gabizou, Deamon5550

VoxelSniper 7 is nearing release, VoxelSniper 5.x is no longer supported

Development Builds

Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.

Development Builds are available here: Development Builds


VoxelSniper is the premier long range map editing tool for Minecraft. This mod allows you to edit any block that you can see using an arrow (for replacing) and a gunpowder (for adding). It is best used by those with a strong attention to detail and fits a wide array of applications, from making detailed edits to structures with the snipe brush, to making massive terraforming jobs a breeze with some of the earth shattering soft selection tools.

VoxelSniper 7 is a ground up rewrite based on a platform agnostic engine called VoxelGunsmith Better documentation means it's never been easier to learn to use VoxelSniper.


Coming Soon


This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:

  • A unique identifier
  • The server's version of Java
  • Whether the server is in offline or online mode
  • The plugin's version
  • The server's version
  • The OS version/name and architecture
  • The core count for the CPU
  • The number of players online
  • The Metrics version
  • The number of Snipers/LiteSnipers online
  • The number of times Brushes are used

Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.

About us

The Voxel Box is a community-driven creative play server that consistently push the limits of what the Minecraft client and server can deliver to builders and to players. Over the past year and a half, it's blossomed into a place where some very talented people have built some of the most impressive Minecraft-related structures, software and concepts.

The VoxelBox


VoxelPlugins: A suite of plugins for Minecraft servers running Bukkit

Homepage: thevoxelbox.com

VoxelSniper Wiki: https://github.com/tvpt/voxelgunsmith/wiki

Twitter: @voxelbox

YouTube: youtube.com/voxelboxvideos

IRC: irc.esper.net #voxelbox #voxeldev


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  • Avatar of Zahach Zahach Oct 07, 2014 at 21:32 UTC - 0 likes

    @gabizou: Go

    WOW! Sounds amazing :D Can't wait... How much time left?


  • Avatar of gabizou gabizou Oct 07, 2014 at 18:49 UTC - 0 likes

    We're in the process of rewriting VoxelGunsmith (the API for VoxelSniper) and in effect, VoxelSniper itself.

    @Zahach: Go

    We will have support for creating your own brushes through a new node system of "shapes", "selections", and "effects". We'll be taking our time with this to make sure the API (Gunsmith) is perfected for implementation on multiple platforms.

    Just some guy who does awesome things.

  • Avatar of Zahach Zahach Oct 05, 2014 at 16:24 UTC - 0 likes

    Hi guys, I'm a Voxel Sniper pro, I think i can give myself that title, if the following question isnt too dumb. I master almost every skill in VS but ONE thing has gone through my mind, id it possible to input multiple voxels? Multiple block types for the scatter brushes? Thanks!

  • Avatar of Jdog2130 Jdog2130 Oct 01, 2014 at 01:45 UTC - 0 likes

    @TheSimpZone: Go

    Yea, it changed, for some reason. http://kraftzone.net/wiki/VoxelSniper

  • Avatar of Jdog2130 Jdog2130 Oct 01, 2014 at 01:44 UTC - 0 likes

    How do you change block type to red stained hardened clay? Any minecraft id list would say red stained hardened clay is 159:14, but when I do /v 159:14, VoxelSniper returns "Invalid Input". Doing /vi 159:14 returns the same. Thanks.

  • Avatar of XeonG8 XeonG8 Aug 27, 2014 at 08:55 UTC - 1 like

  • Avatar of TheSimpZone TheSimpZone Aug 25, 2014 at 19:06 UTC - 0 likes

    Does anyone have a link to the wiki? None of the wiki/documentation links work for me, they give a 404 not found (or link to the site which has no documentation. Thanks


  • Avatar of adw123 adw123 Aug 21, 2014 at 20:51 UTC - 0 likes

    I'm trying to create a splatter brush to replace grass with podzol (3:2) and it's not working, instead it just replaces with regular dirt.

    The commands I'm using are:

    /b svd
    /v 3
    /vi 2
    /vr 2

    Can anyone explain to me what my issue is?
    The data value seems to save but then it's not working.


  • Avatar of xArchitekt xArchitekt Aug 21, 2014 at 16:54 UTC - 0 likes

    please update to 1.7.10

    JOIN: pixelcraft.dyndns.tv

  • Avatar of GodsDead GodsDead Aug 05, 2014 at 23:06 UTC - 0 likes

    @Roven2121: Go

    Can you please update to 1.7.10 R0.1 then?


Date created
Dec 08, 2011
Last update
Jun 25, 2014
Development stage
  • enUS
MIT License
Curse link
Recent files