Elevators

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Elevators v 2.0

Hey guys, I continued the simple Elevator plugin. Pls note and respect that the originally author is Cybran.


Thank you for making this tutorial 'FleckenBukkit'


Creation:

  1. Stay on a 2x2 wood area
  2. Write: /elev create
  3. Write: /elev call [Name]
  4. Place a button 2 blocks high near the elevator ground fiel.
  5. Go upstairs. /elev call [Name]
  6. Place a button 2 blocks high near the exit.
  7. Press the button (upstairs)
  8. Wait until the elevator come up!

Features

  • Creating elevators with an individual size (square or rectangle shape).
  • Floor-management: define your own floors with their own names, being able to call an elevator on every floor by – per example – pressing a button.
  • Movement-triggers: control the elevator with redstone circuits or buttons or any other redstone-powered block!
  • Elevator movement-controls: have different buttons for moving the elevator up and down, skip floors by pressing a control button several times.
  • Command-queuing: the elevator will move to the different floors one after the other if it gets more than one command at the same time.
  • Build on the elevator whatever you want (nearly )
  • Use redstone outputs to link the elevator to iron doors or more complex circuits.
  • Connect the elevator to your minecart system!
  • Use the elevator as something else, like a lava door.
  • Build automtically opening/closing glass doors around or on your elevator!
  • Protect your elevator with a password or user restriction.
  • Permissions support (PEX, Permissions 3.0, bPermissions)

How to install

  1. Put the .jar in your plugin folder.
  2. Restart your Server.
  3. Configure the config.yml file.
  4. Restart your Server.
  5. And ready.
  • Enjoy the plugin! :)

Commants

Basics

  • help|? - shows the commands.
  • permission|permissions - shows your current permission level.
  • create - creates a new elevator at your current position.
  • remove - removes an existing elevator from your current position.
  • call|floor <Floorname> - creates a new floor with the given Floorname.
  • up - creates a new UpBlock, right-click to select block after command.
  • down - creates a new DownBlock, right-click to select block after command.
  • go|direct [<Floorname>] - creates a new link to the given floor or the nearest. Toggled by redstone input. Right-click a block.
  • redstoneout [<Floorname>] - creates a redstoneoutput, right-click to select the output block after. Has to be a lever.
  • glassdoor [<Floorname>] - Type command and place glass blocks. A door will be created to the given floor or the nearest. Use /elev finish to finish * * and disable glass block listener.
  • glassremove [<Floorname>] - Removes all glass blocks linked to the given floor or from the cabin when no floor is specified.
  • finish - Finishes an action (like glassdoor placement).
  • info - creates debugging info file. CONSOLE ONLY.
  • lock - locks the cabin blocks to stop updating before every movement.

Advanced

  • help|? - shows the commands.
  • permission|permissions - shows your current permission level.
  • create [password <Password>] [users <Username1> <Username2> <UsernameN>]- creates a new elevator at your current position, optional with * * * password or user whitelist.
  • remove - removes an existing elevator from your current position.
  • call|floor <Floorname> [password <Password>] [users <Username1> <Username2> <UsernameN>] - creates a new floor with the given Floorname, * optional with password or user whitelist.
  • up - creates a new UpBlock, right-click to select block after command.
  • down - creates a new DownBlock, right-click to select block after command.
  • go|direct [<Floorname>] - creates a new link to the given floor or the nearest. Toggled by redstone input. Right-click a block.
  • redstoneout [<Floorname>] - creates a redstoneoutput, right-click to select the output block after. Has to be a lever.
  • glassdoor [<Floorname>] [direction <DirectionIdentifier>] - Type command and place glass blocks. A door will be created to the given floor or the * * * * nearest. Use /elev finish to finish and disable glass block listener. You can use a DirectionIdentifier (left,right,up,down,splitH,splitV) to set the * * * * * * opening direction manually.
  • glassremove [<Floorname>] - Removes all glass blocks linked to the given floor or from the cabin when no floor is specified.
  • finish - Finishes an action (like glassdoor placement).
  • info - creates debugging info file. CONSOLE ONLY.
  • pw|password [<Floorname>] [password <Password>] - Overrides password protection for the given floor or the whole elevator.
  • user [<Floorname>] [users <Username1> <Username2> <UsernameN>] - Overrides user whitelist for the given floor or the whole elevator.
  • give [<Username>] - changes the owner of the elevator. Once changed, a reset is not possible.
  • lock - locks the cabin blocks to stop updating before every movement.

Permission notes

  • elevators.builder - basic permission level, user can set up elevators.
  • elevators.advancedbuilder - advanced permission level, user can protect elevators with password / user list.
  • elevators.operator - ignores owner, passwords and user restrictions, can modify everything.
  1. Compatible with PEX, bPermissions and Permissions 3.0!

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  • Avatar of Flenix1 Flenix1 Jun 01, 2012 at 12:41 UTC - 0 likes

    <<reply 733400>>

    He's not released the source, same as the original dev. I'd suggest just going back to before Lockolu took over, I doubt anything he did was that productive if anything.

    Use a java extracter on it such as jd-gui to get the source. If you rerelease it to bukkit dev PLEASE give the original author credit.

    Hate to be a party pooper but I've now reported this one. Lockolu's had enough chances to give credit, frankly I hope to not see him on bukkit dev again.

    On a lighter note, the original thread: http://forums.bukkit.org/threads/inactive-mech-elevators-v1-4-3-740.2584/

    Silvania Logo

  • Avatar of theask theask May 31, 2012 at 19:55 UTC - 0 likes

    @AirForce270: Go

    I dont see any Update :P

    @Lockolu If you like, I take over the Project... But if so give me your source please...

  • Avatar of Flenix1 Flenix1 May 31, 2012 at 17:56 UTC - 0 likes

    @seanskroht: Go

    ^What I've been saying the whole time. This shouldn't even be on bukkit dev, its against their rules completely as it gives NO credit to the original plugin.

  • Avatar of AirForce270 AirForce270 May 29, 2012 at 22:09 UTC - 0 likes

    Don't worry. I PM'd Lockolu and he plans to release a new version on 5/31/12.

  • Avatar of ReeCorDs ReeCorDs May 27, 2012 at 17:23 UTC - 0 likes

    Please update it to 1.2.5 :)

  • Avatar of theask theask May 23, 2012 at 20:27 UTC - 0 likes

    Some decompilers are very Strange... /* 194 */ for (??? = this.data.Database.iterator(); ((Iterator)???).hasNext(); ) { ElevatorsStoreFormat121.ElevatorsStoreFormatElevator121 Elev = (ElevatorsStoreFormat121.ElevatorsStoreFormatElevator121)((Iterator)???).next();

  • Avatar of theask theask May 23, 2012 at 20:12 UTC - 0 likes

    @wolf3five9: Go

    Jep... Like hell...

    50 Errors left from 130... xD Nop only fun... I think I get it...

  • Avatar of wolf3five9 wolf3five9 May 22, 2012 at 04:33 UTC - 0 likes

    I like this plugin a lot wish i could use it i see that theask is working on it thanks man

  • Avatar of theask theask May 18, 2012 at 12:23 UTC - 1 like

    Found source. Can take 3 weeks I think... I try to add the Redstone support...

  • Avatar of theask theask May 16, 2012 at 04:50 UTC - 1 like

    @seanskroht
    I try to get the original source... If its not to difficult I repair it.
    I like this Plugin...

Facts

Date created
Dec 09, 2011
Categories
Last update
Jan 27, 2012
Development stage
Abandoned
Language
  • enUS
License
All Rights Reserved
Downloads
24,014
Recent files

Authors