Elevators v 2.0
Hey guys, I continued the simple Elevator plugin. Pls note and respect that the originally author is Cybran.
Thank you for making this tutorial 'FleckenBukkit'
Creation:
- Stay on a 2x2 wood area
- Write: /elev create
- Write: /elev call [Name]
- Place a button 2 blocks high near the elevator ground fiel.
- Go upstairs. /elev call [Name]
- Place a button 2 blocks high near the exit.
- Press the button (upstairs)
- Wait until the elevator come up!
Features
- Creating elevators with an individual size (square or rectangle shape).
- Floor-management: define your own floors with their own names, being able to call an elevator on every floor by – per example – pressing a button.
- Movement-triggers: control the elevator with redstone circuits or buttons or any other redstone-powered block!
- Elevator movement-controls: have different buttons for moving the elevator up and down, skip floors by pressing a control button several times.
- Command-queuing: the elevator will move to the different floors one after the other if it gets more than one command at the same time.
- Build on the elevator whatever you want (nearly )
- Use redstone outputs to link the elevator to iron doors or more complex circuits.
- Connect the elevator to your minecart system!
- Use the elevator as something else, like a lava door.
- Build automtically opening/closing glass doors around or on your elevator!
- Protect your elevator with a password or user restriction.
- Permissions support (PEX, Permissions 3.0, bPermissions)
How to install
- Put the .jar in your plugin folder.
- Restart your Server.
- Configure the config.yml file.
- Restart your Server.
- And ready.
- Enjoy the plugin! :)
Commants
Basics
- help|? - shows the commands.
- permission|permissions - shows your current permission level.
- create - creates a new elevator at your current position.
- remove - removes an existing elevator from your current position.
- call|floor <Floorname> - creates a new floor with the given Floorname.
- up - creates a new UpBlock, right-click to select block after command.
- down - creates a new DownBlock, right-click to select block after command.
- go|direct [<Floorname>] - creates a new link to the given floor or the nearest. Toggled by redstone input. Right-click a block.
- redstoneout [<Floorname>] - creates a redstoneoutput, right-click to select the output block after. Has to be a lever.
- glassdoor [<Floorname>] - Type command and place glass blocks. A door will be created to the given floor or the nearest. Use /elev finish to finish * * and disable glass block listener.
- glassremove [<Floorname>] - Removes all glass blocks linked to the given floor or from the cabin when no floor is specified.
- finish - Finishes an action (like glassdoor placement).
- info - creates debugging info file. CONSOLE ONLY.
- lock - locks the cabin blocks to stop updating before every movement.
Advanced
- help|? - shows the commands.
- permission|permissions - shows your current permission level.
- create [password <Password>] [users <Username1> <Username2> <UsernameN>]- creates a new elevator at your current position, optional with * * * password or user whitelist.
- remove - removes an existing elevator from your current position.
- call|floor <Floorname> [password <Password>] [users <Username1> <Username2> <UsernameN>] - creates a new floor with the given Floorname, * optional with password or user whitelist.
- up - creates a new UpBlock, right-click to select block after command.
- down - creates a new DownBlock, right-click to select block after command.
- go|direct [<Floorname>] - creates a new link to the given floor or the nearest. Toggled by redstone input. Right-click a block.
- redstoneout [<Floorname>] - creates a redstoneoutput, right-click to select the output block after. Has to be a lever.
- glassdoor [<Floorname>] [direction <DirectionIdentifier>] - Type command and place glass blocks. A door will be created to the given floor or the * * * * nearest. Use /elev finish to finish and disable glass block listener. You can use a DirectionIdentifier (left,right,up,down,splitH,splitV) to set the * * * * * * opening direction manually.
- glassremove [<Floorname>] - Removes all glass blocks linked to the given floor or from the cabin when no floor is specified.
- finish - Finishes an action (like glassdoor placement).
- info - creates debugging info file. CONSOLE ONLY.
- pw|password [<Floorname>] [password <Password>] - Overrides password protection for the given floor or the whole elevator.
- user [<Floorname>] [users <Username1> <Username2> <UsernameN>] - Overrides user whitelist for the given floor or the whole elevator.
- give [<Username>] - changes the owner of the elevator. Once changed, a reset is not possible.
- lock - locks the cabin blocks to stop updating before every movement.
Permission notes
- elevators.builder - basic permission level, user can set up elevators.
- elevators.advancedbuilder - advanced permission level, user can protect elevators with password / user list.
- elevators.operator - ignores owner, passwords and user restrictions, can modify everything.
- Compatible with PEX, bPermissions and Permissions 3.0!
Facts
- Date created
- Dec 09, 2011
- Categories
- Last update
- Jan 27, 2012
- Development stage
- Inactive
- Language
- enUS
- License
- All Rights Reserved
- Curse link
- Elevators
- Downloads
- 19,120
- Recent files
- R: Elevators_2.0 for CB 1.1-R1 Jan 27, 2012
- R: Elevators_v1.5 for CB 1.0.1-R1 Jan 11, 2012
- Reply
- #151
Flenix1 Jun 01, 2012 at 12:41 UTC - 0 likes<<reply 733400>>
He's not released the source, same as the original dev. I'd suggest just going back to before Lockolu took over, I doubt anything he did was that productive if anything.
Use a java extracter on it such as jd-gui to get the source. If you rerelease it to bukkit dev PLEASE give the original author credit.
Hate to be a party pooper but I've now reported this one. Lockolu's had enough chances to give credit, frankly I hope to not see him on bukkit dev again.
On a lighter note, the original thread: http://forums.bukkit.org/threads/inactive-mech-elevators-v1-4-3-740.2584/
- Reply
- #150
theask May 31, 2012 at 19:55 UTC - 0 likes@AirForce270: Go
I dont see any Update :P
@Lockolu If you like, I take over the Project... But if so give me your source please...
- My name is Askan. Im a german developer from near Hamburg - http://askn.de/ -
- Reply
- #149
Flenix1 May 31, 2012 at 17:56 UTC - 0 likes@seanskroht: Go
^What I've been saying the whole time. This shouldn't even be on bukkit dev, its against their rules completely as it gives NO credit to the original plugin.
- Reply
- #148
AirForce270 May 29, 2012 at 22:09 UTC - 0 likesDon't worry. I PM'd Lockolu and he plans to release a new version on 5/31/12.
- Reply
- #147
ReeCorDs May 27, 2012 at 17:23 UTC - 0 likesPlease update it to 1.2.5 :)
- Reply
- #146
theask May 23, 2012 at 20:27 UTC - 0 likesSome decompilers are very Strange... /* 194 */ for (??? = this.data.Database.iterator(); ((Iterator)???).hasNext(); ) { ElevatorsStoreFormat121.ElevatorsStoreFormatElevator121 Elev = (ElevatorsStoreFormat121.ElevatorsStoreFormatElevator121)((Iterator)???).next();
- Reply
- #145
theask May 23, 2012 at 20:12 UTC - 0 likes@wolf3five9: Go
Jep... Like hell...
50 Errors left from 130... xD Nop only fun... I think I get it...
- Reply
- #144
wolf3five9 May 22, 2012 at 04:33 UTC - 0 likesI like this plugin a lot wish i could use it i see that theask is working on it thanks man
- Reply
- #143
theask May 18, 2012 at 12:23 UTC - 1 likeFound source. Can take 3 weeks I think... I try to add the Redstone support...
- Reply
- #141
theask May 16, 2012 at 04:50 UTC - 1 like@seanskroht
I try to get the original source... If its not to difficult I repair it.
I like this Plugin...