UltiMarket

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UltiMarket

UltiMarket is a global Item market/shop plugin which automatically determines item prices based on supply and demand! UltiMarket acts as a globally accessible self-adjusting item shop on your server from which players can buy or sell almost any in-game item using in-game currency from any economy plugin!

As items are bought, their prices increase incrementally.

As items are sold, their prices decrease incrementally.

This means that over time, the prices of items on your server will adjust to reflect how much players want or don't want them and also how rare they are.

NEW in v1.1.4:

  • /setprice command!
    • Now you can set the prices of items in-game!
  • Also tonnes of bug fixes xD

REQUIRES VAULT!

Vault: http://dev.bukkit.org/bukkit-plugins/vault/

Also requires an Economy plugin!

It really doesn't matter which economy plugin you use, I'm pretty sure they'll all work, but I have tested it with BOSEconomy, and I know for a fact that that works fine.
BOSEconomy: http://dev.bukkit.org/bukkit-plugins/boseconomy/

Below is an example of a typical purchase with UltiMarket:

http://i.imgur.com/81sogsU.png

Commands:

Player:

  • /buy [item] [amount]
    • Buys [amount] [item]s from UltiMarket!
  • /sell [item] [amount]
    • Sells [amount] [item]s to UltiMarket!
  • /price [item]
    • Checks the price of an item!
  • /price top
    • Gives you a list of the most expensive items on the server! - (Has a small bug which causes some items not to appear for some reason.)
  • /price bottom
    • Gives you a list of the least expensive items on the server!
  • /sellall
    • Sells all sellable items in your inventory!

Admin:

  • /setprice [item] [price]
    • Sets the price of [item] to [price]!

You can also use "hand" to buy, sell, check the price of, etc. the item that's in your hand, eg. /sell hand 23, or /buy hand 20, or /price hand, or /setprice hand 2.30.

Permissions:

Player:

  • ultimarket.buy - Allows usage of /buy
  • ultimarket.sell - Allows usage of /sell
  • ultimarket.price - Allows usage of /price
  • ultimarket.sellall - Allows usage of /sellall

Admin:

  • ultimarket.setprice - Allows usage of /setprice

This can open up a whole new aspect to your server:

Imagine a player, who we'll call Bob, notices the price of bread is surprisingly high. This would probably be because many other players have been buying bread for a food source. Our player has his wits about him and realises the potential profitability of this. He can build a huge wheat farm, turn the wheat into bread, and sell it, making a big profit! With this new found money, he can buy those bookcases he needed to complete his enchanting room. Also, he can't sell bread and make a large profit forever, as the price will be decreasing as he sells more! All this has been brilliant for the players who were using bread as a food source, because now their food is cheaper to buy! Everybody wins!

Players can even use the plugin like a stock market! They can buy items when they're cheap and then sell them when their price has gone up!

I have also added random price drops and raises of randomly selected items to happen every so often! You can turn this on or off in the config and also adjust it.

Finally, I have made absolutely sure that no infinite money exploits can be achieved by using this plugin.

UltiByte Plugin Review:


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Config:

First, you should start and stop your server so the UltiMarket config generates, then you can go in and change the settings to whatever you wish. All the settings are explained within the config at the top :P

To-Do

  • Imminent:
    • Deny buying and selling if the player is in creative mode.
  • Soon:
    • Add "all" argument, so players can do, for example, /sell hand all
    • Make it work with items which have ":"s after their data values
    • Add config option to use Stock for items
    • Add price floor and ceiling option for individual items (disabled by default)
  • Future:
    • Add ability to purchase and sell enchantments
    • Add shop GUI
    • Restructure plugin so it adds items based in what items exist in the current server rather than which items I have pre-programmed into it
    • Add config option (disabled by default) to use % price changes
    • Change plugin database to MySQL, so it runs faster
    • Make an UltiMarket API
  • Maybe?
    • Allow prices to be passed to other plugins
    • Make UltiMarket work with StrangeWeapons in some way, eg. buying/selling keys

I created this plugin because a plugin I used to really like, (DynaMark by smickles), unfortunately stopped working as Bukkit updated. I had been looking around for any plugins which resembled DynaMark in terms of its simplicity of usage and its mechanic, but could only find either broken or insanely complicated ones. About a year passed and by this time I had learned Java and the Bukkit API with the help of woutwoot. I then decided to make UltiMarket! I should make it clear that this is NOT an update to DynaMark. This is a completely new plugin who's main mechanic resembles what DynaMark's was.

Bugs? Feature requests? General comments?

Please leave a comment so I know! =D Any bugs I'll try to squash for future updates and feature requests are welcomed as long as they're sensible xD, i.e. not "MAEK IT GIV EVERYONE A MILLION DIAMONDS BECOZ LOL"

Thank you!

Feel free to post your IP below if you're using UltiMarket by the way (making sure you say that you're posting it because you're using UltiMarket), that way people can go on your server and try it out before they download it :D, also I might come and have a peek xD, my Minecraft name is Warby579 :P

UMStats

Download Count

  • 50 - Thank you! :D
  • 100 - :O, that was quick!
  • 500 - !!! :D :D

UltiMarket created by Andrew from UltiByte

And huge thanks to XyloDev for helping with some of the heavy lifting (Copying and pasting and editing the same block of code over 150 times to deal with half of all items in the game!)

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  • Avatar of EDMAN93 EDMAN93 Sep 11, 2014 at 20:40 UTC - 0 likes

    Alternative: PrimeShop http://www.spigotmc.org/resources/primeshop.1113/

    PrimeShop is an aspiring shop plugin, providing a dynamic price calculation algorithm built around the volatility of supply and demand. Items can be set to increase in price as they are purchased and decrease as they are sold back, simulating open market conditions. All item prices are perfectly balanced and correlate among one another. Items can be purchased by GUI, command, sign interaction or offered by a Citizens NPCs.

  • Avatar of fleischgemuese fleischgemuese Sep 09, 2014 at 11:39 UTC - 0 likes

    @fleischgemuese: Go

    There is a big bug! You can exploid it with /sell dirt -1 then you get one dirt free (this is only an example).

    So maybe you fix it (the spigot developer said they want to develop spigot even if they now get dmca'd).

  • Avatar of fleischgemuese fleischgemuese Sep 06, 2014 at 20:49 UTC - 0 likes

    Nice plug-in but many important items are missing, eg: coal charcoal wood woodplanks ... If this is fixed it would be awesome.

    And maybe add function that: increase 1.0 to 1.01 and 10 to 1.1

  • Avatar of S0N0FAS0N S0N0FAS0N Sep 03, 2014 at 16:17 UTC - 0 likes

    Using this plugin on my modded Cauldron server! http://s0ncraft.enjin.com/

  • Avatar of UltiByte UltiByte Aug 23, 2014 at 18:29 UTC - 0 likes

    @mobilephone2003: Go

    Yes, there was a big bug it turns out, and I think I've just fixed it. So now it ACTUALLY will be coming in the next few days :P

  • Avatar of mobilephone2003 mobilephone2003 Aug 23, 2014 at 11:21 UTC - 0 likes

    @UltiByte: Go

    22 days later. any progress?

    Last edited Aug 23, 2014 by mobilephone2003

    Admining since Feb 2011, currently running a small project DuncsMC

  • Avatar of unquieterpig unquieterpig Aug 22, 2014 at 07:08 UTC - 0 likes

    My suggestion is how about custom chat messages. Like it says [Market] {InsertCustomMessageHere} etc etc.

    BFAK:90636457,19082f1f0b0132c034a09d33265cf462f907d692234c876081de6f7fa2b38945

  • Avatar of scooby42683 scooby42683 Aug 11, 2014 at 12:57 UTC - 0 likes

    Suggestions: 1. Allow people to add custom items to sell/buy 2. A config option to sell damaged/enchanted items 3. Configable price modifer if it is enchanted

  • Avatar of UltiByte UltiByte Aug 01, 2014 at 14:04 UTC - 0 likes

    GOOD NEWS!

    I have completely recoded UltiMarket from start to finish!

    It now works with all items, even the base items of items which have data! It doesn't however work with the non-base items of those item families. I don't know how I could code this. If anyone has any advice on how to code this please PM me. The source code of the new version will be available for everyone to see too when I release it :P

    I will upload this new version in the next few days. It's working great on my server right now, I just want to make sure there are no little bits that need fixing or changing before I release it.

    I may also add a few featres that have been suggested in the comments :D

  • Avatar of kSheng8468 kSheng8468 May 22, 2014 at 03:10 UTC - 0 likes

    you can also have a "sell price halved" function, that is, the price is higher than the sale price. A language option will also be nice since I can use this plugin on non-englishspeaking server.

    Last edited May 22, 2014 by kSheng8468

Facts

Date created
Sep 21, 2013
Categories
Last update
Oct 18, 2013
Development stage
Beta
Language
  • enUS
License
All Rights Reserved
Curse link
UltiMarket
Downloads
2,217
Recent files

Authors