Update #2: I've been throwing around a couple of new ideas in my head for a rebuilt version of TradeMod. However, I figure that I need to brush up on Bukkit for 1.8 beforehand, and I also need to find the time to actually implement these updates. Therefore, I may release just a pure port from the current released version to 1.8, and then in the summer actually rebuild the mod from the ground up. TL;DR: TradeMod will come back first as an port to 1.8, and will then be rebuilt with new features coming in the summer!
What is TradeMod?
TradeMod is a plugin designed to make item trading much less of a hassle, and much less of a gamble. There is no risk for other players to take your items, no risk for scamming, and no need for clunky redstone trade machines. By utilizing a simple "GUI", trading is better than ever. With features such as full inventory checking, to save items that you have no room for from being thrown on the floor, to compatibility with a wide range of economies (due to the very helpful and powerful Vault API), there has never been a better opportunity to encourage players to begin trading their items than ever before!
You can find the source here.
For Server Owners:
If you intend on using an economy with this plugin, you must have VAULT installed in your plugins folder.
The preferences text file is editable, as long as you do not change the property names themselves.
How do I use it?
There are a few commands you should know first:
/tm req | request NAME - Request a player to trade with you.
/tm acc | accept - Accept a request.
/tm dec | decline - Decline a request.
/tm con | confirm - Used to toggle whether or not you have confirmed an offer.
/tm can | cancel - Cancels a trade.
/tm open - Reopens the trade window after closing.
/tm addc | addcoin AMOUNT - Adds the amount of currency to the offer.
/tm remc | remcoin AMOUNT - Removes the amount of currency from the offer.
/tm help - Opens the help documentation.
trademod.cantrade - If this permission is false the player will be unable to use trademod commands, nor trade.
trademod.currency - If this permission is false the player will be unable to use currency related commands.
trademod.quickreopen - Without this permission, a player will be unable to right click the other player involved in a trade to reopen the window.
trademod.rightclickrequest - Without this permission, players will be unable to sneak and right click a player to request a trade.
If you are looking for help..
You can find the help documentation for the use of the plugin here: http://dev.bukkit.org/server-mods/trademod/pages/help/
About Errors (Exceptions):
If any exceptions pop up in your console pertaining to TradeMod, please send them via PM to me. I would prefer that to having to look through all of the replies on this thread. Thanks!
Due to my considerable lack of knowledge on permission plugins and their compatibility with the normal permission system, there may be issues involved with using default permission settings. If you wish to change them, you can locate them in the plugin.yml.
Add admin commands (trade reversal, trade logs within game, etc.)
Add support for more languages.
V 2.0_1 (6/16/13)
-Fixed several issues regarding Scoreboards.
-Fixed a major dupe involving the new currency button.
-The trade window will now re-open when currency is removed or added.
-Other minor fixes.
- Date created
- May 31, 2012
- Last update
- Jun 16, 2013
- Development stage
- GNU General Public License version 3 (GPLv3)
- Curse link
- Recent files