TourGuide

2 - I keep getting POI has been added but is not active. Is something obstructing the spawn area?

What is the issue?

Please provide any additional information below.

I keep getting POI has been added but is not active. Is something obstructing the spawn area?
How do i fix this?
It works in some places?

User When Change
JWD1994 Jan 29, 2013 at 21:45 UTC Create

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  • 3 comments
  • Avatar of thekris1234 thekris1234 Jan 31, 2013 at 10:10 UTC - 0 likes

    @JWD1994: Go

    Hi, I'm currently working on a new version of the plugin which will include better POI debugging. I'll let you know as soon as it's done so you can test it out.

    Just a quick bit of info on POIs, they are the width of the number of players you allow in a group and form a square around the coordinates you set as the POI. It checks the level below for solid blocks, the level around the set y coordinate and the level above for solid blocks. If there is a block within the area that could suffocate the player it will disable the POI. The same will happen if the lower level contains any non solid blocks.

    BFAK:THEK,129,cfed8165f7c110a016db0adee5ed0bc9f98fe162e1b587985f9e283daf68f020

  • Avatar of JWD1994 JWD1994 Jan 29, 2013 at 22:07 UTC - 0 likes

    @thekris1234: Go

    Using 1.4.7 with 1.2.1

    Last edited Jan 29, 2013 by JWD1994
  • Avatar of thekris1234 thekris1234 Jan 29, 2013 at 21:48 UTC - 0 likes

    Hmm, are you using the latest version?

    Pre 1.2.1 TourGuide would pick almost anything as an obstruction, including grass (obviously not ideal). However in 1.2.1 is just checks that any obstructions aren't solid so players cannot be suffocated.

  • 3 comments

Facts

Reported
Jan 29, 2013
Status
New - Issue has not had initial review yet.
Type
Other - Some other kind of issue
Priority
Medium - Normal priority.
Votes
0

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