HealthDrops
General Info
HeathDrops is a plugin that changes the mechanics of health regeneration. In vanilla survival, you regen by being fully saturated, or by taking health/regen potions, or by being near a beacon with the regen effect. In HealthDrops you can't regen by having full saturation. Instead, you regen by killing different mobs, who will drop health drops, alongside their other various drops. Health drops are Red mushrooms with the Protection II enchant, and the only way to get them is to kill a mob or a player. The weak mobs will drop 0-2 hearts, more difficult to fight mobs drop 0-20 hearts, and players drop 0-10 hearts, all by random. Weak mobs include friendly mobs like cows, pigs, and sheep, as well as normal hostile mobs that spawn in darkness, like skeletons, zombies, and creepers. When a player picks up a red mushroom with protection II the item does not go back into their inventory. The item is destroyed, and a heart is added to their health. One mushroom with protection II = 1 heart.
Commands & Permissions
Commands: NonePermissions: None
Extra Info
You can actually farm health drops by a standard skeleton farm or hostile mob farm. The drops will work like normal mushrooms if picked up by a hopper. They will turn into weak health potions by dropping them on the ground and picking them back up. This was not intended, but I will fix this soon.
The idea for this plugin came from the LEGO video games and MMOs like LEGO Star Wars: The Complete Saga, and LEGO Universe.
This game changer is either really hard or really easy, depending on how much you fight. If you don't fight much, it becomes a game of UHC. If you make iron farms and such, it becomes a cheaty way to get health.
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