What steps will reproduce the problem?
1. Enter the TARDIS, listening to one of the various interior hum variants
2. The background noise eventually stops, suddenly and abruptly. This could be intended behavior, but in case it isn't, here's the ticket. :)
What is the expected output?
Persistent interior hum sound effect, though perhaps not a straight loop from start to end and back. Some of those sounds would - in my opinion - sound a little better if they were looped to some point in the middle (not sure where that'd be, but I can find out).
What do you see instead?
After entering TARDIS and working for a few minutes, silence falls on the TARDIS. This is soon replaced with 1.7's new 'The End' soundtrack, so boredom does not ensue completely. ;)
What version of the product are you using?
Likely the most recent (no idea what that would be atm...). I only noticed it while playing on markdf's server, but I neglected to check the TARDIS version at the time. I'll go on later today (hopefully) and find that out. And who knows? Maybe the issue's already been fixed since I was last on? I have no idea...
Do you have an error log of what happened?
Not at the moment, but if this issue warrants it, I will either ask for a copy of the error, or hop onto a test server.
Please provide any additional information below.
Is it possible within the Bukkit API to set the TARDIS sounds under one of the 1.7 volume categories? I've heard complaints that some of the TARDIS sounds are too loud, and with some, I tend to agree...
If that will not be happening, then perhaps the addition of a volume setting within the preferences. Perhaps opening a GUI for more visual input?
- 2 comments
- Last updated
- Dec 28, 2013
- Dec 10, 2013
- Fixed - Developer made requested changes. QA should verify.
- Defect - A shortcoming, fault, or imperfection
- Medium - Normal priority.