What is SwiftApi?
SwiftApi is an Apache Thrift based API for CraftBukkit Minecraft servers. This API allows simple calls to Bukkit methods over the internet using your favorite programming language. This plugin acts as the server component, allowing you to write client programs/websites/apps that can talk to your CraftBukkit server in almost any programming language!
What can you do with it?
Basically, SwiftApi allows you write awesome code and apps that can talk to and control your Minecraft server.
An example of such an app is MineCenter. Check it out at http://minecenter.org
Edit the plugins/SwiftApi/config.yml file to your liking.
The most important options are:
# Authentication Information (CHANGE THESE) username: admin password: password salt: saltines
Leaving these at default would make it easy for an attacker to use this API on your server.
Creating a Client App
Once you have downloaded the Apache Thrift compiler, you can create a client app in a few lines of code.
Check out the example PHP project here: https://github.com/phybros/swiftapi-example-php
Try the C#.NET/VB.NET tutorial here: http://dev.bukkit.org/server-mods/swiftapi/pages/examples/c-net-vb-net/
Generate the Client Library
You can generate the client library (example is in C#) by typing
thrift -r --gen csharp SwiftApi.thrift
The -r option tells the compiler to generate code for all files (including ones that are referenced in SwiftApi.thrift with the include directive. The gen csharp option tells the compiler to generate C# code. This command will leave you with a gen-csharp directory with all the code you need to connect to a server running the SwiftApi plugin.
Include the Code in your App
If you're using C#, you can just drag all the source files right into your client app to use them, or alternatively you could create a new project with the generated files to keep your code and the generated code seperate.
Visit the Examples page for examples of how to use the code.
Here's an example in C#:
//open a connection to a server running SwiftApi TSocket socket = new TSocket("your.bukkitserver.org", 21111); socket.Open(); //create a new SwiftApi client object TBinaryProtocol protocol = new TBinaryProtocol(new TFramedTransport(socket)); SwiftApi.Client client = new SwiftApi.Client(protocol); //get the server version and output it Console.WriteLine("Server Version: " + client.getServerVersion(authString)); //close the connection socket.Close();
Because the code is based on Apache thrift, you have access to many of the complex types in the CraftBukkit API, such as the Player object.
This example is in C#, but the thrift compiler is able to create libraries for almost ANY programming language.
Visit the Examples page for examples in some other languages
Available Programming Languages
As of version 0.9.0 of Apache Thrift, the following languages are available:
- Actionscript 3 (AS3)
- C (using GLib)
- Cocoa (Objective-C on Mac OS and iOS)
- Python (including Twisted async support)
Full API documentation (generated by the Thrift compiler!) is available at http://willwarren.com/docs/swiftapi/latest.
Think you can improve SwiftApi? Fork the repo on Bitbucket and submit a pull request!
Repo URL: https://bitbucket.org/phybros/swiftapi
This plugin sends anonymous usage statistics to http://mcstats.org/
To opt out, set opt-out to true in plugins/PluginMetrics/config.yml
- Date created
- Sep 03, 2012
- Last update
- Sep 01, 2014
- Development stage
- GNU General Public License version 3 (GPLv3)
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