7 - Reloads/Restarts break spawn locations

What steps will reproduce the problem?
1.Set the world up (the locations)
3.Locations are reset

What is the expected output? What do you see instead?
I have to keep resetting my SG world by setting up the spawn locations again

What version of the product are you using?
 SurvivalGamesMultiverse v1.4.5

Do you have an error log of what happened?
I turned on debug mode and resetarted and this is the log:

Also when I reload. I found this thing that may be useful to find the issue:

17.08 10:34:47 [Server] SEVERE v1.4.5: [LocationManager] - No saved locations for world: SurvivalGames
17.08 10:34:38 [Server] SEVERE v1.4.5: [LocationManager] - No saved locations for world: SurvivalGames

Please provide any additional information below.

When I set all the locations, I type /save-all
and after the reload I go to the sign and type /sgreset SurvivalGames
And it still leaves the player count as 0/0
If I try join anyway it says the game is full.

User When Change
LucasEmanuel Aug 17, 2013 at 12:20 UTC
LucasEmanuel Aug 17, 2013 at 12:20 UTC
SirMangler Aug 17, 2013 at 10:46 UTC Create

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  • Avatar of Jnaejnae Jnaejnae Sep 30, 2013 at 05:41 UTC - 0 likes

    Also make sure after you set all your locations that you save them (/sg location save main)

  • Avatar of SirMangler SirMangler Aug 17, 2013 at 11:47 UTC - 0 likes

    @LucasEmanuel: Go

    Thanks! :D


  • Avatar of LucasEmanuel LucasEmanuel Aug 17, 2013 at 11:20 UTC - 0 likes

    You need to use the "/sglocation save main" to save the locations to your harddrive.


  • Avatar of SirMangler SirMangler Aug 17, 2013 at 10:51 UTC - 0 likes

    This is the config:

    worlds: SurvivalGames: players_to_wait_for: 2 enable_healthregeneration: true blockfilter: 18, 2, 39, 40 allowedCommandsInGame: - /sgplayers - /sgleave database: settings: database: survivalgames port: 3306 tablename: sg_stats host: localhost auth: password: password username: username enabled: false auto-update: true halloween: forcepumpkin: false enabled: false debug: true timeoutTillStart: 120 timeoutTillArenaInSeconds: 180 timeoutAfterArena: 60 backup: inventories: true lobbyworld: HUB

    Every world name is correct.

    Plus I use multiverse and multiverse-inventorys + multiverse-portals



Last updated
Aug 17, 2013
Aug 17, 2013
Fixed - Developer made requested changes. QA should verify.
Defect - A shortcoming, fault, or imperfection
Medium - Normal priority.

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