StarterKit

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Give items to new players.

Video tutorial

StarterKit is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

The above website does contain software which has not been directly approved by dev.bukkit staff and as such require the following disclaimer: Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.

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  • Avatar of chsedv chsedv Mar 25, 2014 at 16:50 UTC - 2 likes

    pls can you update to bukkit 1.7.5 R01

  • Avatar of ESSHD ESSHD Mar 19, 2014 at 13:48 UTC - 0 likes

    @Eliijahxi: Go

    I don't.

  • Avatar of ArneVanhuffel ArneVanhuffel Mar 17, 2014 at 16:13 UTC - 0 likes

    is it possible to have a starter kit per world? and can you remove starter kits with a command? If not , it would be nice if it could.

    But good plugin :D

  • Avatar of cokert cokert Mar 10, 2014 at 14:31 UTC - 0 likes

    @grandwazir: Go

    I get the same error as chsdev. Running the command manually works, but it's not provided by default or on death.

  • Avatar of Eliijahxi Eliijahxi Mar 04, 2014 at 04:12 UTC - 0 likes

    The only thing that this plugin needs is multiple kits, example /sk save [name] then /sk load [name] thats it, simple and very very effective.

    On my server if this plugin was able to have multiple kits then I could give my Elf class a kit, my Orc's etc etc when they select there race when joining.

    Think about adding this feature as I know 100% everyone wants this added.

  • Avatar of grandwazir grandwazir Feb 22, 2014 at 17:34 UTC - 0 likes

    @999Mockingjay999: Go

    There are a lot of features that people are requesting which are out of the scope of StarterKit. What I might do is fork the plugin so there is one which is a general kit plugin and the other is just to giving people a kit when they first login.

    @Pyttan123: Go

    You need to look in a file in your server folder called server.log to see what the error is.

    @lilmikediesel123: Go

    This is not easy to do. Not from a code perspective but from a logic perspective. At the moment players can only login to one world when they start and that is the main world. Adding this would mean I would need to keep track of if a player has joined a world before. But what happens if that player takes some stuff with them? Do they lose it? Does the kit merge with their inventory?

    @chsedv: Go

    Does it happen all the time or just that once?

    @HetGameKanaal: Go

    It is editable. See https://github.com/grandwazir/BukkitUtilities/wiki/Localisation

    @MattGarner: Go

    I don't use Essentials so I am unable to help you sorry. Maybe someone else has experience with it here.

  • Avatar of MattGarner MattGarner Feb 16, 2014 at 14:33 UTC - 0 likes

    Is there a way to get this working with Essentials? I've disabled the kit in the Essentials config I believe but new players now just load with an empty inventory.

  • Avatar of HetGameKanaal HetGameKanaal Feb 13, 2014 at 16:37 UTC - 0 likes

    You should make the message deletable when you get the starterkit. Or editable.

  • Avatar of chsedv chsedv Feb 13, 2014 at 06:20 UTC - 1 like

    I login in into Minecraft and in Logfile have this error in morning:

    13.02.2014 07:15:21 [SEVERE] Could not pass event PlayerJoinEvent to StarterKit v1.3.7
    13.02.2014 07:15:21 org.bukkit.event.EventException
    13.02.2014 07:15:21     at net.minecraft.server.v1_7_R1.ThreadServerApplication.run(SourceFile:617) [spigot1316.jar:git-Spigot-1316]
    13.02.2014 07:15:21     at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.7.0_45]
    13.02.2014 07:15:21     at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_45]
    13.02.2014 07:15:21     at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_45]
    13.02.2014 07:15:21     ... 15 more

  • Avatar of lilmikediesel123 lilmikediesel123 Feb 08, 2014 at 16:38 UTC - 0 likes

    Hey you should add starting kits per world.. Example: /sk save [survival]

    permission: starterkit.world.survival

    or somthing like that... it would be very useful. Thanks

Facts

Date created
Dec 24, 2011
Category
Last update
Dec 15, 2013
Development stage
Mature
License
GNU General Public License version 3 (GPLv3)
Curse link
StarterKit
Downloads
63,407
Recent files
  • R: 1.3.7 for 1.7.4 Dec 15, 2013
  • R: 1.3.6 for 1.7.4 Dec 14, 2013
  • R: 1.3.5 for 1.6.4 Oct 04, 2013
  • R: 1.3.4 for 1.6.4 Oct 04, 2013
  • R: 1.3.1 for 1.5.1 Mar 28, 2013

Authors