Stables

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Stables

What does it do?

Stables is a plugin that assists with Horse ownership, protection, and other horse related things. Vanilla has no ownership or tracking of horses, only if it has been broken or not. Stables changes this behavior.

Requirements

  • To use COST based virtual stables, Vault is required. Free storage does not require any additional plugins.

Current Features

  • Protect Horses from configurable outside damages, including PVP, Enviromental (falling/lava) and Monsters
  • Adds recipes for Horse Armor (Barding), Name Tags and Saddles
  • Adds 'ownership' to horses so others cannot steal them - Use a name tag on a horse to claim it!
  • Store horses in virtual stables, and recover them!
  • Abilities for Admin/Staff to Remove Ownership
  • Sets a max amount of horses one player can own
  • Anyone with the stables.admin permission can use horses without permission
  • Allow a friend to ride a claimed horse
  • Lure a horse from the wild using an item (defaults Golden Carrot - Other suggestions would be Emeralds, Golden Apples)
  • Horse Spawning, including ZOMBIE and SKELETON horses!
  • Teleport, Summon and Locate your claimed Horses!
  • Allows staff to rename horses without changing ownership
  • UUID storage for databases -
    • Uses connections to 'api.mojang.com' and 'sessionserver.mojang.com' if UUID cannot be resolved on the server.

What's in store for new releases?

  • Horse Trading
  • (NPC) Races
  • Horse respawning
  • Horse purchasing (from NPC)

Permissions & Commands

Please see our new Permissions & Config Page here.

How does it work?

Name a horse to claim it as your own. Hit it (as the owner) with a new Name Tag (un-renamed) to free it!

  • Apparently naming a horse is confusing to some people. To name a horse, you have to get a NAME TAG. Use the NAME TAG in an ANVIL and change it's name to what you want the horse to be called. Then USE (Right Click) The Horse with the NAMED NAME TAG to name it. This is a VANILLA MINECRAFT feature - it is not included with Stables. This action, however, is what will claim a horse with the Stables plugin.
  • You can also set the config to 'AutoOwn = true' - This will automatically claim a horse as soon as it is tamed!

Stables also prevents horses from being killed by players, mobs, environmental, or any combination of these. All options are 100% toggle-able through the config.

Virtual Stables

This feature can be disabled by the admins by setting the 'allowCommand' config option to false, and then just not creating any stable signs.

To create a stable, simply place a sign with [stables] as the first line. Stables will take over from there. If 'allowCommand' is disabled, you can ONLY use the Virtual Stables feature with a sign. Punch the sign, or type /stables store to store a horse. Please note: Storage does *NOT* save chests right now, nor will it save saddles. This is a known bug.

  • Please note: The stables does *NOT* save Horse Speed. This is a Minecraft/Bukkit shortfall, and will be addressed as soon as there is a way to do so.

The Config

Please see our new Permissions & Config Page here.

Recipes

Stables makes several items craftable - specifically Saddles, Barding (Horse Armor) and Name Tags.

Diamond Horse Armor Gold Horse Armor Iron Horse Armor

Saddle Name Tag

Setting the config option for hard mode recipes will change all ingots/bars to blocks instead.

Localization

Upon the first run, a file called 'language.yml' will be generated. This will have all the phrases, in English. You may change the phrases to whatever you'd like, or any language you'd like.

Please note Version 1.8.9 will change the localization file, and some variables will be added to substitute things like numbers or names, as some languages may require different formats that don't have the name at the front, or back, or wherever it's placed in English.

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  • Avatar of bjornleijdstrom bjornleijdstrom Nov 25, 2014 at 19:25 UTC - 0 likes

    @raum, thanks! Problem seems to have gone away (:

  • Avatar of MysticCity MysticCity Nov 24, 2014 at 09:18 UTC - 0 likes

    Can you add an Option that normal Horse have an Inventory Too and not only the Donkey

    Mystic-City

    Die Macht der Nacht !!!

  • Avatar of PlanarWarp PlanarWarp Nov 24, 2014 at 06:20 UTC - 0 likes

    For some reason, 1.8 mobs (running Carbon) are counted as horses. This leads to a ClassCastException. The rabbits in question also got added to my users' lists of horses.

    Also, Stables 1.9.5 has utterly terrible timings for player join events. Often uses 600% tick, this issue wasn't as noticeably bad in 1.9.0.

    Last edited Nov 25, 2014 by PlanarWarp

    EnchantedFurnaces: Because pickaxes can only do so much.

  • Avatar of raum raum Nov 24, 2014 at 01:10 UTC - 0 likes

    @bjornleijdstrom: Go

    The error, while slightly irritating, isn't debilitating at all. I missed a check when closing the database down - sometimes it's already closed. If that's the case, it errors, as you can't close something already closed. ;)

    1.9.5 should correct this, as well as fix an error that occurs if you upgraded to WorldGuard 6 - It will not be available to download, however, until Bukkit's QC hits it .... Which can take a very long time with the diminished staff.

    You can download an 'unverified' version at this link, but since Bukkit has not approved it, you use it at your own risk, yadda yadda: http://dev.bukkit.org/bukkit-plugins/stables/files/71-1-9-5/

    Last edited Nov 24, 2014 by raum

    BFAK:91007154,92e4b917081a2a8d6581e2ed8fa6b92293e7f5164a522cb9ced0b28249791359

  • Avatar of bjornleijdstrom bjornleijdstrom Nov 23, 2014 at 19:45 UTC - 0 likes

    Hey guys, getting this error on latest Spigot (1.8): http://pastebin.com/iAcSnVvk

  • Avatar of raum raum Oct 17, 2014 at 21:40 UTC - 0 likes

    @superkingryan: Go

    There is currently no way to do this - There is plans for it, however this whole Bukkit debacle and 95% of the Bukkit crew leaving, production is exceedingly slow.

  • Avatar of superkingryan superkingryan Oct 14, 2014 at 23:19 UTC - 0 likes

    I absolutely love the idea of this mod, but is there a way to make it compatible with other mobs, that perhaps come from mods? Like Aether II moas?

  • Avatar of madtomic madtomic Sep 20, 2014 at 06:58 UTC - 0 likes

    Yes, hold inventory like donkey.

  • Avatar of spathizilla spathizilla Sep 04, 2014 at 23:53 UTC - 0 likes

    Could you make it so people cannot unleash a protected horse unless they are allowed to ride the horse. If not, any chance of a github link so I can do it?

  • Avatar of raum raum Sep 01, 2014 at 00:11 UTC - 0 likes

    There's also been a new version waiting approval since the 26th .. I imagine this Mojang/Bukkit swapover is causing delays.

Facts

Date created
Jul 02, 2013
Categories
Last update
Nov 24, 2014
Development stage
Release
Language
  • deDE
  • enUS
License
All Rights Reserved
Curse link
Stables
Downloads
17,575
Recent files
  • R: 1.9.5 for CB 1.7.9-R0.2 Nov 24, 2014
  • R: 1.9.3 for CB 1.7.9-R0.2 Aug 27, 2014
  • R: 1.9.2 for CB 1.7.9-R0.1 Jul 15, 2014
  • R: 1.9.1 for CB 1.7.9-R0.1 May 29, 2014
  • R: 1.9.0 for 1.7.4 May 01, 2014

Authors