Stables

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Stables

What does it do?

Stables is a plugin that assists with Horse ownership, protection, and other horse related things. Vanilla has no ownership or tracking of horses, only if it has been broken or not. Stables changes this behavior.

Requirements

  • To use COST based virtual stables, Vault is required. Free storage does not require any additional plugins.

Current Features

  • Protect Horses from configurable outside damages, including PVP, Enviromental (falling/lava) and Monsters
  • Adds recipes for Horse Armor (Barding), Name Tags and Saddles
  • Adds 'ownership' to horses so others cannot steal them - Use a name tag on a horse to claim it!
  • Store horses in virtual stables, and recover them!
  • Abilities for Admin/Staff to Remove Ownership
  • Sets a max amount of horses one player can own
  • Anyone with the stables.admin permission can use horses without permission
  • Allow a friend to ride a claimed horse
  • Lure a horse from the wild using an item (defaults Golden Carrot - Other suggestions would be Emeralds, Golden Apples)
  • Horse Spawning, including ZOMBIE and SKELETON horses!
  • Teleport, Summon and Locate your claimed Horses!
  • Allows staff to rename horses without changing ownership
  • UUID storage for databases -
    • Uses connections to 'api.mojang.com' and 'sessionserver.mojang.com' if UUID cannot be resolved on the server.

What's in store for new releases?

  • Horse Trading
  • (NPC) Races
  • Horse respawning
  • Horse purchasing (from NPC)

Permissions & Commands

Please see our new Permissions & Config Page here.

How does it work?

Name a horse to claim it as your own. Hit it (as the owner) with a new Name Tag (un-renamed) to free it!

  • Apparently naming a horse is confusing to some people. To name a horse, you have to get a NAME TAG. Use the NAME TAG in an ANVIL and change it's name to what you want the horse to be called. Then USE (Right Click) The Horse with the NAMED NAME TAG to name it. This is a VANILLA MINECRAFT feature - it is not included with Stables. This action, however, is what will claim a horse with the Stables plugin.
  • You can also set the config to 'AutoOwn = true' - This will automatically claim a horse as soon as it is tamed!

Stables also prevents horses from being killed by players, mobs, environmental, or any combination of these. All options are 100% toggle-able through the config.

Virtual Stables

This feature can be disabled by the admins by setting the 'allowCommand' config option to false, and then just not creating any stable signs.

To create a stable, simply place a sign with [stables] as the first line. Stables will take over from there. If 'allowCommand' is disabled, you can ONLY use the Virtual Stables feature with a sign. Punch the sign, or type /stables store to store a horse. Please note: Storage does *NOT* save chests right now, nor will it save saddles. This is a known bug.

  • Please note: The stables does *NOT* save Horse Speed. This is a Minecraft/Bukkit shortfall, and will be addressed as soon as there is a way to do so.

The Config

Please see our new Permissions & Config Page here.

Recipes

Stables makes several items craftable - specifically Saddles, Barding (Horse Armor) and Name Tags.

Diamond Horse Armor Gold Horse Armor Iron Horse Armor

Saddle Name Tag

Setting the config option for hard mode recipes will change all ingots/bars to blocks instead.

Localization

Upon the first run, a file called 'language.yml' will be generated. This will have all the phrases, in English. You may change the phrases to whatever you'd like, or any language you'd like.

Please note Version 1.8.9 will change the localization file, and some variables will be added to substitute things like numbers or names, as some languages may require different formats that don't have the name at the front, or back, or wherever it's placed in English.

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  • Avatar of raum raum Sep 01, 2014 at 00:11 UTC - 0 likes

    There's also been a new version waiting approval since the 26th .. I imagine this Mojang/Bukkit swapover is causing delays.

  • Avatar of raum raum Sep 01, 2014 at 00:05 UTC - 0 likes

    @madtomic: Go

    It will run on all versions of Bukkit that support UUIDs. BukkitDev just limits the number of versions you can say it supports.

    What do you mean, regarding horse inventory? Allowing horses to hold items like donkeys?

    Last edited Sep 01, 2014 by raum
  • Avatar of madtomic madtomic Aug 31, 2014 at 13:47 UTC - 0 likes

    plan to update to cb1.7.9-r0.2 build? how about adding inventory to horse?

    Last edited Aug 31, 2014 by madtomic
  • Avatar of TheRandomKat TheRandomKat Aug 25, 2014 at 12:56 UTC - 0 likes

    @raum: Go

    I have got the ClearLag plugin but I have had it ever since the server started almost 5 months ago, I have recently installed PetSecure, will that effect the horses in anyway?

    Last edited Aug 25, 2014 by TheRandomKat
  • Avatar of raum raum Aug 25, 2014 at 00:41 UTC - 0 likes

    @TheRandomKat: Go

    That's nothing that Stables would be causing, but I can try to help you figure out what is causing it. Named mobs - even without Stables - don't despawn on their own .. one of your other settings or plugins is doing it. Most frequently I see this occuring when someone adds a plugin like 'No Lag' - something that clears entities or items off the ground. Have you recently installed something like this?
    -R

  • Avatar of TheRandomKat TheRandomKat Aug 24, 2014 at 22:16 UTC - 0 likes

    On my server recently horses have been de-spawning when I leave them even though they're tamed and named, but only on an island that is far away from everything else. Could someone help me fix this? I've never had this issue before and t doesn't happen near spawn.

  • Avatar of raum raum Aug 15, 2014 at 05:00 UTC - 0 likes

    @madtomic: Go

    Stables does not change, alter, add to, or stop natural spawn in any way.

  • Avatar of madtomic madtomic Aug 14, 2014 at 17:07 UTC - 0 likes

    Question: what happen to all the wild spawn of horses? Does this plugin prevent them from spawning so only horses are purchase able ?

  • Avatar of externo6 externo6 Jul 28, 2014 at 07:50 UTC - 0 likes

    @raum: Go

    Would you be ok with uploading the source to github?

    Thanks

  • Avatar of externo6 externo6 Jul 27, 2014 at 17:33 UTC - 0 likes

    @raum: Go [Edit] No worries added it myself :)

    Hello. Is it possible to implement, PVP damage, but only when a player is riding a horse? So when players are fighting in PVP they can hurt both the horse and the player, but when no body is riding a horse they cannot hurt the horse.

    Last edited Jul 29, 2014 by externo6

Facts

Date created
Jul 02, 2013
Categories
Last update
Jul 15, 2014
Development stage
Release
Language
  • deDE
  • enUS
License
All Rights Reserved
Curse link
Stables
Downloads
16,176
Recent files
  • R: 1.9.2 for CB 1.7.9-R0.1 Jul 15, 2014
  • R: 1.9.1 for CB 1.7.9-R0.1 May 29, 2014
  • R: 1.9.0 for 1.7.4 May 01, 2014
  • R: 1.8.11.2 for 1.7.4 Apr 10, 2014
  • R: 1.8.11.1 for 1.7.2 Apr 01, 2014

Authors