What does it do?

Stables is a plugin that assists with Horse ownership, protection, and other horse related things. Vanilla has no ownership or tracking of horses, only if it has been broken or not. Stables changes this behavior.


  • To use COST based virtual stables, Vault is required. Free storage does not require any additional plugins.

Current Features

  • Protect Horses from configurable outside damages, including PVP, Enviromental (falling/lava) and Monsters
  • Adds recipes for Horse Armor (Barding), Name Tags and Saddles
  • Adds 'ownership' to horses so others cannot steal them - Use a name tag on a horse to claim it!
  • Store horses in virtual stables, and recover them!
  • Abilities for Admin/Staff to Remove Ownership
  • Sets a max amount of horses one player can own
  • Anyone with the stables.admin permission can use horses without permission
  • Allow a friend to ride a claimed horse
  • Lure a horse from the wild using an item (defaults Golden Carrot - Other suggestions would be Emeralds, Golden Apples)
  • Horse Spawning, including ZOMBIE and SKELETON horses!
  • Teleport, Summon and Locate your claimed Horses!
  • Allows staff to rename horses without changing ownership
  • UUID storage for databases -
    • Uses connections to '' and '' if UUID cannot be resolved on the server.

What's in store for new releases?

  • Horse Trading
  • (NPC) Races
  • Horse respawning
  • Horse purchasing (from NPC)

Permissions & Commands

Please see our new Permissions & Config Page here.

How does it work?

Name a horse to claim it as your own. Hit it (as the owner) with a new Name Tag (un-renamed) to free it!

  • Apparently naming a horse is confusing to some people. To name a horse, you have to get a NAME TAG. Use the NAME TAG in an ANVIL and change it's name to what you want the horse to be called. Then USE (Right Click) The Horse with the NAMED NAME TAG to name it. This is a VANILLA MINECRAFT feature - it is not included with Stables. This action, however, is what will claim a horse with the Stables plugin.
  • You can also set the config to 'AutoOwn = true' - This will automatically claim a horse as soon as it is tamed!

Stables also prevents horses from being killed by players, mobs, environmental, or any combination of these. All options are 100% toggle-able through the config.

Virtual Stables

This feature can be disabled by the admins by setting the 'allowCommand' config option to false, and then just not creating any stable signs.

To create a stable, simply place a sign with [stables] as the first line. Stables will take over from there. If 'allowCommand' is disabled, you can ONLY use the Virtual Stables feature with a sign. Punch the sign, or type /stables store to store a horse. Please note: Storage does *NOT* save chests right now, nor will it save saddles. This is a known bug.

  • Please note: The stables does *NOT* save Horse Speed. This is a Minecraft/Bukkit shortfall, and will be addressed as soon as there is a way to do so.

The Config

Please see our new Permissions & Config Page here.


Stables makes several items craftable - specifically Saddles, Barding (Horse Armor) and Name Tags.

Diamond Horse Armor Gold Horse Armor Iron Horse Armor

Saddle Name Tag

Setting the config option for hard mode recipes will change all ingots/bars to blocks instead.


Upon the first run, a file called 'language.yml' will be generated. This will have all the phrases, in English. You may change the phrases to whatever you'd like, or any language you'd like.

Please note Version 1.8.9 will change the localization file, and some variables will be added to substitute things like numbers or names, as some languages may require different formats that don't have the name at the front, or back, or wherever it's placed in English.

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  • Avatar of raum raum Aug 15, 2014 at 05:00 UTC - 0 likes

    @madtomic: Go

    Stables does not change, alter, add to, or stop natural spawn in any way.

  • Avatar of madtomic madtomic Aug 14, 2014 at 17:07 UTC - 0 likes

    Question: what happen to all the wild spawn of horses? Does this plugin prevent them from spawning so only horses are purchase able ?

  • Avatar of externo6 externo6 Jul 28, 2014 at 07:50 UTC - 0 likes

    @raum: Go

    Would you be ok with uploading the source to github?


  • Avatar of externo6 externo6 Jul 27, 2014 at 17:33 UTC - 0 likes

    @raum: Go [Edit] No worries added it myself :)

    Hello. Is it possible to implement, PVP damage, but only when a player is riding a horse? So when players are fighting in PVP they can hurt both the horse and the player, but when no body is riding a horse they cannot hurt the horse.

    Last edited Jul 29, 2014 by externo6
  • Avatar of raum raum Jul 25, 2014 at 00:03 UTC - 0 likes

    The newest version will work on all releases down to 1.7.2 without issue. Prior to 1.7.2, there is no UUID code, so it may have issues. I have not tested this.

  • Avatar of mbcx2 mbcx2 Jul 21, 2014 at 15:44 UTC - 0 likes

    @TheVnChecker: Go

    Yes, the plugin does not use any CraftBukkit code.

    Hello, I create high quality Bukkit Plugins that can be downloaded for free!
    My Plugins (1): PortalAnywhereReloaded

  • Avatar of TheVnChecker TheVnChecker Jul 18, 2014 at 17:52 UTC - 0 likes

    Does stables work on 1.7.10?

  • Avatar of farkros farkros Jul 05, 2014 at 00:07 UTC - 0 likes

    Looks like a great plugin, looking forward to making the switch to this plugin.

  • Avatar of raum raum Jun 29, 2014 at 02:43 UTC - 0 likes

    @smallpen: Go

    Someone has just posted a ticket regarding this issue. An update that fixes it will be released soon.

  • Avatar of smallpen smallpen Jun 28, 2014 at 16:44 UTC - 0 likes

    Hello~ I use craftbukit 1.7.9 r0.2 and stables v1.9.1! I find the issue that horse's owner share premission to friend , but he still can't ride horse !

    The message show addrider success , but still can't ride it !


Date created
Jul 02, 2013
Last update
Jul 15, 2014
Development stage
  • deDE
  • enUS
All Rights Reserved
Curse link
Recent files
  • R: 1.9.2 for CB 1.7.9-R0.1 Jul 15, 2014
  • R: 1.9.1 for CB 1.7.9-R0.1 May 29, 2014
  • R: 1.9.0 for 1.7.4 May 01, 2014
  • R: for 1.7.4 Apr 10, 2014
  • R: for 1.7.2 Apr 01, 2014