What does it do?

Stables is a plugin that assists with Horse ownership, protection, and other horse related things. Vanilla has no ownership or tracking of horses, only if it has been broken or not. Stables changes this behavior.


  • To use COST based virtual stables, Vault is required. Free storage does not require any additional plugins.

Current Features

  • Protect Horses from configurable outside damages, including PVP, Enviromental (falling/lava) and Monsters
  • Adds recipes for Horse Armor (Barding), Name Tags and Saddles
    • Now has customizable recipes for these items!
  • Adds 'ownership' to horses so others cannot steal them - Use a name tag on a horse to claim it!
  • Store horses in virtual stables, and recover them!
  • Abilities for Admin/Staff to Remove Ownership
  • Sets a max amount of horses one player can own
  • Anyone with the stables.admin permission can use horses without permission
  • Allow a friend to ride a claimed horse
  • Lure a horse from the wild using an item (defaults Golden Carrot - Other suggestions would be Emeralds, Golden Apples)
  • Horse Spawning, including ZOMBIE and SKELETON horses!
  • Teleport, Summon and Locate your claimed Horses!
  • Allows staff to rename horses without changing ownership
  • UUID storage for databases -
    • Uses connections to '' and '' if UUID cannot be resolved on the server.

What's in store for new releases?

  • Horse Trading
  • (NPC) Races
  • Horse respawning No longer needed
  • Horse purchasing (from NPC)

Permissions & Commands

Please see our new Permissions & Config Page here.

How does it work?

Name a horse to claim it as your own. Hit it (as the owner) with a new Name Tag (un-renamed) to free it!

  • Apparently naming a horse is confusing to some people. To name a horse, you have to get a NAME TAG. Use the NAME TAG in an ANVIL and change it's name to what you want the horse to be called. Then USE (Right Click) The Horse with the NAMED NAME TAG to name it. This is a VANILLA MINECRAFT feature - it is not included with Stables. This action, however, is what will claim a horse with the Stables plugin.
  • You can also set the config to 'AutoOwn = true' - This will automatically claim a horse as soon as it is tamed!

Stables also prevents horses from being killed by players, mobs, environmental, or any combination of these. All options are 100% toggle-able through the config.

Virtual Stables

This feature can be disabled by the admins by setting the 'allowCommand' config option to false, and then just not creating any stable signs.

To create a stable, simply place a sign with [stables] as the first line. Stables will take over from there. If 'allowCommand' is disabled, you can ONLY use the Virtual Stables feature with a sign. Punch the sign, or type /stables store to store a horse. Please note: Storage does *NOT* save chests right now, nor will it save saddles. This is a known bug.

  • Please note: The stables does *NOT* save Horse Speed. This is a Minecraft/Bukkit shortfall, and will be addressed as soon as there is a way to do so.

The Config

Please see our new Permissions & Config Page here.


Stables makes several items craftable - specifically Saddles, Barding (Horse Armor) and Name Tags.

Diamond Horse Armor Gold Horse Armor Iron Horse Armor

Saddle Name Tag

Setting the config option for hard mode recipes will change all ingots/bars to blocks instead.


Upon the first run, a file called 'language.yml' will be generated. This will have all the phrases, in English. You may change the phrases to whatever you'd like, or any language you'd like.

Please note Version 1.8.9 will change the localization file, and some variables will be added to substitute things like numbers or names, as some languages may require different formats that don't have the name at the front, or back, or wherever it's placed in English.

You must login to post a comment. Don't have an account? Register to get one!

  • Avatar of raum raum Nov 14, 2015 at 01:44 UTC - 0 likes

    @MattCarey42: Go

    At this very moment, it works only on horses. I'm in the middle of a rewrite to optimize several things and have allowing other mobs on my todo list.


  • Avatar of MattCarey42 MattCarey42 Nov 13, 2015 at 00:20 UTC - 0 likes

    this is great for horses but is it possible to expand this to any mob that you can "own" by giving it a name with a name tag?

  • Avatar of PapaHarni PapaHarni Oct 27, 2015 at 05:31 UTC - 0 likes

    @raum: Go

    You can find a example/source and compiled version of Mu1ti1ingu41 here:

    If you have more questions, contact me ;-) Like E-Mail, Skype or what ever :-D

  • Avatar of dickwick dickwick Oct 21, 2015 at 20:10 UTC - 0 likes

    @raum: Go

    I know, EnviromentalDamage is in config, but I would like to disable ONLY suffocation and leave the other damage enabled.

  • Avatar of raum raum Oct 21, 2015 at 14:13 UTC - 0 likes

    @dickwick: Go

    That is already in the config, sort of - You cannot currently set each specific damage type (which I can add), however setting general.EnviromentalDamage to 'true' will prevent suffocation. (It also prevents damage via lava, fire, drowning, cactus, block explosions, and anvils dropping on their heads)

    @PapaHarni: Go

    At this time the source isn't available. Somewhere around v1.5, some great big jackasses decided to steal the code and label it as their own, releasing it on Bukkit and Spigot - it's left a rather sour taste and hasn't been re-posted on git. When/if it is, a link will be posted on the main page. Where's the API/Doc for your plugin?

  • Avatar of dickwick dickwick Oct 20, 2015 at 20:16 UTC - 0 likes

    Hi raum! Could you add option to specify which enviromental damage can be blocked? A lot of people are suffering from bug when horses are pushed into wall and suffocated. I would love to disable suffocation damage only and leave the rest (lava/falling/etc...)

  • Avatar of PapaHarni PapaHarni Oct 07, 2015 at 08:32 UTC - 0 likes

    Hey raum,

    can u share the source please? I want it with use my mu1ti1ingu41 plugin. It's a plugin to change the language global by every user for all plugins which support it.


  • Avatar of raum raum Sep 28, 2015 at 00:17 UTC - 0 likes

    Update that should fix clearhorses is in. Also noticed that the person who made the Youtube video has decided to make it private, for whatever reason, so it's been removed.

    If anyone cares to make another, PM me with the link. :)

  • Avatar of Gweedo358 Gweedo358 Sep 27, 2015 at 16:42 UTC - 0 likes

    @raum: Go

    Thank you very much for the reply, I will be looking for your update soon.

  • Avatar of raum raum Sep 27, 2015 at 00:04 UTC - 0 likes

    @Gweedo358: Go

    Clear Horses is one of the ... older mechanics I wrote, and did not actually do any sort of database checking .. It only allowed for clearing an online player's horses and I hadn't gotten around to changing it.

    I will have it corrected in an update this weekend.

    Edit: 1.9.10 is still not ready for release - This will be fixed in the minor update of If you subscribe to file changes, you'll see as soon as it's uploaded. Otherwise, you'll have to just keep checking back until Bukkit approves it for download.

    Last edited Sep 27, 2015 by raum


Date created
Jul 02, 2013
Last update
Sep 28, 2015
Development stage
  • deDE
  • enUS
All Rights Reserved
Curse link
Recent files
  • R: for 1.8 Sep 28, 2015
  • R: 1.9.9 for 1.8.1 Aug 19, 2015
  • R: 1.9.8b for 1.8.1 May 19, 2015
  • R: 1.9.8 for 1.8.1 May 17, 2015
  • R: 1.9.7 for 1.8.1 Apr 04, 2015