SphMoneyMobs
SphMoneyMobs
About:
This is a fully configurable plugin that rewards the the player a custom reward for killing a mob.
How it works:
- This plugin reward a player, when they kill a mob.
- The mob must be set in the config for the reward to complete.
- You can set the reward and reward amount in the config.
- You can set the custom message displayed to the player upon killing a mob.
- You can set up the luck feature, in which you can set a percentile chance of giving you a custom multiplier more of the set amount.
- You can change the message a player gets when getting lucky.
The config.yml:
- Keywords for reward:
- <!player> = player name.
- <!entity> = entity killed.
- <!amount> = amount of "object" to be rewarded.
- <!world> = world player is in.
- <!location> = player location.
- Keywords for message:
- <!player> = player name.
- <!entity> = entity killed.
- <!amount> = amount of "object" to be rewarded.
- <!world> = world player is in.
- <!location> = player location.
- <!item> = item player is holding.
- <!time> = time player killed entity.
- Use & as the color code (ex.&4 makes a dark red color). If you wish to use the & symbol without changing it to a color code, put a "/" before the "&", making "/&".
- The reward can be set to multiple commands. Seperated by |.
- The luck configuration does not /need/ to be set, but it is highly recommended, if you don't want it, simply set the enabled to false.
- Keywords for luck message:
- <!amount> = original reward amount.
- <!multiplier> = mutliplier of the reward amount.
- Use & as the color code (ex.&4 makes a dark red color). If you wish to use the & symbol without changing it to a color code, put a "/" before the "&", making "/&".
- An entity in "Entities:" must be written using full caps, using "_" (underscore) instead of " " (space). For full documentation of entity types, go to http://jd.bukkit.org/rb/apidocs/org/bukkit/entity/EntityType.html
Message: &aYou have killed a <!entity> /& recieved <!amount> wood! Luck: enabled: true chance: 80 multiplier: 5 message: &aLuck has been found! Reward given now multiplied by <!multiplier>! Entities: CHICKEN: amount: 10 reward: give ====== <!player> 5 <!amount>
Commands:
None.
Permissions:
sphmoneymobs.getreward - Allows a player to get the reward. Defaults to everyone.
@Kazathur92
update it for what?
update plz! :)
Does this have a disabled off spawners setting or something in it? I have problems with players camping spawners for EXP let alone just an economy gain right now...