SpawnTP

LazleCraft

RESET CONFIG IF UPGRADING

Info

This will teleport your players to the world's spawn everytime they login. This plugin should work right out of the box, otherwise there are commands to let you customize where your players will spawn.

  • See it in action at: Play.AwesomePowered.net

Installation

  • Drop the SpawnTP.jar at your bukkit server /plugins folder
  • Restart Server
  • Login.

Commands:

/setspawn (Sets the spawn)

/setspawn <world> (Sets world spawn)

/setspawn <firstjoin> (sets firstjoin spawn if enabled)

/spawn (sends you to spawn)

/spawn <playername> (sends player to spawn)

/spawntp (Tells you the plugin info)

/spawnloc (Tells you the spawn location)

/worldspawn (Teleports you to world spawn)

Permissions:

spawntp.setspawn (Ability to setspawn)

spawntp.spawn (Ability to use the /spawn command)

spawntp.spawn.others (Ability to spawn other players.)

spawntp.reload (For reloading the config)

spawntp.location (Check the spawn location)

spawntp.firework (If enabled, it wil launch a firework whenver they login)

spawntp.setworldspawn (Ability to set worldspawn)

spawntp.worldspawn (Teleport to the worldspawn)

spawntp.bypass (Don’t get teleported on login)

spawntp.quitmessage (Will change quit message to the configured one)

spawntp.joinmessage (Will change join message to the configured one)

spawntp.noclearchat (If enabled, this will bypass clearchat)

spawntp.noinvclear (If enabled, this will bypass clear inventory)

Configuration

prefix: "&6[&4SpawnTP&6]"
#Main Feature
SpawnTP: true
#New Players
SpawnOnlyNewJoin: false
NewPlayers:
    SendToSpawn: true
    Announce: true
    AnnounceMessage: '&f&l%player% &6&lHas joined for the first time!'
#Should we clear the players inventory/chat on join?
Clear:
    Chat: false
    Inventory: false
#Should we anounce first join?
AnnounceFirstJoin: true
#Custom Messages
LoginMessages:
    Enabled: false
    Join: '&6&lThe almighty &f&l%player% &6&ljoined the game!'
    Quit: '&6&lThe almighty &f&l%player% &6&lleft the game!'
#Should we log every teleport by this plugin?
LogTeleport: true
#Should we spawn a firework every time a player joins?
#List of types can be found at http://lazle.us/FireworkType
Firework:
    Enabled: true
    Type1: BALL_LARGE
    Type2: STAR
    Type3: BURST
#Should we play sound to the player who joined? 
#List of sounds can be found at http://lazle.us/SpawnTPSounds
Sound:
    Enabled: false
    Sound: GHAST_MOAN
    Volume: 1
    Pitch: 1
#Disabled worlds, players don't get sent to spawn if they logged in on these worlds.
DisabledInWorld:
- Hardcoreworld
- Nospawnworld
#Spawn Location
Spawn:
   World:
   Yaw:
   Pitch:
   X:
   Y:
   Z:
#Spawn Location 
FirstSpawn:
   World:
   Yaw:
   Pitch:
   X:
   Y:
   Z:
#WorldSpawns
WorldSpawns:
ConfigVersion: 2

Metrics

This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:

A unique identifier The server's version of Java Whether the server is in offline or online mode The plugin's version The server's version The OS version/name and architecture The core count for the CPU The number of players online The Metrics version The number of lol768 Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.

[Source] [Dev Builds] (If you are using 1.5.7 and lower, you will need to reset your config.)

Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk

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  • Avatar of frol1 frol1 Mar 14, 2014 at 08:23 UTC - 0 likes

    @alexmarkey: Go

    Yeah I have to agree with him here. I've only once been sent back to spawn.

  • Avatar of ZimBeller ZimBeller Mar 09, 2014 at 18:39 UTC - 0 likes

    When you us another plugin that has /spawn, like Essentials, the /spawn command becomes null and nothing happens..... Therefore I can't use this plugin. :(

  • Avatar of AndreeasG AndreeasG Mar 09, 2014 at 17:44 UTC - 0 likes

    i am not getting to spawn, even if i use the command /setspawn..

    MCDrago

  • Avatar of alexmarkey alexmarkey Mar 06, 2014 at 06:12 UTC - 0 likes

    For some reason the plugin doesnt always send players to spawn, like a 1 in 10 chance that i dont go to spawn (I dont have the bypass perms, and no errors in log)

  • Avatar of Geoneo97 Geoneo97 Mar 04, 2014 at 12:26 UTC - 0 likes

    not compatible with spigot #1326

  • Avatar of xpancakesxx xpancakesxx Mar 01, 2014 at 20:51 UTC - 0 likes

    Hi, if your reading this PLEASE RESPOND I NEED HELP! ok so whenever i download SpawnTP it shows up red when i do /plugins and when i do /setspawn or /spawn nothing happens! please help

    thanks, sam

  • Avatar of TheOnlyRealTGS TheOnlyRealTGS Mar 01, 2014 at 12:34 UTC - 0 likes

    @LaxWasHere: Go

    Sorry /spawntp only shows info about you and the plugin ;)
    Also, i fixed the issue with restarting the server, edit the conf, and start.

    Last edited Mar 01, 2014 by TheOnlyRealTGS

    Owner of MC-Simple Gaming! Hope to see you there :)
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  • Avatar of Rockinred279 Rockinred279 Feb 28, 2014 at 00:25 UTC - 0 likes

    You should make a config if is true, the /spawn will be disabled to use the /spawn of Essentials

  • Avatar of TGMGamingzz1 TGMGamingzz1 Feb 25, 2014 at 20:54 UTC - 0 likes

    Hey, i sent you a PM with an error that my consoles getting, really need this plugin for my server so can you get back to me ASAP? thanks.

  • Avatar of LaxWasHere LaxWasHere Feb 12, 2014 at 02:10 UTC - 0 likes

    <<reply 2022225>>

    "/spawntp"

    BFAK:90603305,3a9ce119269f13477834f43770802ba6873c2e5cb9208a3618fed4d3b6d04985

Facts

Date created
Apr 29, 2013
Categories
Last update
Jan 15, 2014
Development stage
Release
License
GNU General Public License version 3 (GPLv3)
Curse link
SpawnTP
Downloads
31,393
Recent files

Authors