Creeper Spawner 2

This plugin allows you to set mob spawner types and optionally gather mob spawners with a Silk Touch enchanted tool.


  • You can change the type of spawner you are looking at or holding by using /spawner <EntityType>. For example /spawner creeper will change the spawner to a creeper spawner.
  • It will tell you what kind of spawner you interact with or type /spawner while looking at it.
  • Command to give yourself or another player a spawner of a given type.
  • /spawner list and /spawner help commands that display the contents of text files so you can customize them to your liking.
  • Command to remove entities in a given radius with /spawner remove <EntityType> [radius]
  • This plugin may be able to replace other plugins that store mob spawner types as the item durability. It will also attempt to remove the Silk Touch enchant from the spawner that some plugins add otherwise players can use them as a Silk Touch enchanted tool.
  • Config option to prevent players from making spawners of bad entities.
  • Config option to prevent explosions from destroying spawners.
  • Config file to change the language.

This plugin may use various bits of code I found on the Bukkit forums.


  • Drop the plugin into your plugins folder like any other plugin.
  • Restart the server.
  • If you are updating from an older version you must either delete your language.yml file or update it with the new entries or you will get errors.
  • Make sure to configure it to your liking by editing the config.yml.
  • Type /spawner reload to reload any changes you make to the language.yml or config.yml files.
  • If you want players to be able to break spawners add permission for spawner.break.<entity>
  • If you want players to be able to mine spawners with a silk touch enchanted tool add permission for spawner.mine.<entity>
  • If you want players to be able to place spawners add permission for<entity>
  • <entity> in the above points can be any entity type (all lowercase) or * to indicate all entities. For example* will allow players to place any spawner type.


Entity Types

You can make spawners any of the entity names listed here. Generally you would use the name that appears inside the quotes in the brackets. For example PigZombie will work while PIG_ZOMBIE will not.

The config.yml file has a section for valid_entities where you can list entities you want players to be able to use.


/spawner <entity>
Switch the spawner you're looking at or holding to the given mob entity type.

/spawner give <entity> [player]
Give a spawner to yourself or another player.

/spawner list
Display the contents of the spawner/list.txt file.

/spawner help
Display the contents of the spawner/help.txt file.

/spawner remove <entity> [radius]
Removes entities of the specified type within a given radius.

/spawner reload
Reload the plugin. Useful if you make changes to any of the files.


Gives all Spawner permissions.
Default: op

Gives access to use /spawner reload to reload the plugin.
Default: op

Gives access to use /spawner <entity>
Use spawner.set.* to allow all spawner entity types.
Default: op

Gives access to right-click a spawner or use /spawner to get the spawner entity type.
Default: op

Allows players to break spawners as normal.
Use spawner.break.* to allow all spawner entity types.
Default: op

Allows players to mine spawners with a silk touch enchanted tool.
Use spawner.mine.* to allow all spawner entity types.
Default: op<entity>
Allows players to place spawners.
Use* to allow all spawner entity types.
Default: op

Gives access to use /spawner give <entity>
Use spawner.give.* to allow all spawner entity types.
Default: op

Gives access to use /spawner give <entity> <player>
Use spawner.give.others.* to allow all spawner entity types.
This can also be run from console.
Default: op
Gives access to use /spawner help
Default: op

Gives access to use /spawner list
Default: op

Gives access to use /spawner remove <entity> [radius]
Default: op


  • Edit your config.yml and do /spawner reload to reload the changes.
  • Make sure you aren't looking at a spawner when you're trying to change the spawner you're holding.
  • It can also change an entire stack of spawners you're holding.
  • If you try to update the plugin with a plugin manager without restarting the server you may run into issues (such as duplicate spawner drops).


If they are crossed out it means they are finished or being worked on and may be in the next release.

  • Add ability to limit the max creatures spawned by spawners.
  • Add config option to change spawn frequency of all spawners.
  • Add amount parameter.
  • Add ability to limit the number of spawners a player can give/change.
  • Add baby spawners.
  • Armor possible?
  • Compatibility with Vault so that you can make it cost money to get/change a spawner.


This plugin collects anonymous statistics about your server so that I can better understand how people are using the plugin.

It sends these stats to where it's publicly available. These statistics include your Java version, operating system, authentication mode, system architecture, number of system cores, server location, game version, server software, and which version of this plugin you are using.

If you would like to opt out of this anonymous statistics collection process then you can disable it by editing the file /plugins/PluginMetrics/config.yml and changing opt-out to true.


Entity Types

Creating a Spawner From Another Plugin

Spawner config.yml



If you like this plugin please consider donating towards its development. This will encourage me to work on it more. Your donation is very much appreciated!

PayPal: You can find a donate link on the top-right of the page.
Bitcoin: 13Ypntcsv33jb9voWpkAUFZAAMzWAgEjqT

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  • Avatar of ryvix ryvix Dec 28, 2012 at 21:00 UTC - 0 likes

    @RagginMAMA: Go

    You might have some conflicting plugins on your server.

  • Avatar of RagginMAMA RagginMAMA Dec 28, 2012 at 19:23 UTC - 0 likes

    We have installed it and it seems to work great for changing the type of spawner! However no one can silk touch gather them. Not even the OP can do it.

  • Avatar of ryvix ryvix Dec 23, 2012 at 16:19 UTC - 0 likes

    @ManBeastPigDev: Go

    If you don't give permission to set spawners to people you don't trust you should be ok.

  • Avatar of ManBeastPigDev ManBeastPigDev Dec 23, 2012 at 14:24 UTC - 0 likes

    can we block certain mobs? I dont want a server full of enderdragons...

    Crafty Creeper Party Server

  • Avatar of xH3LLRAIZ3Rx xH3LLRAIZ3Rx Dec 22, 2012 at 16:07 UTC - 0 likes

    @ryvix: Go

    Yes!!! Thanks Dude

  • Avatar of ryvix ryvix Dec 22, 2012 at 15:28 UTC - 0 likes

    @xH3LLRAIZ3Rx: Go

    The Bukkit staff have to approve it. However it is available here:

  • Avatar of xH3LLRAIZ3Rx xH3LLRAIZ3Rx Dec 22, 2012 at 14:17 UTC - 0 likes

    @ryvix: Go

    When will the file be available?

  • Avatar of ryvix ryvix Dec 22, 2012 at 02:09 UTC - 0 likes

    Seems to be ok from my testing. I just uploaded Spawner v1.2 which should work in the latest 1.4.5 RB and 1.4.6 dev builds.

    Next I will add a command to give the spawners out.

  • Avatar of ryvix ryvix Dec 21, 2012 at 03:07 UTC - 0 likes

    @xH3LLRAIZ3Rx: Go

    I updated the source code on github but haven't added a build to download yet.

    It now can be built against Bukkit and no longer contains BKCommonLib code. I tried removing all the restrictions for dropping items and whatnot to see how it goes. It seems to be ok from my limited testing so far but I am not quite finished testing everything in it. I will test the rest tomorrow and upload it when I get some more time.

    I would do it now but I don't even have Java 1.6 on here because I just got a nice new comp and haven't had time to set it up yet. Feel free to build and test yourself though if you can =)

  • Avatar of xH3LLRAIZ3Rx xH3LLRAIZ3Rx Dec 21, 2012 at 02:11 UTC - 0 likes

    @ryvix: Go

    i will test out devs of the plugin for you

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Date created
Dec 03, 2012
Last update
Apr 24, 2014
Development stage
GNU General Public License version 3 (GPLv3)
Curse link
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