Creeper Spawner 2

This plugin allows you to set mob spawner types and optionally gather mob spawners with a Silk Touch enchanted tool.


  • You can change the type of spawner you are looking at or holding by using /spawner <EntityType>. For example /spawner creeper will change the spawner to a creeper spawner.
  • It will tell you what kind of spawner you interact with or type /spawner while looking at it.
  • Command to give yourself or another player a spawner of a given type.
  • /spawner list and /spawner help commands that display the contents of text files so you can customize them to your liking.
  • Command to remove entities in a given radius with /spawner remove <EntityType> [radius]
  • This plugin will attempt to remove the Silk Touch enchant from the spawner that some plugins add otherwise players can use them as a Silk Touch enchanted tool.
  • Luck option to give a chance to not drop the spawner and break like normal (disabled by default).
  • Frequency option for each creature type to give a chance to not spawn.
  • Prevents renaming spawners on an anvil.
  • Config option to prevent players from making spawners of bad entities.
  • Config option to prevent explosions from destroying spawners.
  • Config file to change the language.
  • Config option to use creature aliases so you can just use horse instead of EntityHorse.
  • Permissions to disable eggs.
  • Configure drops.

This plugin may use various bits of code I found on the Bukkit forums.


  • Drop the plugin into your plugins folder like any other plugin.
  • Restart the server.
  • If you are updating from an older version you must either delete your language.yml file or update it with the new entries or you will get errors.
  • Make sure to configure it to your liking by editing the config.yml.
  • Type /spawner reload to reload any changes you make to the language.yml or config.yml files.
  • If you want players to be able to break spawners add permission for spawner.break.<entity>
  • If you want players to be able to mine spawners with a silk touch enchanted tool add permission for spawner.mine.<entity>
  • If you want players to be able to place spawners add permission for<entity>
  • <entity> in the above points can be any entity type (all lowercase) or all to indicate all entities. For example will allow players to place any spawner type.



/spawner <entity>
Switch the spawner you're looking at or holding to the given mob entity type.

/spawner give <entity> [player]
Give a spawner to yourself or another player.

/spawner list
Display the contents of the spawner/list.txt file.

/spawner help
Display the contents of the spawner/help.txt file.

/spawner remove <entity> [radius]
Removes entities of the specified type within a given radius.

/spawner reload
Reload the plugin. Useful if you make changes to any of the files.


Gives all Spawner permissions.
Default: op

Gives access to use /spawner reload to reload the plugin.
Default: op

Gives access to use /spawner <entity>
Use spawner.set.all to allow all spawner entity types.
Default: op

Gives access to right-click a spawner or use /spawner to get the spawner entity type.
Default: op

Allows players to break spawners as normal.
Use spawner.break.all to allow all spawner entity types.
Default: op

Allows players to mine spawners with a silk touch enchanted tool.
Use spawner.mine.all to allow all spawner entity types.
Default: op<entity>
Allows players to place spawners.
Use to allow all spawner entity types.
Default: op

Gives access to use /spawner give <entity>
Use spawner.give.all to allow all spawner entity types.
Default: op

Allows mining spawners without using silk touch.
Use spawner.nosilk.all to allow all spawner entity types.
Default: op

Gives access to use /spawner give <entity> <player>
Use spawner.giveothers.all to allow all spawner entity types.
This can also be run from console.
Default: op
Gives access to use /spawner help
Default: op

Gives access to use /spawner list
Default: op

Gives access to use /spawner remove <entity> [radius]
Default: op

Allows using eggs on spawners to change their entity type.
Use spawner.eggs.all to allow all entity types.
Default: op

Allows using anvils to rename spawner eggs.
default: op

Allows using anvils to rename spawners.
Default: op

Note: In Spawner v1.9 some of the permissions changed from ending with .* to .all


  • Edit your config.yml and do /spawner reload to reload the changes.
  • Make sure you aren't looking at a spawner when you're trying to change the spawner you're holding.
  • It can also change an entire stack of spawners you're holding.
  • If you try to update the plugin with a plugin manager without restarting the server you may run into issues (such as duplicate spawner drops).
  • Doesn't work properly in creative mode.
  • The config.yml file has a section for valid_entities where you can list entities you want players to be able to use.


If they are crossed out it means they are finished or being worked on and may be in the next release.

  • Add ability to limit the number of spawners a player can give/change.
  • Add baby spawners.
  • Implement NBT features for MobSpawner from here for mob armor, etc.
  • Compatibility with Vault so that you can make it cost money to get/change a spawner.


This plugin collects anonymous statistics about your server so that I can better understand how people are using the plugin.

It sends these stats to where it's publicly available. These statistics include your Java version, operating system, authentication mode, system architecture, number of system cores, server location, game version, server software, and which version of this plugin you are using.

If you would like to opt out of this anonymous statistics collection process then you can disable it by editing the file /plugins/PluginMetrics/config.yml and changing opt-out to true.


EntityTypes and Item Durabilities

Creating a Spawner From Another Plugin

Default config.yml

Default language.yml



If you like this plugin please consider donating towards its development. This will encourage me to work on it more. Your donation is very much appreciated!

PayPal: You can find a donate link on the top-right of the page.
Bitcoin: 13Ypntcsv33jb9voWpkAUFZAAMzWAgEjqT

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  • Avatar of ryvix ryvix Mar 29, 2015 at 23:05 UTC - 0 likes

    Sorry guys, I haven't had time to work on this lately, been busy with work. Not sure if I will have something by the end of the month like I wanted but maybe I will be able to make some time for it.

    @bshields78: Go

    I will have to do some testing and recompile for the newest Spigot. It was compiled against whichever the latest version of Spigot was on Feb 24th.

    @Bosscraft10: Go

    It might be that you have to reload your permissions or something. Or it might be that I have to update the plugin which I was hoping to do by the end of the month.

    @Rewack: Go

    You might be able to use Essentials but maybe not. It has been reported it used to work and then reported that it still doesn't work. So I do want to test that some time though and make it work but I've never used Essentials. If it helps, supposedly you used to be able to use a format like: [Buy] 1

  • Avatar of bshields78 bshields78 Mar 29, 2015 at 20:22 UTC - 0 likes

    not sure whats goin on but when i create a spawner.... say ... a rabbit spawner and place it down, i can see the rabbit inside the cage. but nothing spawns...... and yes im surrounded by grass. if.... while in survival i hit the spawner one time, pigs begin to spawn and keep spawning even though there is still a rabbit inside the cage. this happens to all mob types.

    im on spigot 1.8.3 and using spawner v2.0

    didnt post a startup log because there is absolutely no errors in console to report but will if you need it.

  • Avatar of Bosscraft10 Bosscraft10 Mar 24, 2015 at 00:53 UTC - 0 likes

    I have give a group spawner.break.all and spawner.mine.all but when the group breaks the spawner it just keeps appearing back ( they are using silk touch)and when i break it( I'm op) it breaks but disappears and in creative mode i can break in and get it back. i need help

  • Avatar of Rewack Rewack Mar 22, 2015 at 17:33 UTC - 0 likes

    How do you make a shop where players can buy a spawner

  • Avatar of ryvix ryvix Mar 20, 2015 at 11:34 UTC - 0 likes

    @Bosscraft10: Go

    I believe certain creatures may only spawn on dirt or grass.

    About breaking, maybe you have another plugin preventing them from breaking blocks? Or maybe you have to reload your permissions?

    I am still working on the next update and hopefully can have it by the end of the month.

  • Avatar of Bosscraft10 Bosscraft10 Mar 19, 2015 at 23:38 UTC - 0 likes

    I am using Uskyblock and at first iron golem spawners wornt spawning but now they are but Cows aren't spawning i even tried in a different world and still no spawning plz help also i gave someone permission to break a spawner ( spawner.break.all, spawner.mine.all and spawner.nosilk.all) and still they could not break it

  • Avatar of ryvix ryvix Mar 06, 2015 at 02:41 UTC - 0 likes

    @kliu1105: Go

    Sorry. Working on a fix for that. Taking longer than expected.

  • Avatar of kliu1105 kliu1105 Mar 06, 2015 at 02:36 UTC - 0 likes

    Also, whenever I break a spawner with silk touch (I have the permissions set up) it doesn't drop a spawner, only xp, and this shows up in the console:

    Usign no other plugins except PermissionsEx.

    Last edited Mar 06, 2015 by kliu1105
  • Avatar of kliu1105 kliu1105 Mar 06, 2015 at 02:28 UTC - 0 likes

    Will it work if I use CraftBukkit?

    Maybe I can forego a bit of extra lag to make it work.

    Last edited Mar 06, 2015 by kliu1105
  • Avatar of kliu1105 kliu1105 Mar 06, 2015 at 02:27 UTC - 0 likes

    I'm using Spawner 2.0 and spigot git-Spigot-8dc4297-adc129a

    whenever I look at a spawner and type /spawner, an internal error occurs.

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Date created
Dec 03, 2012
Last update
Feb 25, 2015
Development stage
GNU General Public License version 3 (GPLv3)
Curse link
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