Creeper Spawner 2

This plugin allows you to set mob spawner types and optionally gather mob spawners with a Silk Touch enchanted tool.


  • You can change the type of spawner you are looking at or holding by using /spawner <EntityType>. For example /spawner creeper will change the spawner to a creeper spawner.
  • It will tell you what kind of spawner you interact with or type /spawner while looking at it.
  • Command to give yourself or another player a spawner of a given type.
  • /spawner list and /spawner help commands that display the contents of text files so you can customize them to your liking.
  • Command to remove entities in a given radius with /spawner remove <EntityType> [radius]
  • This plugin will attempt to remove the Silk Touch enchant from the spawner that some plugins add otherwise players can use them as a Silk Touch enchanted tool.
  • Luck option to give a chance to not drop the spawner and break like normal (disabled by default).
  • Frequency option for each creature type to give a chance to not spawn.
  • Prevents renaming spawners on an anvil.
  • Config option to prevent players from making spawners of bad entities.
  • Config option to prevent explosions from destroying spawners.
  • Config file to change the language.
  • Config option to use creature aliases so you can just use horse instead of EntityHorse.
  • Permissions to disable eggs.
  • Configure drops.

This plugin may use various bits of code I found on the Bukkit forums.


  • Drop the plugin into your plugins folder like any other plugin.
  • Restart the server.
  • If you are updating from an older version you must either delete your language.yml file or update it with the new entries or you will get errors.
  • Make sure to configure it to your liking by editing the config.yml.
  • Type /spawner reload to reload any changes you make to the language.yml or config.yml files.
  • If you want players to be able to break spawners add permission for spawner.break.<entity>
  • If you want players to be able to mine spawners with a silk touch enchanted tool add permission for spawner.mine.<entity>
  • If you want players to be able to place spawners add permission for<entity>
  • <entity> in the above points can be any entity type (all lowercase) or all to indicate all entities. For example will allow players to place any spawner type.



/spawner <entity>
Switch the spawner you're looking at or holding to the given mob entity type.

/spawner give <entity> [player]
Give a spawner to yourself or another player.

/spawner list
Display the contents of the spawner/list.txt file.

/spawner help
Display the contents of the spawner/help.txt file.

/spawner remove <entity> [radius]
Removes entities of the specified type within a given radius.

/spawner reload
Reload the plugin. Useful if you make changes to any of the files.


Gives all Spawner permissions.
Default: op

Gives access to use /spawner reload to reload the plugin.
Default: op

Gives access to use /spawner <entity>
Use spawner.set.all to allow all spawner entity types.
Default: op

Gives access to right-click a spawner or use /spawner to get the spawner entity type.
Default: op

Allows players to break spawners as normal.
Use spawner.break.all to allow all spawner entity types.
Default: op

Allows players to mine spawners with a silk touch enchanted tool.
Use spawner.mine.all to allow all spawner entity types.
Default: op<entity>
Allows players to place spawners.
Use to allow all spawner entity types.
Default: op

Gives access to use /spawner give <entity>
Use spawner.give.all to allow all spawner entity types.
Default: op

Allows mining spawners without using silk touch.
Use spawner.nosilk.all to allow all spawner entity types.
Default: op

Gives access to use /spawner give <entity> <player>
Use spawner.giveothers.all to allow all spawner entity types.
This can also be run from console.
Default: op
Gives access to use /spawner help
Default: op

Gives access to use /spawner list
Default: op

Gives access to use /spawner remove <entity> [radius]
Default: op

Allows using eggs on spawners to change their entity type.
Use spawner.eggs.all to allow all entity types.
Default: op

Allows using anvils to rename spawner eggs.
default: op

Allows using anvils to rename spawners.
Default: op

Note: In Spawner v1.9 some of the permissions changed from ending with .* to .all


  • Edit your config.yml and do /spawner reload to reload the changes.
  • Make sure you aren't looking at a spawner when you're trying to change the spawner you're holding.
  • It can also change an entire stack of spawners you're holding.
  • If you try to update the plugin with a plugin manager without restarting the server you may run into issues (such as duplicate spawner drops).
  • Doesn't work properly in creative mode.
  • The config.yml file has a section for valid_entities where you can list entities you want players to be able to use.


I created a Spawner 3.0 TODO List here.

If they are crossed out it means they are finished or being worked on and may be in the next release.

  • Add ability to limit the number of spawners a player can give/change.
  • Add baby spawners.
  • Implement NBT features for MobSpawner from here for mob armor, etc.
  • Compatibility with Vault so that you can make it cost money to get/change a spawner.


This plugin collects anonymous statistics about your server so that I can better understand how people are using the plugin.

It sends these stats to where it's publicly available. These statistics include your Java version, operating system, authentication mode, system architecture, number of system cores, server location, game version, server software, and which version of this plugin you are using.

If you would like to opt out of this anonymous statistics collection process then you can disable it by editing the file /plugins/PluginMetrics/config.yml and changing opt-out to true.


EntityTypes and Item Durabilities

Creating a Spawner From Another Plugin

Default config.yml

Default language.yml


Report Issues


If you like this plugin please consider donating towards its development. This will encourage me to work on it more. Your donation is very much appreciated!

PayPal: You can find a donate link on the top-right of the page.
Bitcoin: 13Ypntcsv33jb9voWpkAUFZAAMzWAgEjqT

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  • Avatar of ryvix ryvix Nov 29, 2015 at 16:33 UTC - 0 likes

    @SquareSky: Go

    That's kind of an odd error. Possibly something has changed in Spigot and the plugin has to be updated. I'll work on it and see if I can get a new release out in the near future.

  • Avatar of SquareSky SquareSky Nov 29, 2015 at 14:36 UTC - 0 likes

    ERROR Plugin Spawner v2.3-5494d1d has failed to register events for class me.ryvix.spawner.SpawnerEvents because org/bukkit/event/entity/SpawnerSpawnEvent does not exist.

    how do I fix this?

  • Avatar of ryvix ryvix Sep 21, 2015 at 00:01 UTC - 0 likes

    @nickyish1333: Go

    Are you sure the plugin is starting up properly? Do you see it saying it's enabled in the server logs? Do you see any errors in your server logs?

  • Avatar of nickyish1333 nickyish1333 Sep 20, 2015 at 21:37 UTC - 0 likes

    i tryed it ryvix but it didnt work

  • Avatar of ryvix ryvix Sep 20, 2015 at 18:24 UTC - 0 likes

    @nickyish1333: Go

    Maybe try deleting your language file to let it get the updated one and see if that helps.

    @lunisoPvP: Go

    I haven't tested this with Group Manager yet but do you have both permissions, spawner.break.<entity> and spawner.mine.<entity> where <entity> is either all or the entity you are trying to mine?

  • Avatar of lunisoPvP lunisoPvP Sep 20, 2015 at 10:21 UTC - 0 likes

    Having problems with permissions in craftbukkit 1.8.8 i use group manager and just can't mine spawners even if i'm op

  • Avatar of nickyish1333 nickyish1333 Sep 20, 2015 at 00:07 UTC - 0 likes

    ryvix when i place say a Blaze spawner, when its on the ground its a pig spawner! plz help

  • Avatar of ryvix ryvix Sep 08, 2015 at 17:52 UTC - 0 likes

    @xDeathBunnyx: Go

    Switch the order of your spawner name and player name. It thinks Golem and PigZombie are players that are offline.

  • Avatar of xDeathBunnyx xDeathBunnyx Sep 08, 2015 at 17:31 UTC - 0 likes

    Some spawners are "offline" but there is nothing in the config about it.

  • Avatar of ryvix ryvix Sep 01, 2015 at 02:32 UTC - 0 likes

    @YepImRobbie: Go

    Sorry, I've tried but I can't reproduce your issue even using PEX. Perhaps you have your permissions mixed up. If you send me your spawner and PEX plugin folders I can test more.

    Also if you aren't using PEX file backend could you kindly export your permissions to file and send that it would be great.

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Date created
Dec 03, 2012
Last update
Jun 28, 2015
Development stage
MIT License
Curse link
Recent files