An advanced and powerful particle trail plugin

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Great for donation perks! Dazzle your friends with tons of unique particle effects!

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Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.

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The SparkTrail plugin aims to utilise the range of particle effects Craftbukkit has to offer. Fire, ender, smoke and even love hearts are only a small portion of the particle effects this plugin utilises. With over 20 unique effects, there's guaranteed to be one that 'tickles your fancy'!

The integration of Player, Location and Entity particle effects, along with a long list of Sound effects comes packaged inside the SparkTrail plugin. We also integrate the plugin's features with newer Minecraft additions, including complete Command Block support for modifying Trail effects.

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SparkTrail comes with an auto-updater to save you, as a server owner, from continually checking this page for new files. It simply connects to and compares the versions of available files. If you do not wish for SparkTrail to perform this check, navigate to the Configuration File (config.yml) in the SparkTrail directory of your plugins folder and change "checkForUpdates" and "autoUpdate" to "false". The first value disables the version comparison altogether and the second updates the plugin automatically if new files are detected.

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Metrics is used to collect plugin statistics. Only data such as plugin version and players online is collected. If you do not wish for this data to be collected, disable it in the 'Plugin Metrics' folder of your 'plugins' directory.


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This video applies to SparkTrail 2 ONLY!

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Create a ticket!

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SparkTrail is open source


Pull requests are welcome!

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  • Avatar of X_angelz_X X_angelz_X Sep 23, 2014 at 11:06 UTC - 0 likes

    Suggestion (Probably been suggested before)

    Interesting and Friendly GUI-Chest

  • Avatar of chris_61 chris_61 Sep 12, 2014 at 21:46 UTC - 0 likes

    @NoahWL1: Go

    Having same problem

  • Avatar of ReeferX7 ReeferX7 Sep 06, 2014 at 02:27 UTC - 0 likes

    @apesgrapes: Go

    I think Author alredy know that but maybe he busy on echopet plugin, i need too those features but we have to w8 for that.


  • Avatar of apesgrapes apesgrapes Sep 05, 2014 at 06:53 UTC - 0 likes

    @ReeferX7: Go

    i raised a bug/req to auto start the location trails here -

    you could add a comment to support to push its priority up? thx.

  • Avatar of GonzoDark GonzoDark Sep 03, 2014 at 10:33 UTC - 0 likes

    I am having the exact same problem as already mentioned a few times. And the plug-in seems rather useless till the bugs are fixed and they can be abused.

    Users can take out items from the GUI interface (not on the main page, but on every sub level page)

    It could be nice with a little bit of feedback.

  • Avatar of ReeferX7 ReeferX7 Sep 03, 2014 at 01:37 UTC - 0 likes

    Dev build work in 1.7.10, critical, swirl and smoke dont work and any one can pick items from gui menu, /trail location reset every restart. any update?

    Last edited Sep 03, 2014 by ReeferX7
  • Avatar of DuckNot DuckNot Sep 01, 2014 at 13:05 UTC - 0 likes

    @Squawkers13: Go

    Do you have SparkTrails for 1.7.10?? I need if you send me a link to download


  • Avatar of GonzoDark GonzoDark Aug 24, 2014 at 14:58 UTC - 0 likes

    @mazter_redz: Go

    I am having the exact same issue.

  • Avatar of Squawkers13 Squawkers13 Aug 21, 2014 at 23:21 UTC - 0 likes

    <<reply 2308645>>

    I'm having this too.
    Latest 1.7.10 Spigot

    Last edited Aug 21, 2014 by Squawkers13
  • Avatar of NoahWL1 NoahWL1 Aug 19, 2014 at 04:47 UTC - 0 likes

    Permissions don't seem to be working... Only giving sparktrail.* allows players to do anything. If I give sparktrail.sparkmenu it won't let them open the menu. Same with every other permission node. Please fix ASAP :)

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Date created
Nov 25, 2012
Last update
Mar 08, 2014
Development stage
GNU General Public License version 3 (GPLv3)
Curse link
Recent files



Optional dependency