Smart Items



The goal of this mod is to allow items on the ground to interact with the block below and give Dispenser some new abilities.

  • Saplings that land on dirt or grass will plant themselves.
  • Crops that land on farmland will become Planted in a 3x3 area.
  • Nether wart will plant on its self on soul sand in a 3x3 area.
  • Bone meal that lands on/in a plant will cause it to grow.
  • Items Passing over a powered workbench will be Crafted into the item in its Item frame.
  • A powered workbench can Craft water potions if water is above the workbench.
  • A Powered cauldron will pick up Items Below it, and place into a container, or on top.
  • If an Item Frame is placed on a cauldron or hopper it will only accept items like the one in the frame.
  • Tools in dispensers will affect a cone of blocks directly in front the dispenser, and animals. (Shovels , Axes, Pickaxes, Hoes, Fishing Rods, and Shears)
  • Food near two animals will cause them to breed.
  • Empty buckets near cows will fill with milk.

Tips and Tricks

Images of some Gagets
Vsit the Tips and Tricks Page for more ideas.

How To Install and run

  1. Download the plugin
  2. Place .jar file in your plugins directory.
  3. edit/create Config File
  4. Run the server.


CropPlantingTimer: 120 # time in ticks before a seed plants
TreePlantingTimer: 120 # time in ticks before a sapling becomes a sapling block
UseWorldGuard: true # Will disable tree planting, dispenser tools and blocks in any region.
AllowAutoCraft: true # allows auto craft system
AllowBreeding: true # Stops animals from making babes when near food.
AllowCauldronLift: true # turns off Cauldron ability to lift items.
Arrows2Items: true # arrows become arrow items after impact.
DispenserUsesTools: true # allows Dispenser to use Tools
AllowDispensingBlocks: true # allows Dispenser to drop blocks as blocks
DispenserRange: 1 # extends range of Dispensers tool use 0 = 3x3, 3 = 3x6
DisabledWorlds: world1_nether,world1 # worlds ignored by the mod.

Know Problems

  • Delete old Config Files to prevent crashes!
  • Problems with new Tree types
  • Some Auto Crafting problems with complex items, like fireworks.

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  • Avatar of Splated Splated Mar 09, 2014 at 00:52 UTC - 1 like

    @Arrawn1306: Go The problem is plugins can't easily talk to other plugins.
    Here's how it works

    Smartitems: hey server let me know when a despencer fires.
    Hard mode: hey server let me know when a player breaks a block.
    Server: a despencer fired.
    Smartitems: ok where, and was it a tool?
    Server: this loc and yes
    Smartitems: ok break a block at loc and don't really fire.
    Server: player broke a block
    Hard mode: if it was a wood pick axe and stone then cancel it.

    Last edited Mar 09, 2014 by Splated


  • Avatar of Arrawn1306 Arrawn1306 Mar 08, 2014 at 03:54 UTC - 0 likes


    The problem doesnt come from smart items, im also using smart items and extrahardmode togheter on my server and there is no problem. the bug youre talking about is actually one of the extrahardmode features that can be disabled in the config file. Extrahardmode mining part make it impossible to mine stone with wood, gold and stone picks unless you disable" Mining: Inhibit Tunneling:" in the config file, or unless you mine any other materials around stone, wich will transform the stone around them into cobble that can be mined.

    Hope i helped you ^^ but i swear that smart items isnt the cause of that in any case.

    Last edited Mar 08, 2014 by Arrawn1306

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  • Avatar of Splated Splated Feb 27, 2014 at 01:26 UTC - 0 likes

    @T3cKno0Kill3R: Go Nothing I can do about that. you can disable the tools option in smart items.

  • Avatar of T3cKno0Kill3R T3cKno0Kill3R Feb 26, 2014 at 14:02 UTC - 0 likes

    There is a problem with the plugin ExtraHardMode, in that plugin some type of pickaxe can't mine stone and the pickaxe that can only a few of that. The tools in the dispensers aren't affected by this rule...

  • Avatar of Splated Splated Feb 03, 2014 at 20:30 UTC - 0 likes

    @Erudin1: Go An autocraft workbench, is a powered workbench with the item you want to make in a frame on it.

    "collaps" do you mean collapse? as in the trees fall down? My mod only affects sapling dropped on dirt or grass, if is in a world guard region, even one with build on, it won't plant its self.

    if your trees aren't dropping saplings check your other plugins.

    if you want to send me your server info i can take a look.

    Last edited Feb 03, 2014 by Splated
  • Avatar of Erudin1 Erudin1 Feb 03, 2014 at 17:52 UTC - 0 likes


    Trees don't collaps and i cannot build these autocraftworkbenches. Here's my Config:

    CropPlantingTimer: 120
    TreePlantingTimer: 120
    UseWorldGuard: true
    AllowAutoCraft: false
    AllowBreeding: true
    AllowCauldronLift: false
    Arrows2Items: true
    DispenserUsesTools: true
    AllowDispensingBlocks: true
    DispenserRange: 2
    DisabledWorlds: plotcity,mining

    The world i use the Plugin is names "mainworld". Worldguard is actually installed.

    Last edited Feb 03, 2014 by Erudin1

  • Avatar of Splated Splated Jan 14, 2014 at 16:59 UTC - 0 likes

    Small goof in the config for world guard heres the fixed version.

  • Avatar of Splated Splated Jan 14, 2014 at 16:22 UTC - 0 likes

    @Arrawn1306: Go

    Did you delete the old config file?

  • Avatar of Splated Splated Jan 14, 2014 at 03:48 UTC - 0 likes

    @Real_Neo: Go

    yes i think so add a ticket.

  • Avatar of Arrawn1306 Arrawn1306 Jan 14, 2014 at 01:36 UTC - 0 likes


    I just tried the Dev Build you sent me and the problem isnt solved, it still auto-plant inside build-protected area. But as i told you earlier today, its not a big problem as long as no one complains about it ^^


Date created
Sep 28, 2012
Last update
Jan 14, 2014
Development stage
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