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This project is inactive and its default file will likely not work with the most recent version of Minecraft. The author may have abandoned it, or it may have outlived its usefulness.

SkyWars - Battle against players in a sky environment

Schematic creation

  • 1) Build your map
  • 2) Place a BEACON block to define a spawn point (somewhere above the island, the glass box will be created automatically)
  • 3) Make a schematic out of it with WorldEdit
  • 4) Place schematic in the plugins/SkyWars/schematics directory (format: name.schematic)


  • Download SkyWars.jar and put it in your plugins/ directory
  • Place your schematics in the plugins/SkyWars/schematics directory
  • Set the lobby with /sw setlobby
  • Place stone pressure plate in the lobby world for players to join a game


  • WorldEdit
  • Vault
  • A permissions plugin compatible with Vault

Optional requirements

  • Essentials
  • WhatIsIt (v1.0.3+)
  • CommandBook
  • Multiverse-Core


/swN/AMain command, will list all available commands
/sw startskywars.command.startStarts a SkyWars game
/sw leaveN/ARemoves you from the game you're currently in
/sw kitN/AAllows a player to pick kits (
/sw setlobbyskywars.command.setlobbySets the lobby
/sw reloadskywars.command.reloadReloads the chests, kits and the plugin.yml
/sw scoreskywars.command.scoreShows your current point balance
/sw score <player>skywars.command.score.othersShows current score balance of given player
/sw score set <player> <balance>skywars.command.score.setSets the score balance for the given player
/sw score give <player> <balance>skywars.command.score.giveAdds given amount to players score balance
/sw score take <player> <balance>skywars.command.score.takeRemoves given amount from players score balance

Configurable files



Development Builds


Disclaimer: Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.

This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to

  • A unique identifier
  • The server's version of Java
  • Whether the server is in offline or online mode
  • The plugin's version
  • The server's version
  • The OS version/name and architecture
  • The core count for the CPU
  • The number of players online
  • The Metrics version

Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.

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  • Avatar of Nytoro Nytoro Feb 03, 2014 at 02:39 UTC - 0 likes

    @andypandy89: Go

    I only got 1 island with one beacon . I also used pos1 and pos2 to copy and save it.


  • Avatar of EN7 EN7 Feb 03, 2014 at 02:35 UTC - 0 likes

    My /sw leave teleports players back onto the pressure plate, forcing them to join again Any solutions?


  • Avatar of soulscapex soulscapex Feb 03, 2014 at 02:00 UTC - 0 likes

    anyway to make sure the players health and food bar are full when entering the game.

  • Avatar of sammyweird sammyweird Feb 03, 2014 at 01:41 UTC - 0 likes

    My folder is not generating :( HELP

  • Avatar of andypandy89 andypandy89 Feb 03, 2014 at 01:29 UTC - 0 likes

    @xXSkater29Xx: Go @Nytoro: Go

    Probably lacking beacons in your schematics.

  • Avatar of andypandy89 andypandy89 Feb 03, 2014 at 01:27 UTC - 0 likes

    @Phiber2014: Go

    You're right in expecting so, and this does work on my end. If you paste your schematic again with WorldEdit, does the chests have content?

  • Avatar of Phiber2014 Phiber2014 Feb 03, 2014 at 01:02 UTC - 0 likes

    @arnofrutos: Go

    Ah, you're right. Apologies.

    By the way, I wondered if you had any thoughts on my previous question?

    In short, I: - design a schematic - put an empty chest in it - also put a chest with some pre-defined items in it

    In the config.yml, I have:

    fill-empty-chests: true

    fill-populated-chests: false

    I'm expecting this to mean that my empty chests get contents auto-filled from my chests.yml configuration. And my filled (or partially filled) chests get the contents that the schematic specifies. But all the chests always get random content.

    Any thoughts?

  • Avatar of xXSkater29Xx xXSkater29Xx Feb 03, 2014 at 00:43 UTC - 0 likes

    @Nytoro Same here, ive tried multiple times, still tells me that it cant find any.

    Want a fun minigame server? Want it to be fun and simple? Well come join us at SkilledCraft(Coming Soon)

  • Avatar of NcFucksMinecraft NcFucksMinecraft Feb 03, 2014 at 00:23 UTC - 0 likes

    I am requesting a enchantment on any item like a cobblestone can have knockback I.

  • Avatar of mcminicorp mcminicorp Feb 03, 2014 at 00:20 UTC - 0 likes

    Would anyone up to make some modifications to this plugin or me?


Date created
Aug 10, 2013
Last update
Jan 27, 2014
Development stage
  • enUS
GNU General Public License version 3 (GPLv3)
Curse link
Recent files