You must login to post a comment. Don't have an account? Register to get one!
Options for everything
Why not add spawn options instead so everybody wins (Except none-patient people with ADHD.) ?
I think it should only spawn what the system would spawn
Void would be an usefull option ("voidspawn zombie "for example)
And we need child support (it is not half as ironic in german)
Edit: Spawning what the system spawns means no child mobs and villager zombies but armor and random villager types.
Keep in mind that with the void option skeletons will not have bows, so every time you want to spawn a vanilla skeleton, you would have to type:
spawn an adult skeleton
equip the last spawned entity with a bow
...or maybe a vanilla spawning option should be added, but by default, void
Void by default, abillity to choose their armour/type/weapons as well.
Owner of the Empire War Server Community
Join us at http://www.empirewar.org/
By default, for example spawn 1 zombie it should work just like vanilla but it should also work like how superminecraftbros suggested so people can set it to a particular mob aswell. Example spawn [<quantity=1>] [<baby/adult>] [entity] with [<tools/armour>] at [location]. Just my idea
Yea it should stay the same as it is currently (unarmed, adult zombies). If the person wants to add more customization like Random or Simple in the poll, it would be pretty easy to code if you used what SuperMinecraftBrosMC wrote out.
Allow us to use
spawn a <baby/adult> <entity> at <location>
equip the last spawned <entity> with <armor / swords ect>