SignShop 2 Logo
SignShop allows you to set up physical shops by punching a chest with your items you want to sell, then punching a sign (while holding redstone dust). It's easy to set up, and even easier to customize!

This plugin requires Vault and collects Metrics.

Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk. Development Builds
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SignShop Quick Reference (This is also in your /plugins/SignShop folder) Fork us on GitHub

Latest Features

SignShop v2.9.1

  • Added Signshop.Permit.MATERIAL permission node, so you can specifically permit certain items to be sold for different permission groups.
  • Added better support for NBT data
  • Added support for WhatIsIt (Thanks Hoppeduppeanut!)
  • Updated ShowcaseStandalone support to match latest API
  • Fixed admin shops requiring a chest.
  • Fixed an error with UUID conversion
  • Fixed an error with oneTime and resetOneTime blocks
  • Fixed warning on startup for 0 not being a material, as item numbers are no longer supported by Bukkit
  • Fixed external jar files not being loaded with MCPC+
  • Fixed the TimeManager using Async tasks, even though it sometimes interfaces with Bukkit
  • Fixed a Slot sign exploit
  • Fixed SignShop.Superadmin to now behave as expected
  • Fixed PriceModifiers not working for numbers bigger than 1
  • Fixed NPE with Permits
  • Fixed messages not being sent after reboot after UUID conversion, and some other problems with UUIDs
  • Fixed !param not working in messages

    For a full list of features, visit this page.

Extending SignShop with other Plugins

VaultWorks with all standard economies (EssentialsEco, iConomy, BOSEconomy, Gringotts, and more) and permission plugins (Permissions 3, bPermissions, PEX, GroupManager, PermissionsBukkit, zPermission (and defaults to OP permissions, if you don't want to use a permission system)).
Grief Prevention
For sign and chest protection, though SignShop has built in sign protection.
SignShopGuardianSave your inventory when you die.
SignShopHotelAllow players to rent rooms for a period of time.
dynmapShow shop locations.
CrackshotBuy and sell custom made guns and weapons (P.S. Crackshot is awesome!)
MultiverseSupports Multiverse worlds.
NotificationsSignShop will give a notification whenever a sign is created. This message can be customized in the config.
ShowCaseStandaloneDisplay the items SignShop is selling by clicking half slabs with redstone and linking to a shop sign.
SignColoursSupports custom sign colors.
WildcardCommandsMake SignShop run commands for all players online.
MachinaCraftCharge a fee to use, and remotely operate Machinas.
TownyUse Towny banks and only let players make shops in Towny shop plots. (Thanks ryvix!)
WorldGuardRespects build permissions, and you can only let players make shops in regions with the allow-shop flag.
ChestShopConvert from ChestShop format to SignShop format by just punching the sign with redstone.
NBTLibDefault items not good enough? Use NBTLib to support all the crazy items and NBT data you come up with!
WhatIsItWill show your personalized item names in shop messages.


SignShop2 tutorial video

Example SignShop

This is an example of how to set up a [Buy] sign with SignShop. The sign above is linked to a chest containing items. In this example, it will sell an enchanted pickaxe for 600 Waffles (Waffles are our server's currency :-) ).

GamerFreak's Epic SignShop

Send me pictures of your server's SignShops in the comments below and the image above could be YOUR shop!

Suggestions and Issues

If you are having a problem with SignShop, please feel free to take a look at our tickets to make sure others have not already reported the issue! If they haven't, please fill out the requested info when making a ticket. Thanks!

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  • Avatar of Devinish Devinish Dec 16, 2014 at 20:08 UTC - 0 likes

    @Pingusman: Go

    I have no idea why you can't use redstone, it is likely related to some protection plugin, so I can't help you there. You can manually change the owner of a shop in the sellers.yml. Just figure out where the shop is in the world, and search the sellers for those coords. You can see the owner name listed there. Anytime you are going to edit files manually, I recommend creating a backup, just in case the file gets corrupted.

  • Avatar of Pingusman Pingusman Dec 16, 2014 at 20:02 UTC - 0 likes

    Hi, I'm trying to create [Sell] and [Buy] sign and link shop to player with redstone But in the world where i have the shops i'm unable to use redstone (it's working in the spawn or in the ressource map) Do you have an idea why ? (maybe worldguard or multiverse configuration problem ?)

    Any chance to have a command to change shop owner in the next version ? (if i well understand, i need the owner to be online if i want to make him a shop, but on my server shops are done by ops, and it's not convenient to wait for the player each time)

    Thank you

  • Avatar of Devinish Devinish Dec 15, 2014 at 02:59 UTC - 0 likes

    @johngoo12: Go

    Looks like GriefPrevention may have changed their API on us. I made a ticket from your comment, and we'll continue to provide updates there. Please post the version of GriefPrevention you are using in the ticket.

  • Avatar of johngoo12 johngoo12 Dec 15, 2014 at 01:41 UTC - 0 likes

    hi im trying to use this plugin on a 1.8 spigot server and i get this conflicting error

    Related ticket: #542
  • Avatar of wargamer2010 wargamer2010 Dec 14, 2014 at 21:14 UTC - 1 like

    @XxBoonexX: Go

    If you're using Emerald Economy then Signshop seems to work just fine with it (I quickly tested it on my local server).
    Basically any plugin that is either supported by Vault (i.e. shows up in the list on their page here) or supports Vault (which EmeraldEcon does) will work in conjunction with Signshop.

    Last edited Dec 14, 2014 by wargamer2010
  • Avatar of XxBoonexX XxBoonexX Dec 14, 2014 at 21:10 UTC - 0 likes

    @OnSceneReporter: Go

    Oh! that's a great idea. ty vm for the suggestion ill test that right away.

  • Avatar of OnSceneReporter OnSceneReporter Dec 14, 2014 at 20:52 UTC - 0 likes

    @XxBoonexX: Go This may not be the solution you want, but you could always have everyone use [Trade] signs, and setup the cost in emeralds in another chest.


  • Avatar of OnSceneReporter OnSceneReporter Dec 14, 2014 at 20:49 UTC - 0 likes

    @OnSceneReporter: Go

    I was able to add "!owner" to the dialog when you punch other player's signs, to tell you who the owner is.

    I have answered my own question. Sign shop has a wide array of variables available that you can reconfigure and re-order to change the function of signs. I think with some additions, SignShop is one of the most versatile trade systems around.

  • Avatar of XxBoonexX XxBoonexX Dec 14, 2014 at 16:34 UTC - 0 likes

    Is there a way to allow Emeralds as currency? I am currently using another plugin (shops) that allows people to pay with emeralds. I find a physical economy to be awesome, but it seems the plugin i am using might not be updating ): Is there anything in the config that i am missing that allows for that?

  • Avatar of OnSceneReporter OnSceneReporter Dec 14, 2014 at 06:34 UTC - 0 likes

    Silly question, when presented a random sign shop sign, from like another player, how do you know who owns the sign?

    Sort of wondering this in case staff need to remove signshop signs.


Date created
Feb 09, 2012
Last update
Aug 18, 2014
Development stage
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MIT License
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