SignShop 2 Logo
SignShop allows you to set up physical shops by punching a chest with your items you want to sell, then punching a sign (while holding redstone dust). It's easy to set up, and even easier to customize!

This plugin requires Vault and collects Metrics.

Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk. Development Builds
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SignShop Quick Reference (This is also in your /plugins/SignShop folder) Fork us on GitHub

Latest Features

SignShop v2.9.0

  • Added full UUID support (check "Known caveats" for more information)
  • Added "/signshop unlink [here] <x1> <y1> <z1> [x2] [y2] [z2] [world]" command so admins can remove linked shops at their position, a coordinate, or a cuboid area
  • Added caching of serialized data, dramatically increasing performance for servers with large sellers.yml files
  • Changed to saving sellers.yml in a background thread to not hang main thread
  • Changed VariableAmounts rounding to always round down when selling and up when buying, preventing exploits
  • Changed everything to doubles, for better precision
  • Changed promotePlayer to work for global groups
  • Changed Restricted signs to check against all available group memberships, not just primary group
  • Changed backwards trade sign help message
  • Changed jukebox to use item names instead of IDs
  • Updated french.yml (Thanks Kervinou!)
  • Fixed error if Essentials was not installed on the server
  • Fixed error when not using a permission plugin
  • Fixed error when fetching names from web or using Google translations
  • Fixed money exploit due to double and float conversions
  • Fixed possible NPE when using a !variable where it isn't supposed to be used
  • Removed backwards compatibility with anything before Minecraft 1.4.5 releases

    For a full list of features, visit this page.

Extending SignShop with other Plugins

  • Uses Vault API, so it works with all standard economies (EssentialsEco, iConomy, BOSEconomy, Gringotts, and more) and permission plugins (Permissions 3, bPermissions, PEX, GroupManager, PermissionsBukkit, zPermission (and defaults to OP permissions, if you don't want to use a permission system)).
  • Supports LWC, Lockette, Deadbolt, WorldGuard, Grief Prevention, PlotMe, PreciousStones, LoreLocks, and Residence for chest / sign protection, but SignShop also has built-in sign protection.
  • Use with SignShopGuardian to save your inventory when you die.
  • Use with SignShopHotel to allow players to rent rooms for a period of time.
  • Supports dynmap to show shop locations.
  • Buy and sell custom made guns and weapons using Crackshot. (P.S. Crackshot is awesome!)
  • Supports alternate worlds using Multiverse.
  • Supports the Notifications plugin. SignShop will give a notification whenever a sign is created. This message can be customized in the config.
  • Display the items SignShop is selling by clicking half slabs and using ShowCaseStandalone.
  • Support for custom sign colors using SignColours.
  • Make SignShop run commands for all players online using WildcardCommands.
  • Charge a fee to use, and remotely operate Machinas with MachinaCraft.
  • Can use Towny banks to fund your shops using custom Blocks (Thanks ryvix!).
  • Can restrict shops to WorldGuard regions with the "allow-shop" flag, or Towny shop plots
  • Can convert ChestShop signs to SignShop format by just punching them with redstone.


SignShop2 tutorial video

Example SignShop

This is an example of how to set up a [Buy] sign with SignShop. The sign above is linked to a chest containing items. In this example, it will sell an enchanted pickaxe for 600 Waffles (Waffles are our server's currency :-) ).

Odarus's General Purpose SignShop

Send me pictures of your server's SignShops in the comments below and the image above could be YOUR shop!

Suggestions and Issues

If you are having a problem with SignShop, please feel free to take a look at our tickets to make sure others have not already reported the issue! If they haven't, please fill out the requested info when making a ticket. Thanks!

If you would like to see this plugin in action, you can join my server at

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  • Avatar of Devinish Devinish Jul 28, 2014 at 14:24 UTC - 0 likes

    @Syhedghog: Go

    There is no way to queue records, because all of the audio is handled by the Minecraft client, not the server. We have no way to know when a song has ended or anything like that. The only thing we can do is tell the client to play a song, This is a limitation of Bukkit, unfortunately.

  • Avatar of Syhedghog Syhedghog Jul 28, 2014 at 08:47 UTC - 0 likes

    JukeBox: my server has a texture pack that has different audio files for jukebox records, so i thought of laying 12 jukebox signs but i discovered if 2 or more people request diffrent songs it wont add it to a queue it will plat them at the same time >:(

  • Avatar of Gladiatore97 Gladiatore97 Jul 27, 2014 at 23:22 UTC - 0 likes

    @Devinish: Go

    Okay i found the server log error im going to post it in the ticket area, thank you.

  • Avatar of Devinish Devinish Jul 27, 2014 at 18:46 UTC - 0 likes

    @Gladiatore97: Go

    Check the server log for any errors. You should also create a ticket and give us more information after you do so.

  • Avatar of Gladiatore97 Gladiatore97 Jul 27, 2014 at 17:54 UTC - 0 likes

    Hello Developers,

    I have some kind of issue, when I make the sign everything works well. But once i try to link it i cant, I can punch the chest and i get the message, but once i punch the sign nothing happens it just stays there and doesn't change at all.

  • Avatar of Devinish Devinish Jul 25, 2014 at 22:47 UTC - 0 likes

    @DuskShadowBrony: Go

    Please create a ticket and describe the steps we can take to reproduce. Make sure to include your relevant plugins. Thanks!

  • Avatar of DuskShadowBrony DuskShadowBrony Jul 25, 2014 at 21:51 UTC - 0 likes

    Hello Developers,

    This works very well, except for one issue:

    It does not hold NBT tags. I created a special set of weapons and armor, such as a bow that increased speed but decreased maximum health. I put it in the spawn shop and saved the server, then restarted, once I installed some new plugins. The NBT tags were still in the chest item, but not the shop item anymore.

    In short: NBT tags are lost on restart.

    Thank you for your time, hope this can be fixed soon.


    ~~ MineZ Survival Expert (Globally Ranked) MCProHosting Support Representative

  • Avatar of Devinish Devinish Jul 24, 2014 at 13:17 UTC - 0 likes

    @WarMage100: Go

    That depends on your permission plugin. If it allows you to use * type wildcards, then yes, you can easily run commands without permissions. All you'd have to do is open up the config.yml and find the line that says:

      UserCommand: takePlayerMoney,playerIsOp,runCommand{asOriginalUser}

    and replace "asOriginalUser" with "asUser". Make sure to check out our Quick Reference as well, it has all sorts of information like this in it.

  • Avatar of WarMage100 WarMage100 Jul 24, 2014 at 12:44 UTC - 0 likes

    Great plugin! Much better and easier than essentials signs. I have a question. Can I make players able to do stuff with signs without needing the permissions? I am using [usercommand]. Thanks.

    Join our server!

  • Avatar of Devinish Devinish Jul 22, 2014 at 12:39 UTC - 0 likes

    @bobbensun: Go

    You can use SignShop's [Restricted] signs to make it so only certain permission groups can use signs. Let's say your promotion ladder is like Noob -> Builder -> VIP or something. The Promote sign for VIP can be linked to a Restricted Builder sign to make it so Noobs can't promote themselves to VIP. Just list the groups you want to allow on rows 2,3,4 of the restricted sign, punch with redstone, then punch the sign you want to restrict. Does that help?


Date created
Feb 09, 2012
Last update
May 18, 2014
Development stage
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MIT License
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