SignShop 2 Logo
SignShop allows you to set up physical shops by punching a chest with your items you want to sell, then punching a sign (while holding redstone dust). It's easy to set up, and even easier to customize!

This plugin requires Vault and collects Metrics.

Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk. Development Builds
View Config
SignShop Quick Reference (This is also in your /plugins/SignShop folder) Fork us on GitHub

Latest Features

SignShop v2.9.2

  • Fixed !xp placeholder not working and being overwritten by !x
  • Fixed Chest{#} not working with enchantItemInHand
  • Fixed improper price display when player does not have item being sold
  • Fixed nag message about async tasks with Spigot
  • Fixed Chest operation not working when breaking chests
  • Fixed a bug with Towny operations
  • Updated deprecated calls to Vault, SignShop will no longer work with versions of Vault prior to 1.4.1
  • Updated to latest GriefPrevention API
  • Changed CommandDispatcher to be used with other SignShop Plugins

    For a full list of features, visit this page.

Extending SignShop with other Plugins

VaultWorks with all standard economies (EssentialsEco, iConomy, BOSEconomy, Gringotts, and more) and permission plugins (Permissions 3, bPermissions, PEX, GroupManager, PermissionsBukkit, zPermission (and defaults to OP permissions, if you don't want to use a permission system)).
Grief Prevention
For sign and chest protection, though SignShop has built in sign protection.
EssentialsUse the worth.yml for dynamic sign prices by putting [worth] on the bottom line of the sign (must be enabled in SignShop config)
SignShopGuardianSave your inventory when you die.
SignShopHotelAllow players to rent rooms for a period of time.
dynmapShow shop locations.
CrackshotBuy and sell custom made guns and weapons (P.S. Crackshot is awesome!)
MultiverseSupports Multiverse worlds.
NotificationsSignShop will give a notification whenever a sign is created. This message can be customized in the config.
ShowCaseStandaloneDisplay the items SignShop is selling by clicking half slabs with redstone and linking to a shop sign.
SignColoursSupports custom sign colors.
WildcardCommandsMake SignShop run commands for all players online.
MachinaCraftCharge a fee to use, and remotely operate Machinas.
TownyUse Towny banks and only let players make shops in Towny shop plots. (Thanks ryvix!)
WorldGuardRespects build permissions, and you can only let players make shops in regions with the allow-shop flag.
ChestShopConvert from ChestShop format to SignShop format by just punching the sign with redstone.
WhatIsItWill show your personalized item names in shop messages.


SignShop2 tutorial video

Example SignShop

This is an example of how to set up a [Buy] sign with SignShop. The sign above is linked to a chest containing items. In this example, it will sell an enchanted pickaxe for 600 Waffles (Waffles are our server's currency :-) ).

GamerFreak's Epic SignShop

Send me pictures of your server's SignShops in the comments below and the image above could be YOUR shop!

Suggestions and Issues

If you are having a problem with SignShop, please feel free to take a look at our tickets to make sure others have not already reported the issue! If they haven't, please fill out the requested info when making a ticket. Thanks!

If you would like to see this plugin in action, you can join my server at

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  • Avatar of Devinish Devinish Mar 22, 2015 at 16:51 UTC - 0 likes

    @Fuzzbi3: Go

    Oh wow, yeah. That would do it. I never even considered that. Thanks for updating us!

    @stijndeman: Go

    Check our FAQ for the answers to commonly asked questions.

    Last edited Mar 22, 2015 by Devinish
  • Avatar of Fuzzbi3 Fuzzbi3 Mar 22, 2015 at 12:34 UTC - 0 likes

    Hi there, just wanted to stop in and let you know that I got it working, and figured I'd let you know what my problem was in case anyone else has similar problems.

    It was definitely on MY end. I compiled my spigot jar using Java 6, not 8. I thought since I was running Java 8 (the consumer end user version) I was current, but what I finally figured out was that the Terminal in Mac OS uses the Developer Tools version of Java which does not update automatically when you update Java in the system preferences, so I had to specifically go and download the current developer tools, re-run the build tools etc. and I got a build that lets the plugin work fine.

    So most people already know this and won't run into that problem, but just in case you get other newbs with problems, this could be it.

    Thanks for your responses.

  • Avatar of stijndeman stijndeman Mar 22, 2015 at 10:25 UTC - 0 likes

    how can you get money to buy things or sell

  • Avatar of Devinish Devinish Mar 21, 2015 at 18:23 UTC - 0 likes

    @GodsDead: Go

    Again, if you "trust" someone with access to your bank account, and they steal all of your money, it's your fault for giving them the access, not the bank's.

    We encourage other developers to make extension plugins for SignShop, but we are currently putting our free time into maintaining the plugin, and fixing issues with our current feature set, not implementing new features at this time.

    Last edited Mar 21, 2015 by Devinish
  • Avatar of GodsDead GodsDead Mar 21, 2015 at 18:09 UTC - 0 likes

    @Devinish: Go

    Thanks for the reply. I have come from Essentails Trade signs, and a few merchants are up in arms that they cannot set a limit on sales to protect from something like this, The chest was protected in a claimed area, The issue was that another player was "trusted" in said area and backstabbed the player, Obviously when this broke news, Everyone was up in arms as to why there wasn't a way for Merchants to set a sale limit.

    Again with data being shown on the Sign, you could log in and see what was bought/sold, I thought this was an archaic system, But At least it was possible for a shop owner to come back and know what was bought/sold just just looking at the signs, This is a big flaw with this plugin, Merchants need some feedback for when they come back online to see what was bought/sold, It could be in the same way as /mail: - Players bought [x] Items, Total [$] | Players sold [y] Items to your shop [-$] | Old Balace [$oldBal] New Balance [$NewBal]. Use /shop details for a full breakdown.

    Hell you could use 1 of the three new 1.8 titles available, or even better a toggle-able scoreboard!

    Last edited Mar 21, 2015 by GodsDead
  • Avatar of roracle roracle Mar 21, 2015 at 06:21 UTC - 0 likes

    @Devinish: Go

    Sorry it took so long, working nights so I've been doing other things. But I'm on if you're ready, just sent the info.

  • Avatar of Devinish Devinish Mar 21, 2015 at 04:17 UTC - 0 likes

    @roracle: Go

    PM me your server info, I'll hop on and take a look.

  • Avatar of roracle roracle Mar 21, 2015 at 03:26 UTC - 0 likes

    @Devinish: Go

    This method did not work properly. It seems to update the buy sign, but it only buys from the original chest, even after "removing" the original from the sign. It's as though the ink sac isn't working properly.

  • Avatar of Devinish Devinish Mar 20, 2015 at 23:45 UTC - 0 likes

    @GodsDead: Go

    1. There is no way to view a list of things sold while offline (as a user). We DO have an option to log all transactions. SignShop creates a log of that in your folder for you if the option is enabled.
    2. We are not planning on implementing anything with databases anytime soon. It wouldn't be difficult to parse our log file for data, but we won't be the ones doing it. We also have a robust API that can be used to capture transactions, which can be used to create something like you described.
    3. I can understand that depleting someone's account because they didn't secure their chest is bad, but this is why we have transaction logs. It allows you to find these sorts of things and remove scummy users. This behavior, however, is not a "bug". The plugin is functioning as intended. There are a few ways to mitigate this issue, the most important way being to secure your chests. You could theoretically use a cooldown on the signs, but that would only delay the theft, not prevent it entirely. You can't blame the safe manufacturer that the safe is faulty when your stuff gets stolen because you left it unlocked...
    Last edited Mar 20, 2015 by Devinish
  • Avatar of GodsDead GodsDead Mar 20, 2015 at 23:08 UTC - 0 likes
    • How can shop owners view a detailed list of what was sold when they were offline?
    • Is there no mysql option to create a web UI?
    • How can shops set a cap on their selling limit for signs? I had a players shop have someone sell a diamond, he managed to gain access to the chest, so he kept taking it out and reselling until the shop owners balance was empty, This is some bad logic, there needs to be a way to cap the sell amount so there isnt this bug.


Date created
Feb 09, 2012
Last update
Jan 19, 2015
Development stage
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MIT License
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