SignLink

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We would like to thanx everyone for the support!

Development builds are no longer available after 15-10-2014 00:00

Plugin Name: SignLink

Bukkit: 1.7.2 R0.1/R0.2

Version: 1.34

Description

This plugin acts as a bridge between plugins and signs to easily display text on signs. Instead of entering commands, clicking the sign, or any other routine plugins could use, players can enter 'variables', key values starting (and ending) with %, to show information at that spot.

It also includes features no other plugin is needed for, such as custom text and ticker values you can set in values.yml. Signs are stored on file, they survive reloads and server restarts.

A video says 1000 times more words than a picture. :)

See also the Bukkit page

Configuration

The linkedsigns.txt contains information of where signs are located. The values.yml sets the (standard) usable keys.

# In here you can set default values for this plugin.
# The ticker property can be LEFT, RIGHT or NONE and sets the direction message is 'ticked'.
# tickerInterval sets the amount of ticks (1/20 of a second) are between the ticker update.
# The value is the thing to display or tick.
# To use colors in your text, use the § sign followed up by a value from 0 - F.
# Example: §cRed to display a red colored 'Red' message.
# You can find all color codes on the internet (they may use & there, ignore that!)
sign:
    ticker: NONE
    value: This is a regular message you can set and is updated only once.
test:
    tickerInterval: 3
    ticker: LEFT
    value: 'This is a test message being ticked from right to left. '

Permissions and commands

Use /togglesignupdate to turn sign updating on or off, just in case someone made a huge amount of updating signs that causes lag. Two permission nodes (Bukkit permissions):

    signlink.addsign:
        description: Allows you to build signs containing variables
        default: op
    signlink.toggleupdate:
        description: Allows you to set if signs are being updated or not
        default: op

TrainCarts (arrival signs)

WebAuctionPlus

View the source code at GitHub

Metrics

This plugin sends server count statistics to MCStats.org. You can (globally) opt out in the PluginMetrics/config.yml file.

Development Builds

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  • Avatar of thedarthvidar13 thedarthvidar13 Jul 08, 2014 at 18:59 UTC - 0 likes

    Please make the plugin detect signs with the variables on them so i dont have to type it in on every single one of them. (i'm using it for arrival times in the subway)

  • Avatar of GamerKing195 GamerKing195 Jun 22, 2014 at 15:18 UTC - 0 likes

    Hey could you add more variables linking with other plugins like mayby %money% for essentials.

  • Avatar of Dragonnight112 Dragonnight112 May 30, 2014 at 06:59 UTC - 0 likes

    Can you make a stopwatch?

  • Avatar of moqmar moqmar May 23, 2014 at 10:37 UTC - 0 likes

    I've got the same problem as Schoolisoutfan: Signs are displaying only something like "%tps%",(instead of "100%") when the chunk was unloaded. Please fix this bug!

  • Avatar of TNTPata TNTPata May 05, 2014 at 18:05 UTC - 0 likes

    and also, please make that you can customize the time, because, the time on my server is 2 hours past realtime.

  • Avatar of TNTPata TNTPata May 01, 2014 at 19:52 UTC - 0 likes

    PPPLLLEEEEEEAAASSSSSEEEEE, make a fricking (ADVANCED) Tutorial how the arrival thing works, in detail, there are almost none videos on youtube which explains that, and i don't understand a thing of the wiki? Come on, this plugin = Space Science x10(billion). Waiting for a link to the video...or some competent documentation... Thanks.

  • Avatar of yannick9906 yannick9906 Apr 25, 2014 at 21:11 UTC - 0 likes

    Maybe you could make a dynamic passenger information display like these for Busses with Maps or Signs for the trains from Traincarts...

  • Avatar of laurensvh laurensvh Mar 02, 2014 at 10:25 UTC - 0 likes

    Wiki page isn't working

  • Avatar of Schoolisoutfan Schoolisoutfan Feb 18, 2014 at 12:48 UTC - 0 likes

    Hi,

    I don't know why, but every server restart or chunk unload the signs stop working. Signlinkreload etc. don't work - any idea?

    Last edited Feb 18, 2014 by Schoolisoutfan
  • Avatar of Kixes Kixes Feb 17, 2014 at 17:16 UTC - 0 likes

    @Kixes: Go

    Because I have a working version in the 1.2.5 however it doesn't let me paint which is really a big feature taken out :<

Facts

Date created
Sep 03, 2011
Categories
Last update
Jan 02, 2014
Development stage
Release
Language
  • enUS
License
GNU General Public License version 3 (GPLv3)
Curse link
SignLink
Downloads
31,435
Recent files
  • R: v1.34 for CB 1.7.2-R0.2 Jan 02, 2014
  • R: v1.33 for 1.6.2 Jun 08, 2013
  • R: v1.32 for CB 1.5.2-R0.1 Apr 29, 2013
  • R: v1.31 for 1.5.0 Mar 08, 2013
  • R: v1.30 for CB 1.4.7-R0.1 Jan 21, 2013

Authors