Ships

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Ships

Source CodeMoseCraftbukkitPlugins
Source CodeMoseCraftbukkitPlugins
MoseCraft-ShipsMoseCraft-Core
http://dev.bukkit.org/media/images/75/414/MoseCraft-ShipsLogo.jpgMoseCraft-Core
All My WorldsVesselsAPI
All my worldsVessels

Intro

Ships is associated as one of 'MoveCrafts' rivals, however we can guarantee you that Ships is moving away from this idea, by adding features that you would probably not see in MoveCraft but are useful for the servers this plugin is designed for.

Ships is a plugin that allows you to create medium sized vessels in water, ontop of water and in air. Ships is simple to use because it only uses signs to control the vessels. No annoying commands to learn, or 'wands' needed, it's just plain simple signs.

As time moves forward this plugin improves. This is MoseMister's first plugin and he is still learning from the endless world of craftbukkit. This being said, some features of this plugin maybe 'glitchy' so you have been warned. Qx2 does not work on this plugin any more so all the updates and taking care of the top priority 'users' lies on MoseMister alone, so all help is appreciated.

Version

SiteCurrently version(s) being supportedWaiting for approval
dev.bukkit.org
4.1.0.2No
4.1.0No
mosecraftbukkitplugins.atspace.tv
4.1.0.2No
4.1.0.1No
4.1.0.0No

Vessels

Vessel info

typenamedescription
shipShipShips move onto of water
airshipAirshipAirships are one of the hardest to work because they are so demanding. Enjoy
airshipAirship2Airship set 2 is identical to Airships however with changed properties in the config - for you to change
marsshipMarsshipship from the movie John Carter. In action how like an airship but does not require fuel or wool. Its disadvantage is that it can fly only during the day
http://dev.bukkit.org/media/images/68/882/download.jpgPlaneFaster then all the other vessels, however, fuel is eaten
http://dev.bukkit.org/media/images/74/571/speedboat.gifMotorboatA ship that uses Fuel
http://dev.bukkit.org/media/images/74/572/steamboat.jpgSteamboatA ship with a burner

Requirements for vessels

Vessel nameRequired block %Required blockburnerEngineFuelType
Ship15%woolNoNoNoWater
Airship65%woolYesNoYesAir
Airship250%woolYesNoYesAir
Marsship10%detectorNoNoNoAir + Light
Plane0%Iron BlockNoYesYesAir
Lavaship0%NoNoNoLava
SteamBoat0%YesNoNoWater
Motorboat0%NoYesYesWater
Submarine0%NoYesYesUnder Water

note* some of these vessels are only in betas and pre releases and may not be complete

Tutorial

4.0.2

for older versions

videoBy StoneGate amac55
videoBy MoseMister
videoBy Jacob Vejvoda
videoBy austin101

Items

Burner

netherrack + fire = burner

(image coming soon)

Fuel container

furnace

Engine

dropper

Signs

Ships Sign

main* Write on the sign:
* first line:[ships]
* second line: ship/airship/airship2/marsship/plane
* line three: Vessel Name
* Right click to select Ships sign. Also gets info about ship

Move Sign

Move* Write on the sign: [move]
*Right-click on the sign. The ship will move forward
* Left-click the sign. Switch between Engine and Boost

Wheel Sign

wheel* Write on the sign: [wheel]
* Right-click on the sign. The ship will turn to the right.
* Press the left. Turn to the left.

Altitude Sign

Altitude sign* Write on the sign: [altitude]
* Manual on the sign.

EOT Sign

eot* Write on the sign: [EOT]*
*Press the right to full speed.

Commands

/shipsget all commands
/ships updateupdates the name on selected Ships sign (if UUID of the player matches)
/ships checkchecks if the item in hand works on ships
/ships teleport [player] <vessel name>allows a player to teleport to their own or someone else vessel if the name of the vessel is known (teleporting to someone else vessel uses the ForceTeleport action)
/ships forceteleport <vesselname>allows a player to teleport to their own vessel even if the block below them may not be there
/ships set [player] <vesselName> <config> <amount>allows a player to change a vessels stats

Permissions

note* the <Vessel> means you need to fill in the vessel name

ships.<Vessel>.makeThis allows a user to create a 'ships sign' with the selected vessel as the type
ships.<Vessel>.useThis allows a user to use the signs listed above
ships.command.teleport.ownThis allows a user to use the commands '/ships teleport' and '/ships forceteleport'
ships.command.teleport.othersThis allows a user to use the command '/ships teleport [player]
ships.command.set.ownThis allows a user to use the command '/ships set'
ships.command.set.othersThis allows a user to use the command '/ships set [player]'
ships.bypass.worldguardWhen worldguardSupport is turned to true, this allows a user to bypass all worldguard regions
ships.bypass.factionsWhen factionsSupport is turned to true, this allows a user to bypass all faction areas
ships.*.makeAllows a user to make any vessel
ships.*.useAllows a user to use any vessel
ships.command.*Allows a user to use all commands
ships.*Allows a user to make and use all commands and vessels
ships.bypass.*Allows a user to bypass all areas

Known Bugs

Common Errors

All errors

To do

news on new versions

  • Repair doors
  • add proper dispenser support
  • plan to add towny support
  • plan to add vault support
  • I plan to write the possibility of using cannons, etc
  • plan to add worldGuard support
  • add 'lavaship'
  • add submarine
  • plan to add factions support
  • add default water levels
  • Repair gates
  • make 'materials' in config - allowing the blocks stated true to work on vessels

supported plugins

  • factions (in 3.3 and above)
  • MCore (in 3.3 and above)
  • WorldEdit (in 3.3 and above)
  • WorldGuard (in 3.3 and above)
  • Cannons (in 3.3 and above, better support coming to 4.0.2.1)
  • Vault

Install Guide

Ships 4.0.X

Add both Ships and MoseCraft-Core into your plugins folder

older or Ships 4.1+

Add Ships into plugins folder

Looking for testers

killing floor

Contact Mose if interested in this minecraft plugin

Rules of reporting issues

if you have a issue you wish to report. Please state the following things you are using, then state the issue (try not to spare any details)

  • Craftbukkit version ID (example: Craftbukkit-#3116)
  • Ships version (example: Ships-4.1.0.2 (You can detect your ships version by using the command '/ships info'))

if you do not have console access to your server please state that as well

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  • Avatar of MoseMister MoseMister Aug 10, 2014 at 18:35 UTC - 0 likes

    @12hkjj: Go

    ok check your pm

    MoseMister

  • Avatar of 12hkjj 12hkjj Aug 10, 2014 at 18:34 UTC - 0 likes

    @12hkjj: Go

    btw if i could ask can i get your skype contact XD it might be easyer to contact u because i ask alot of questions

  • Avatar of 12hkjj 12hkjj Aug 10, 2014 at 18:33 UTC - 0 likes

    There are no messages and i just used the newest version on my server host had of your plugin and it dose not have any other problems other than that but the servers version is 1.7.9

  • Avatar of MoseMister MoseMister Aug 10, 2014 at 18:28 UTC - 0 likes

    @12hkjj: Go

    alright im going to need a bit more info. What version of Bukkit are you using? What version of Ships are you using? is there any messages in the console?

    All of the Supports for this plugin where not fully tested by me, however i gave the job to my testers (who are now gone (not all of them) for not reporting any major bugs (like error when booting up))

    Last edited Aug 10, 2014 by MoseMister
  • Avatar of 12hkjj 12hkjj Aug 10, 2014 at 18:26 UTC - 0 likes

    MoseMister- Sorry for messaging you again i have found another bug and i cant figure it out. when i turn on cannon support. factions support. or world guard support (those are the only ones i tested) it prevents the ship from moving and i have tested this with several different ships and they all did the same thing plz answer this quickly so that i can fix this to where i can use world guard to block ships from running into spawn and wrecking it ((some dicks did that on a server i play and trashed the spawn and never got caught))

  • Avatar of MoseMister MoseMister Aug 03, 2014 at 16:41 UTC - 0 likes

    @Juan_Pablo: Go

    Someone else reported a bug like that before, the patch is very simple however I never got a reply for the info I needed to fix it.

    The patch is to go info the ships folder and delete the name of the vessel you are trying to create, after you deleted it reload/restart your server and create it. It should work

  • Avatar of Juan_Pablo Juan_Pablo Aug 03, 2014 at 13:57 UTC - 0 likes

    I cant make a new ship! Make sign with NEW, i repeat, NEW name and it says "Name already taken by zjjpp" And i am zjjpp.

  • Avatar of MoseMister MoseMister Jul 31, 2014 at 16:28 UTC - 0 likes

    @DerickRedDanger: Go

    there are other ways to do this, including ways to let your users drive vessels without needing to OP them

  • Avatar of DerickRedDanger DerickRedDanger Jul 31, 2014 at 05:52 UTC - 0 likes

    Nvm my last Post, to solve it i've just have to make my self Op

  • Avatar of DerickRedDanger DerickRedDanger Jul 31, 2014 at 03:34 UTC - 0 likes

    I am Unable to name my Airship vessel,it says: "permission miss match to make the airship vessel". i am using the Ships 4.1.0.2 - untested. What should i do ?

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Facts

Date created
Feb 23, 2012
Categories
Last update
Jul 29, 2014
Development stage
Release
Language
  • enUS
  • plPL
License
GNU General Public License version 3 (GPLv3)
Curse link
Ships
Downloads
45,990
Recent files

Authors

Relationships

Optional dependency
Cannons
Factions
Vault
WorldGuard