Ships

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Ships

Ships 5 is now out

  • Ships 5 brings better performance
  • Almost all previously know bugs are now removed
  • Many more new features to play around with

Source Code - Github

MoseCraftbukkitPlugins

Source Code - Github

MoseCraftbukkitPlugins

New Eye Respawn

All My Worlds

New Eye -Respawn

All my worlds:
Project by Qx2

Supported plugins

These have been moved to Bukkit Bridge

Addons

NameLinkDescriptionAuthor
ShipsNoCollideLinkShipsNoCollide is a addon to Ships 5. What it does is forces ships to check that the new location will not attach onto another block. IE. If there is another ship coming at you. Without no collide it may end up just infront of your ship. This then attaches the two ships together. No collide stops that from happening. Its not a big plugin at all. I think its less then 10 lines (after grabbing the event). But its a seprate plugin because it may slow down ships by a nano second.MoseMister
ShipsDamageLinkShips Damage adds a configurable weight-damage mechanic to each and every ship, with minimal performance impact/overhead. Great for use together with the ShipsNoColide Plugin!nullschritt

What is Ships?

Ships is associated as one of 'MoveCrafts' rivals, however we can guarantee you that Ships is moving away from this idea, by adding features that you would probably not see in MoveCraft but are useful for the servers this plugin is designed for.

Ships is a plugin that allows you to create medium sized vessels in water, ontop of water and in air. Ships is simple to use because it only uses signs to control the vessels. No annoying commands to learn, or 'wands' needed, it's just plain simple signs.

As time moves forward this plugin improves. This is MoseMister's first plugin and he is still learning from the endless world of craftbukkit. This being said, some features of this plugin maybe 'glitchy' so you have been warned. Qx2 does not work on this plugin any more so all the updates and taking care of the top priority 'users' lies on MoseMister alone, so all help is appreciated.

VesselTypes

TypeDescription
ShipShips move onto of water
AirshipAirships are one of the hardest to work because they are so demanding. Enjoy
Marsshipship from the movie John Carter. In action how like an airship but does not require fuel or wool. Its disadvantage is that it can fly only during the day
PlaneFaster then all the other vessels, however, fuel is eaten
SubmarineMoves underWater
Solarshipfuels up during day, uses its own fuel at night
Hybridshipa mix between the Marship and Airship

Signs

Ships Licence sign* [Ships]
* <vesseltype>
*<vesselName>

This sign is the licence sign, right click it to gain info about the vessel.
Move sign* [Move]

This sign will allow you to move your vessel. The vessel will move in the opposite direction to the way it is facing
EOT sign* [Wheel]

This sign will allow you to rotate your vessel. Left click to rotate to the left. Right click to rotate to the right.
Altitude sign* [Altitude]

This sign allow your vessel to move up and down. Left click to move down (decrease your altitude). Right click to move up (increase your altitude)
EOT sign* [EOT]

This sign will force the vessel to move in the same direction until it hits a wall. If EOT is disabled in the config this sign will not take effect and will not be able to be created through Ships

The signs will only be activated if standing. They will not activate when sneaking.

Command and permissions

CommandArgumentsTypeDescription
/Ships AutoPilot<VesselName> <X> <Y> <Z>BothMove the vessel to the location without player control
/Ships Developer* loadedVessels
* VesselTypes
* materialsList
* rammaterials
* all
Console* gets all loaded vessels
* gets all Vesseltypes ships has loaded
* displays all blocks in materials list
* displays all blocks in RAM materials
* displays all info
/Ships Fixes* teleport
* facing
player* sets the teleport to location for your vessel
* fixes the issue of vessels moving the wrong way
/Ships Infobothdisplays all information about Ships
/Ships protectedbothtoggles if the protectedVessels applys for it
/Ships reload* Configs
* <Vessel name>
Both* reloads all config files
* reloads the vessel
/Ships sign* Track [seconds]player* displays the Ships structure
/ships teleport* <vesselname>player* teleport to a vessel
PermissionDescription
ships.*all Ships permissions
ships.<vesseltype>.useallow a player to use that vesseltype
ships.*.useallows a player to use all the vessel types
ships.<vesselname>.useallows a player to use that vessel
ships.<vesseltype>.makeallows a player to make that vesseltype
ships.*.makeallows a player to make all the vessel types
ships.command.teleportallows a player to use the teleport command
ships.command.teleport.otherallows a player to use the teleport command to other vessels
ships.command.signallows a player to use all the /ships sign commands
ships.command.reloadallow a player to use all the /ships reload commands
ships.command.fixesallows a player to use all the /ships fixes commands
ships.command.autopilotallows a player to use all the /Ships autopilot commands

Isn't this the really buggy plugin?

Ships has been known for its bugs however Ships 5 and above cleared out almost all of the bugs from Ships 4 and lower.

Struggling with the config?

Here is a more in-depth version to all config files within Ships

Videos

4.0.2

for older versions

videoShips 4.1.1 by VortexHDGaming
videoShips 4.0.2 by Ajaxan Minecraft
videoShips 3.2.4 by StoneGate amac55
videoShips 3.2.1 by MoseMister
videoShips 3.1.6.1 by austin101
videoShips 2.1 by Jacob Vejvoda

User created content

All the youtube videos, the Ships community (thats you) have made I could not thank enough for.

This image has been created by Skyyagiz. Skyyagiz image

Are you a developer?

The image at the top labeled 'source code' leads to the github Ships 5+ page. But if you want to just start developing for Ships you can go to the Ships 5+ api page located here. This will tell you some things that you can do with the api.

The api is always developing, fixing bugs and issues and adding new parts to the API to make your programming life as simple as possible. If you wish to add something to the api. Don't be scared, just send a request on GitHub (preferred) or here (not preferred) and it will be taken care of.

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  • Avatar of MoseMister MoseMister Feb 06, 2016 at 20:28 UTC - 0 likes

    @BrackioTops: Go

    If it is what i think it is, then to fix the issue. follow these steps

    1. go to the ships config file (<server>/plugins/Ships/Configuration/Config.yml)
    2. scroll down the config till you find the line that starts with "ShipTooSmall"
    3. change the last word on the end from "higher" to "lower"

    That should tell you exactly what is going wrong. It will be fixed for the next update, i thought i did fix it but must have forgot. Sorry

    MoseMister

  • Avatar of MoseMister MoseMister Jan 28, 2016 at 13:40 UTC - 0 likes

    @zyyapp: Go

    Yep. To protect your ship you can use default options that can be enabled in the config under ProtectedVessels (if you are using ships 5-5.0.1.2 you need to use the /ships protect command to enable your vessel to be protected).

    You can also protect your ship using other plugins such as ShipsBridge

  • Avatar of zyyapp zyyapp Jan 28, 2016 at 08:04 UTC - 0 likes

    could i protect my ship?

  • Avatar of MoseMister MoseMister Jan 27, 2016 at 13:26 UTC - 0 likes

    Ships 5.0.1.3

    This is a bug fix update, where most of the bugs you probably didnt see, but always good to fix things.

    Vessel Signs

    Remember Vessels? remember how it had completely different signs where you could decide how fast you wanted to travel? Well, an addon for Ships is almost done that brings those signs back, but in Ships. I just need to finish the lock sign

  • Avatar of MoseMister MoseMister Jan 22, 2016 at 23:07 UTC - 0 likes

    @merpasawr: Go

    Always happy to help

  • Avatar of merpasawr merpasawr Jan 22, 2016 at 23:06 UTC - 0 likes

    it works!

    thx :D

  • Avatar of MoseMister MoseMister Jan 22, 2016 at 22:57 UTC - 0 likes

    @merpasawr: Go

    Try the following

    [Ships]
    Marsship
    Derp
    
  • Avatar of merpasawr merpasawr Jan 22, 2016 at 22:53 UTC - 0 likes

    [Sign] (Marsship)

    Derp

  • Avatar of MoseMister MoseMister Jan 22, 2016 at 18:20 UTC - 0 likes

    @merpasawr: Go

    What are you typing on the sign?

  • Avatar of merpasawr merpasawr Jan 22, 2016 at 17:38 UTC - 0 likes

    it keeps saying that the ship type doesn't exist

    pls help

Most used vessel type on your server

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Facts

Date created
Feb 23, 2012
Categories
Last update
Jan 27, 2016
Development stage
Release
Language
  • enUS
  • plPL
License
GNU General Public License version 3 (GPLv3)
Curse link
Ships
Downloads
63,695
Recent files

Authors